added EFI_SIGNATURE_XX in Base.h, and updated the industry header files to use them.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@6252 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
vanjeff
2008-10-27 06:59:25 +00:00
parent 88a1936797
commit 13c310654c
9 changed files with 76 additions and 75 deletions

View File

@@ -51,10 +51,10 @@
///
/// EXE file formats
///
#define EFI_IMAGE_DOS_SIGNATURE 0x5A4D ///< MZ
#define EFI_IMAGE_OS2_SIGNATURE 0x454E ///< NE
#define EFI_IMAGE_OS2_SIGNATURE_LE 0x454C ///< LE
#define EFI_IMAGE_NT_SIGNATURE 0x00004550 ///< PE00
#define EFI_IMAGE_DOS_SIGNATURE SIGNATURE_16('M', 'Z')
#define EFI_IMAGE_OS2_SIGNATURE SIGNATURE_16('N', 'E')
#define EFI_IMAGE_OS2_SIGNATURE_LE SIGNATURE_16('L', 'E')
#define EFI_IMAGE_NT_SIGNATURE SIGNATURE_32('P', 'E', '0', '0')
///
/// PE images can start with an optional DOS header, so if an image is run
@@ -681,7 +681,7 @@ typedef struct {
///
/// Debug Data Structure defined in Microsoft C++
///
#define CODEVIEW_SIGNATURE_NB10 0x3031424E // "NB10"
#define CODEVIEW_SIGNATURE_NB10 SIGNATURE_32('N', 'B', '1', '0')
typedef struct {
UINT32 Signature; ///< "NB10"
UINT32 Unknown;
@@ -695,7 +695,7 @@ typedef struct {
///
/// Debug Data Structure defined in Microsoft C++
///
#define CODEVIEW_SIGNATURE_RSDS 0x53445352 // "RSDS"
#define CODEVIEW_SIGNATURE_RSDS SIGNATURE_32('R', 'S', 'D', 'S')
typedef struct {
UINT32 Signature; ///< "RSDS"
UINT32 Unknown;
@@ -724,7 +724,7 @@ typedef struct {
} EFI_TE_IMAGE_HEADER;
#define EFI_TE_IMAGE_HEADER_SIGNATURE 0x5A56 ///< "VZ"
#define EFI_TE_IMAGE_HEADER_SIGNATURE SIGNATURE_16('V', 'Z')
//
// Data directory indexes in our TE image header