EmulatorPkg: Enable CLANG9 tool chain

BZ: https://bugzilla.tianocore.org/show_bug.cgi?id=1603
1. Add WIN_HOST_BUILD macro check for CLANG9 tool chain
build -p EmulatorPkg\EmulatorPkg.dsc -a IA32 -DWIN_HOST_BUILD=TRUE -t CLANG9
build -p EmulatorPkg\EmulatorPkg.dsc -a X64 -DWIN_HOST_BUILD=TRUE -t CLANG9
2. Append CLANG CC and LINK flags to generate windows HOST.
3. Fix WinHost issue to call GetProcessAffinityMask() API.
   The input parameter should be UINTN pointer instead of UINT32 pointer.

Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Signed-off-by: Liming Gao <liming.gao@intel.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
This commit is contained in:
Liming Gao
2019-10-17 14:55:54 +08:00
parent 933681b208
commit 2737037a41
3 changed files with 23 additions and 5 deletions

View File

@@ -356,7 +356,7 @@ Returns:
INTN
EFIAPI
main (
IN INTN Argc,
IN INT Argc,
IN CHAR8 **Argv,
IN CHAR8 **Envp
)
@@ -391,8 +391,8 @@ Returns:
VOID *SecFile;
CHAR16 *MemorySizeStr;
CHAR16 *FirmwareVolumesStr;
UINT32 ProcessAffinityMask;
UINT32 SystemAffinityMask;
UINTN ProcessAffinityMask;
UINTN SystemAffinityMask;
INT32 LowBit;
//
@@ -414,7 +414,7 @@ Returns:
// Determine the first thread available to this process.
//
if (GetProcessAffinityMask (GetCurrentProcess (), &ProcessAffinityMask, &SystemAffinityMask)) {
LowBit = (INT32)LowBitSet32 (ProcessAffinityMask);
LowBit = (INT32)LowBitSet32 ((UINT32)ProcessAffinityMask);
if (LowBit != -1) {
//
// Force the system to bind the process to a single thread to work