Adding support for BeagleBoard.
ArmPkg - Supoprt for ARM specific things that can change as the architecture changes. Plus semihosting JTAG drivers. EmbeddedPkg - Generic support for an embeddded platform. Including a light weight command line shell. BeagleBoardPkg - Platform specifics for BeagleBoard. SD Card works, but USB has issues. Looks like a bug in the open source USB stack (Our internal stack works fine). git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@9518 6f19259b-4bc3-4df7-8a09-765794883524
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76
EmbeddedPkg/TemplateSec/TemplateSec.c
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76
EmbeddedPkg/TemplateSec/TemplateSec.c
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/** @file
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Copyright (c) 2008-2009, Apple Inc. All rights reserved.
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include <PiPei.h>
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#include <Library/DebugLib.h>
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#include <Library/PrePiLib.h>
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#include <Library/PcdLib.h>
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#include <Ppi/GuidedSectionExtraction.h>
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VOID
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_ModuleEntryPoint (
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VOID
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)
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{
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}
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VOID
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CEntryPoint (
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VOID *MemoryBase,
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UINTN MemorySize,
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VOID *StackBase,
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UINTN StackSize
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)
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{
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EFI_PHYSICAL_ADDRESS MemoryBegin;
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UINT64 MemoryLength;
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VOID *HobBase;
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//
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// Boot strap the C environment so the other library services will work properly.
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//
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MemoryBegin = (EFI_PHYSICAL_ADDRESS)(UINTN)MemoryBase;
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MemoryLength = (UINT64)MemorySize;
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HobBase = (VOID *)(UINTN)(FixedPcdGet32(PcdEmbeddedFdBaseAddress) + FixedPcdGet32(PcdEmbeddedFdSize));
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CreateHobList (MemoryBase, MemorySize, HobBase, StackBase);
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MemoryBegin = (EFI_PHYSICAL_ADDRESS)(UINTN)StackBase;
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MemoryLength = (UINT64)StackSize;
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UpdateStackHob (MemoryBegin, MemoryLength);
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DEBUG ((DEBUG_ERROR, "CEntryPoint (%x,%x,%x,%x)\n", MemoryBase, MemorySize, StackBase, StackSize));
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//
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// Add your C code stuff here....
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//
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//
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// Load the DXE Core and transfer control to it
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//
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// Give the DXE Core access to our DEBUG and ASSERT infrastructure so this will work prior
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// to the DXE version being loaded. Thus we close the debugging gap between phases.
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AddDxeCoreReportStatusCodeCallback ();
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//BuildFvHobs (PcdBfvBase, PcdBfvSize, NULL);
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LoadDxeCoreFromFv (NULL, 0);
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// DXE Core should always load and never return
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ASSERT (FALSE);
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}
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