MdePkg: Apply uncrustify changes

REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737

Apply uncrustify changes to .c/.h files in the MdePkg package

Cc: Andrew Fish <afish@apple.com>
Cc: Leif Lindholm <leif@nuviainc.com>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com>
Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
This commit is contained in:
Michael Kubacki
2021-12-05 14:54:05 -08:00
committed by mergify[bot]
parent 1436aea4d5
commit 2f88bd3a12
975 changed files with 55681 additions and 57790 deletions

View File

@@ -24,7 +24,7 @@
BOOLEAN
EFIAPI
ArmRndr (
OUT UINT64 *Rand
OUT UINT64 *Rand
);
/**

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@@ -17,12 +17,12 @@
#include "ArmRng.h"
#include "BaseRngLibInternals.h"
STATIC BOOLEAN mRndrSupported;
STATIC BOOLEAN mRndrSupported;
//
// Bit mask used to determine if RNDR instruction is supported.
//
#define RNDR_MASK ((UINT64)MAX_UINT16 << 60U)
#define RNDR_MASK ((UINT64)MAX_UINT16 << 60U)
/**
The constructor function checks whether or not RNDR instruction is supported
@@ -41,7 +41,8 @@ BaseRngLibConstructor (
VOID
)
{
UINT64 Isar0;
UINT64 Isar0;
//
// Determine RNDR support by examining bits 63:60 of the ISAR0 register returned by
// MSR. A non-zero value indicates that the processor supports the RNDR instruction.
@@ -66,10 +67,10 @@ BaseRngLibConstructor (
BOOLEAN
EFIAPI
ArchGetRandomNumber16 (
OUT UINT16 *Rand
OUT UINT16 *Rand
)
{
UINT64 Rand64;
UINT64 Rand64;
if (ArchGetRandomNumber64 (&Rand64)) {
*Rand = Rand64 & MAX_UINT16;
@@ -91,10 +92,10 @@ ArchGetRandomNumber16 (
BOOLEAN
EFIAPI
ArchGetRandomNumber32 (
OUT UINT32 *Rand
OUT UINT32 *Rand
)
{
UINT64 Rand64;
UINT64 Rand64;
if (ArchGetRandomNumber64 (&Rand64)) {
*Rand = Rand64 & MAX_UINT32;
@@ -116,7 +117,7 @@ ArchGetRandomNumber32 (
BOOLEAN
EFIAPI
ArchGetRandomNumber64 (
OUT UINT64 *Rand
OUT UINT64 *Rand
)
{
return ArmRndr (Rand);

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@@ -19,8 +19,7 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
// Uses the recommended value defined in Section 7.3.17 of "Intel 64 and IA-32
// Architectures Software Developer's Manual".
//
#define GETRANDOM_RETRY_LIMIT 10
#define GETRANDOM_RETRY_LIMIT 10
/**
Generates a 16-bit random number.
@@ -36,7 +35,7 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
BOOLEAN
EFIAPI
GetRandomNumber16 (
OUT UINT16 *Rand
OUT UINT16 *Rand
)
{
UINT32 Index;
@@ -77,7 +76,7 @@ GetRandomNumber16 (
BOOLEAN
EFIAPI
GetRandomNumber32 (
OUT UINT32 *Rand
OUT UINT32 *Rand
)
{
UINT32 Index;
@@ -118,7 +117,7 @@ GetRandomNumber32 (
BOOLEAN
EFIAPI
GetRandomNumber64 (
OUT UINT64 *Rand
OUT UINT64 *Rand
)
{
UINT32 Index;
@@ -159,7 +158,7 @@ GetRandomNumber64 (
BOOLEAN
EFIAPI
GetRandomNumber128 (
OUT UINT64 *Rand
OUT UINT64 *Rand
)
{
ASSERT (Rand != NULL);

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@@ -22,7 +22,7 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
BOOLEAN
EFIAPI
ArchGetRandomNumber16 (
OUT UINT16 *Rand
OUT UINT16 *Rand
);
/**
@@ -37,7 +37,7 @@ ArchGetRandomNumber16 (
BOOLEAN
EFIAPI
ArchGetRandomNumber32 (
OUT UINT32 *Rand
OUT UINT32 *Rand
);
/**
@@ -52,7 +52,7 @@ ArchGetRandomNumber32 (
BOOLEAN
EFIAPI
ArchGetRandomNumber64 (
OUT UINT64 *Rand
OUT UINT64 *Rand
);
/**
@@ -71,8 +71,8 @@ ArchIsRngSupported (
#if defined (MDE_CPU_AARCH64)
// RNDR, Random Number
#define RNDR S3_3_C2_C4_0
#define RNDR S3_3_C2_C4_0
#endif
#endif // BASE_RNGLIB_INTERNALS_H_
#endif // BASE_RNGLIB_INTERNALS_H_

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@@ -18,10 +18,9 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
//
// Bit mask used to determine if RdRand instruction is supported.
//
#define RDRAND_MASK BIT30
#define RDRAND_MASK BIT30
STATIC BOOLEAN mRdRandSupported;
STATIC BOOLEAN mRdRandSupported;
/**
The constructor function checks whether or not RDRAND instruction is supported
@@ -66,7 +65,7 @@ BaseRngLibConstructor (
BOOLEAN
EFIAPI
ArchGetRandomNumber16 (
OUT UINT16 *Rand
OUT UINT16 *Rand
)
{
return AsmRdRand16 (Rand);
@@ -84,7 +83,7 @@ ArchGetRandomNumber16 (
BOOLEAN
EFIAPI
ArchGetRandomNumber32 (
OUT UINT32 *Rand
OUT UINT32 *Rand
)
{
return AsmRdRand32 (Rand);
@@ -102,7 +101,7 @@ ArchGetRandomNumber32 (
BOOLEAN
EFIAPI
ArchGetRandomNumber64 (
OUT UINT64 *Rand
OUT UINT64 *Rand
)
{
return AsmRdRand64 (Rand);