EmulatorPkg: Fix XCODE5 lldb issues
Fix scripts to support lldb symbolic debugging when using XCODE5 tool chain. Cc: Jordan Justen <jordan.l.justen@intel.com> Cc: Ray Ni <ray.ni@intel.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Andrew Fish <afish@apple.com> Reviewed-by: Michael D Kinney <michael.d.kinney@intel.com> Acked-by: Jordan Justen <jordan.l.justen@intel.com> Tested-by: Andrew Fish <afish@apple.com>
This commit is contained in:
committed by
Michael D Kinney
parent
4331b9f5f0
commit
32e55c9f18
@ -346,6 +346,11 @@ def TypePrintFormating(debugger):
|
|||||||
debugger.HandleCommand("type summary add CHAR8 --python-function lldbefi.CHAR8_TypeSummary")
|
debugger.HandleCommand("type summary add CHAR8 --python-function lldbefi.CHAR8_TypeSummary")
|
||||||
debugger.HandleCommand('type summary add --regex "CHAR8 \[[0-9]+\]" --python-function lldbefi.CHAR8_TypeSummary')
|
debugger.HandleCommand('type summary add --regex "CHAR8 \[[0-9]+\]" --python-function lldbefi.CHAR8_TypeSummary')
|
||||||
|
|
||||||
|
debugger.HandleCommand(
|
||||||
|
'setting set frame-format "frame #${frame.index}: ${frame.pc}'
|
||||||
|
'{ ${module.file.basename}{:${function.name}()${function.pc-offset}}}'
|
||||||
|
'{ at ${line.file.fullpath}:${line.number}}\n"'
|
||||||
|
)
|
||||||
|
|
||||||
gEmulatorBreakWorkaroundNeeded = True
|
gEmulatorBreakWorkaroundNeeded = True
|
||||||
|
|
||||||
@ -381,15 +386,16 @@ def LoadEmulatorEfiSymbols(frame, bp_loc , internal_dict):
|
|||||||
Error = lldb.SBError()
|
Error = lldb.SBError()
|
||||||
FileNamePtr = frame.FindVariable ("FileName").GetValueAsUnsigned()
|
FileNamePtr = frame.FindVariable ("FileName").GetValueAsUnsigned()
|
||||||
FileNameLen = frame.FindVariable ("FileNameLength").GetValueAsUnsigned()
|
FileNameLen = frame.FindVariable ("FileNameLength").GetValueAsUnsigned()
|
||||||
|
|
||||||
FileName = frame.thread.process.ReadCStringFromMemory (FileNamePtr, FileNameLen, Error)
|
FileName = frame.thread.process.ReadCStringFromMemory (FileNamePtr, FileNameLen, Error)
|
||||||
if not Error.Success():
|
if not Error.Success():
|
||||||
print "!ReadCStringFromMemory() did not find a %d byte C string at %x" % (FileNameLen, FileNamePtr)
|
print "!ReadCStringFromMemory() did not find a %d byte C string at %x" % (FileNameLen, FileNamePtr)
|
||||||
# make breakpoint command contiue
|
# make breakpoint command contiue
|
||||||
frame.GetThread().GetProcess().Continue()
|
return False
|
||||||
|
|
||||||
debugger = frame.thread.process.target.debugger
|
debugger = frame.thread.process.target.debugger
|
||||||
if frame.FindVariable ("AddSymbolFlag").GetValueAsUnsigned() == 1:
|
if frame.FindVariable ("AddSymbolFlag").GetValueAsUnsigned() == 1:
|
||||||
LoadAddress = frame.FindVariable ("LoadAddress").GetValueAsUnsigned()
|
LoadAddress = frame.FindVariable ("LoadAddress").GetValueAsUnsigned() - 0x240
|
||||||
|
|
||||||
debugger.HandleCommand ("target modules add %s" % FileName)
|
debugger.HandleCommand ("target modules add %s" % FileName)
|
||||||
print "target modules load --slid 0x%x %s" % (LoadAddress, FileName)
|
print "target modules load --slid 0x%x %s" % (LoadAddress, FileName)
|
||||||
@ -405,7 +411,7 @@ def LoadEmulatorEfiSymbols(frame, bp_loc , internal_dict):
|
|||||||
print "!lldb.target.RemoveModule (%s) FAILED" % SBModule
|
print "!lldb.target.RemoveModule (%s) FAILED" % SBModule
|
||||||
|
|
||||||
# make breakpoint command contiue
|
# make breakpoint command contiue
|
||||||
frame.thread.process.Continue()
|
return False
|
||||||
|
|
||||||
def GuidToCStructStr (guid, Name=False):
|
def GuidToCStructStr (guid, Name=False):
|
||||||
#
|
#
|
||||||
|
@ -209,21 +209,12 @@ fi
|
|||||||
if [[ "$RUN_EMULATOR" == "yes" ]]; then
|
if [[ "$RUN_EMULATOR" == "yes" ]]; then
|
||||||
case `uname` in
|
case `uname` in
|
||||||
Darwin*)
|
Darwin*)
|
||||||
#
|
cd $BUILD_ROOT_ARCH
|
||||||
# On Darwin we can't use dlopen, so we have to load the real PE/COFF images.
|
/usr/bin/lldb \
|
||||||
# This .gdbinit script sets a breakpoint that loads symbols for the PE/COFFEE
|
-o "command script import $WORKSPACE/EmulatorPkg/Unix/lldbefi.py" \
|
||||||
# images that get loaded in Host
|
-o 'script lldb.debugger.SetAsync(True)' \
|
||||||
#
|
-o "run" ./Host
|
||||||
if [[ "$CLANG_VER" == *-ccc-host-triple* ]]
|
|
||||||
then
|
|
||||||
# only older versions of Xcode support -ccc-host-tripe, for newer versions
|
|
||||||
# it is -target
|
|
||||||
cp $WORKSPACE/EmulatorPkg/Unix/lldbefi.py "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$TARGET_TOOLS/$PROCESSOR"
|
|
||||||
cd $BUILD_ROOT_ARCH; /usr/bin/lldb --source $WORKSPACE/EmulatorPkg/Unix/lldbinit Host
|
|
||||||
exit $?
|
exit $?
|
||||||
else
|
|
||||||
cp $WORKSPACE/EmulatorPkg/Unix/.gdbinit "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$TARGET_TOOLS/$PROCESSOR"
|
|
||||||
fi
|
|
||||||
;;
|
;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user