This commit is contained in:
rsun3
2010-03-19 06:55:58 +00:00
parent f3decdc362
commit 3b1464d5ac
6 changed files with 25 additions and 25 deletions

View File

@ -507,7 +507,7 @@ NetGetUint32 (
byte stream.
@param[in, out] Buf The buffer in which to put the UINT32.
@param[in] Data The data to put.
@param[in] Data The data to be converted and put into the byte stream.
**/
VOID
@ -1097,17 +1097,18 @@ NetLibGetMacString (
The underlying UNDI driver may or may not support reporting media status from
GET_STATUS command (PXE_STATFLAGS_GET_STATUS_NO_MEDIA_SUPPORTED). This routine
will try to invoke Snp->GetStatus() to get the media status. Iif media is already
present, it returns directly. If media isnot present, it will stop SNP and then
restart SNP to get the latest media status. This provides an opportunity to get
will try to invoke Snp->GetStatus() to get the media status. If media is already
present, it returns directly. If media is not present, it will stop SNP and then
restart SNP to get the latest media status. This provides an opportunity to get
the correct media status for old UNDI driver, which doesn't support reporting
media status from GET_STATUS command.
Note: there are two limitations for the current algorithm:
1) For UNDI with this capability, when the cable is not attached, there will
be an redundant Stop/Start() process.
2) For UNDI without this capability, when the cable is attached, the UNDI
initializes while unattached. Later, NetLibDetectMedia() will report
MediaPresent as TRUE, causing upper layer apps to wait for timeout time.
2) for UNDI without this capability, in case that network cable is attached when
Snp->Initialize() is invoked while network cable is unattached later,
NetLibDetectMedia() will report MediaPresent as TRUE, causing upper layer
apps to wait for timeout time.
@param[in] ServiceHandle The handle where network service binding protocols are
installed.
@ -1868,8 +1869,8 @@ NetbufQueCopy (
);
/**
Trim Len bytes of data from the queue header and release any net buffer
that is trimmed wholely.
Trim Len bytes of data from the buffer queue and free any net buffer
that is completely trimmed.
The trimming operation is the same as NetbufTrim but applies to the net buffer
queue instead of the net buffer.