EmulatorPkg/Win: Fix various typos

Fix various typos in comments and documentation.

Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Signed-off-by: Antoine Coeur <coeur@gmx.fr>
Reviewed-by: Philippe Mathieu-Daude <philmd@redhat.com>
Acked-by: Liming Gao <liming.gao@intel.com>
Signed-off-by: Philippe Mathieu-Daude <philmd@redhat.com>
Message-Id: <20200207010831.9046-7-philmd@redhat.com>
This commit is contained in:
Antoine Coeur
2020-02-07 02:07:19 +01:00
committed by mergify[bot]
parent 26cfe2c659
commit 3d6b7fd303
7 changed files with 19 additions and 19 deletions

View File

@@ -48,7 +48,7 @@ UINTN gFdInfoCount = 0;
NT_FD_INFO *gFdInfo;
//
// Array that supports seperate memory rantes.
// Array that supports separate memory ranges.
// The memory ranges are set by PcdWinNtMemorySizeForSecMain.
// The number of array elements is allocated base on parsing
// PcdWinNtMemorySizeForSecMain value and the memory is never freed.
@@ -105,7 +105,7 @@ WinPeiAutoScan (
Routine Description:
Return the FD Size and base address. Since the FD is loaded from a
file into host memory only the SEC will know it's address.
file into host memory only the SEC will know its address.
Arguments:
Index - Which FD, starts at zero.
@@ -273,7 +273,7 @@ Arguments:
Returns:
EFI_SUCCESS - The file was opened and mapped.
EFI_NOT_FOUND - FileName was not found in the current directory
EFI_DEVICE_ERROR - An error occured attempting to map the opened file
EFI_DEVICE_ERROR - An error occurred attempting to map the opened file
--*/
{
@@ -625,7 +625,7 @@ Arguments:
SecCorePe32File - SEC Core PE32
Returns:
Success means control is transfered and thus we should never return
Success means control is transferred and thus we should never return
--*/
{
@@ -993,7 +993,7 @@ PeCoffLoaderRelocateImageExtraAction (
// the *.dll file as a library using Windows* APIs. This allows
// source level debug. The image is still loaded and relocated
// in the Framework memory space like on a real system (by the code above),
// but the entry point points into the DLL loaded by the code bellow.
// but the entry point points into the DLL loaded by the code below.
//
DllEntryPoint = NULL;