Moved the MdePkg to OldMdePkg so that new code in MdePkg does not break existing builds. Also updated the SPD and FPD files UiNames

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@2616 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
lhauch
2007-06-01 14:49:55 +00:00
parent 144d783d40
commit 586cd1f1f4
1130 changed files with 4 additions and 4 deletions

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/** @file
IA-32/x64 AsmFxRestore()
Copyright (c) 2006, Intel Corporation<BR>
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
Module Name: x86FxRestore.c
**/
#include "BaseLibInternals.h"
/**
Restores the current floating point/SSE/SSE2 context from a buffer.
Restores the current floating point/SSE/SSE2 state from the buffer specified
by Buffer. Buffer must be aligned on a 16-byte boundary. This function is
only available on IA-32 and X64.
If Buffer is NULL, then ASSERT().
If Buffer is not aligned on a 16-byte boundary, then ASSERT().
If Buffer was not saved with AsmFxSave(), then ASSERT().
@param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.
**/
VOID
EFIAPI
AsmFxRestore (
IN CONST IA32_FX_BUFFER *Buffer
)
{
ASSERT (Buffer != NULL);
ASSERT (((UINTN)Buffer & 0xf) == 0);
//
// Check the flag recorded by AsmFxSave()
//
ASSERT (*(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) == 0xAA5555AA);
InternalX86FxRestore (Buffer);
}