Added to support X64 port (with SV5 ABI). May be able to remove after we port everything, but Sec, to EFI X64 ABI.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@10683 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
andrewfish
2010-07-22 19:22:34 +00:00
parent 7119d96a6f
commit 5fc3b5d6c8
148 changed files with 15774 additions and 0 deletions

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/** @file
IA-32/x64 AsmFxSave()
Copyright (c) 2006 - 2010, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php.
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include "BaseLibInternals.h"
/**
Save the current floating point/SSE/SSE2 context to a buffer.
Saves the current floating point/SSE/SSE2 state to the buffer specified by
Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
available on IA-32 and x64.
If Buffer is NULL, then ASSERT().
If Buffer is not aligned on a 16-byte boundary, then ASSERT().
@param Buffer A pointer to a buffer to save the floating point/SSE/SSE2 context.
**/
VOID
EFIAPI
AsmFxSave (
OUT IA32_FX_BUFFER *Buffer
)
{
ASSERT (Buffer != NULL);
ASSERT (0 == ((UINTN)Buffer & 0xf));
InternalX86FxSave (Buffer);
//
// Mark one flag at end of Buffer, it will be check by AsmFxRestor()
//
*(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;
}