NetworkPkg/Ip4Dxe: Fix various typos
Fix various typos in comments and documentation. Cc: Jiaxin Wu <jiaxin.wu@intel.com> Cc: Siyuan Fu <siyuan.fu@intel.com> Cc: Maciej Rabeda <maciej.rabeda@intel.com> Signed-off-by: Antoine Coeur <coeur@gmx.fr> Reviewed-by: Philippe Mathieu-Daude <philmd@redhat.com> Reviewed-by: Maciej Rabeda <maciej.rabeda@intel.com> Signed-off-by: Philippe Mathieu-Daude <philmd@redhat.com> Message-Id: <20200207010831.9046-40-philmd@redhat.com>
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@ -1,5 +1,5 @@
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/** @file
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Implement IP4 pesudo interface.
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Implement IP4 pseudo interface.
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Copyright (c) 2005 - 2018, Intel Corporation. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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@ -9,13 +9,13 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
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#include "Ip4Impl.h"
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//
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// Mac address with all zero, used to determine whethter the ARP
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// Mac address with all zero, used to determine whether the ARP
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// resolve succeeded. Failed ARP requests zero the MAC address buffer.
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//
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EFI_MAC_ADDRESS mZeroMacAddress;
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/**
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Callback funtion when frame transmission is finished. It will
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Callback function when frame transmission is finished. It will
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call the frame owner's callback function to tell it the result.
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@param[in] Context Context which is point to the token.
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@ -567,7 +567,7 @@ Ip4SetAddress (
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//
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// Set the ip/netmask, then compute the subnet broadcast
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// and network broadcast for easy access. When computing
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// nework broadcast, the subnet mask is most like longer
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// network broadcast, the subnet mask is most like longer
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// than the default netmask (not subneted) as defined in
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// RFC793. If that isn't the case, we are aggregating the
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// networks, use the subnet's mask instead.
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@ -983,7 +983,7 @@ Ip4OnArpResolved (
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/**
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Callback funtion when frame transmission is finished. It will
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Callback function when frame transmission is finished. It will
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call the frame owner's callback function to tell it the result.
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@param[in] Context Context which is point to the token.
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@ -1255,7 +1255,7 @@ Ip4OnFrameReceivedDpc (
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}
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//
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// Wrap the frame in a net buffer then deliever it to IP input.
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// Wrap the frame in a net buffer then deliver it to IP input.
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// IP will reassemble the packet, and deliver it to upper layer
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//
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Netfrag.Len = MnpRxData->DataLength;
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@ -1311,7 +1311,7 @@ Ip4OnFrameReceived (
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@retval EFI_ALREADY_STARTED There is already a pending receive request.
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@retval EFI_OUT_OF_RESOURCES Failed to allocate resource to receive.
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@retval EFI_SUCCESS The recieve request has been started.
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@retval EFI_SUCCESS The receive request has been started.
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@retval other Other error occurs.
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**/
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