1. Fix a bug in PXE driver that the PXE boot do not restart if a new boot option on the different IP stack is selected.

2. Retrieve the IP information after iSCSI TCPv6 connection established and fill it into iBFT table.
3. Generate a random IAID for each NIC port to require different IPv6 address in PXE driver.
4. Update function EfiMtftp6Configure() and Mtftp6RrqHandleOack() to allocate at most one UdpIo.
5. Fix a typo from “destory” to “destroy” in network code.

Signed-off-by: Fu Siyuan <siyuan.fu@intel.com>
Reviewed-by: Ye Ting <ting.ye@intel.com>
Reviewed-by: Ouyang Qian <qian.ouyang@intel.com>

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@13859 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
sfu5
2012-10-17 08:23:41 +00:00
parent e98e59c237
commit 75dce34062
50 changed files with 320 additions and 197 deletions

View File

@@ -1,7 +1,7 @@
/** @file
The driver binding and service binding protocol for IP6 driver.
Copyright (c) 2009 - 2011, Intel Corporation. All rights reserved.<BR>
Copyright (c) 2009 - 2012, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
@@ -94,7 +94,7 @@ Ip6DriverBindingSupported (
Clean up an IP6 service binding instance. It releases all
the resource allocated by the instance. The instance may be
partly initialized, or partly destroyed. If a resource is
destroyed, it is marked as that in case the destory failed and
destroyed, it is marked as that in case the destroy failed and
being called again later.
@param[in] IpSb The IP6 service binding instance to clean up.
@@ -852,8 +852,8 @@ Ip6ServiceBindingDestroyChild (
//
// A child can be destroyed more than once. For example,
// Ip6DriverBindingStop will destory all of its children.
// when UDP driver is being stopped, it will destory all
// Ip6DriverBindingStop will destroy all of its children.
// when UDP driver is being stopped, it will destroy all
// the IP child it opens.
//
if (IpInstance->State == IP6_STATE_DESTROY) {