Remove extra #includes where possible to make build more efficient

If module really is a Framework module and not a PI module, then use FrameworkDxe.h instead of PeDxe.h


git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@8900 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
mdkinney
2009-07-11 23:27:49 +00:00
parent 87d6344732
commit 79bc7a89f7
11 changed files with 9 additions and 17 deletions

View File

@ -15,8 +15,7 @@ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
#ifndef __PS2MOUSEABSOLUTEPOINTER_H__
#define __PS2MOUSEABSOLUTEPOINTER_H__
#include <PiDxe.h>
#include <Framework/StatusCode.h>
#include <FrameworkDxe.h>
#include <Protocol/AbsolutePointer.h>
#include <Protocol/IsaIo.h>