Update all the code to consume the ConvertDevicePathToText, ConvertDevicePathNodeToText, ConvertTextToDevicePath and ConvertTextToDeviceNode APIs in DevicePathLib.
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Feng Tian <feng.tian@intel.com> Reviewed-by: Elvin Li <elvin.li@intel.com> Reviewed-by: Eric Dong <eric.dong@intel.com> Reviewed-by: Star Zeng <star.zeng@intel.com> Reviewed-by: Jaben Carsey <jaben.carsey@intel.com> Reviewed-by: Guo Dong <guo.dong@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@14505 6f19259b-4bc3-4df7-8a09-765794883524
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@ -1050,7 +1050,7 @@ BcfgDisplayDumpInstall1(
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if ((*(UINT16*)(Buffer+4)) != 0) {
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DevPath = AllocateZeroPool(*(UINT16*)(Buffer+4));
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CopyMem(DevPath, Buffer+6+StrSize((CHAR16*)(Buffer+6)), *(UINT16*)(Buffer+4));
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DevPathString = gDevPathToText->ConvertDevicePathToText(DevPath, TRUE, FALSE);
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DevPathString = ConvertDevicePathToText(DevPath, TRUE, FALSE);
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} else {
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DevPath = NULL;
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DevPathString = NULL;
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@ -1,7 +1,7 @@
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/** @file
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Main file for NULL named library for install 1 shell command functions.
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Copyright (c) 2010 - 2011, Intel Corporation. All rights reserved.<BR>
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Copyright (c) 2010 - 2013, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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@ -25,7 +25,6 @@
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#include <Protocol/DevicePath.h>
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#include <Protocol/LoadedImage.h>
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#include <Protocol/UnicodeCollation.h>
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#include <Protocol/DevicePathToText.h>
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#include <Library/BaseLib.h>
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#include <Library/BaseMemoryLib.h>
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