MdeModulePkg: Change use of EFI_D_* to DEBUG_*
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3739 Update all use of EFI_D_* defines in DEBUG() macros to DEBUG_* defines. Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael Kubacki <michael.kubacki@microsoft.com> Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com> Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
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@@ -199,7 +199,7 @@ EfiBootManagerGetGopDevicePath (
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//
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// Recursively look for GOP child in this frame buffer handle
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//
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DEBUG ((EFI_D_INFO, "[Bds] Looking for GOP child deeper ... \n"));
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DEBUG ((DEBUG_INFO, "[Bds] Looking for GOP child deeper ... \n"));
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TempDevicePath = GopPool;
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ReturnDevicePath = EfiBootManagerGetGopDevicePath (OpenInfoBuffer[Index].ControllerHandle);
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GopPool = AppendDevicePathInstance (GopPool, ReturnDevicePath);
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@@ -340,7 +340,7 @@ BmUpdateSystemTableConsole (
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//
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Instance = GetNextDevicePathInstance (&VarConsole, &DevicePathSize);
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if (Instance == NULL) {
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DEBUG ((EFI_D_ERROR, "[Bds] No valid console instance is found for %s!\n", VarName));
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DEBUG ((DEBUG_ERROR, "[Bds] No valid console instance is found for %s!\n", VarName));
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// We should not ASSERT when all the console devices are removed.
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// ASSERT_EFI_ERROR (EFI_NOT_FOUND);
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FreePool (FullDevicePath);
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