MdeModulePkg: Change use of EFI_D_* to DEBUG_*
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3739 Update all use of EFI_D_* defines in DEBUG() macros to DEBUG_* defines. Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael Kubacki <michael.kubacki@microsoft.com> Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com> Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
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@@ -337,7 +337,7 @@ InitializeGraphicsConsoleTextMode (
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DEBUG_CODE (
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for (Index = 0; Index < ValidCount; Index++) {
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DEBUG ((EFI_D_INFO, "Graphics - Mode %d, Column = %d, Row = %d\n",
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DEBUG ((DEBUG_INFO, "Graphics - Mode %d, Column = %d, Row = %d\n",
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Index, NewModeBuffer[Index].Columns, NewModeBuffer[Index].Rows));
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}
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);
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@@ -551,7 +551,7 @@ GraphicsConsoleControllerDriverStart (
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}
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}
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DEBUG ((EFI_D_INFO, "GraphicsConsole video resolution %d x %d\n", HorizontalResolution, VerticalResolution));
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DEBUG ((DEBUG_INFO, "GraphicsConsole video resolution %d x %d\n", HorizontalResolution, VerticalResolution));
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//
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// Initialize the mode which GraphicsConsole supports.
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@@ -2132,5 +2132,3 @@ InitializeGraphicsConsole (
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return Status;
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}
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