MdeModulePkg: Change use of EFI_D_* to DEBUG_*

REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3739

Update all use of EFI_D_* defines in DEBUG() macros to DEBUG_* defines.

Cc: Andrew Fish <afish@apple.com>
Cc: Leif Lindholm <leif@nuviainc.com>
Cc: Michael Kubacki <michael.kubacki@microsoft.com>
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
This commit is contained in:
Michael D Kinney
2021-11-16 19:21:29 -08:00
committed by mergify[bot]
parent 917e98f3e5
commit 87000d7708
146 changed files with 1560 additions and 1619 deletions

View File

@@ -337,7 +337,7 @@ InitializeGraphicsConsoleTextMode (
DEBUG_CODE (
for (Index = 0; Index < ValidCount; Index++) {
DEBUG ((EFI_D_INFO, "Graphics - Mode %d, Column = %d, Row = %d\n",
DEBUG ((DEBUG_INFO, "Graphics - Mode %d, Column = %d, Row = %d\n",
Index, NewModeBuffer[Index].Columns, NewModeBuffer[Index].Rows));
}
);
@@ -551,7 +551,7 @@ GraphicsConsoleControllerDriverStart (
}
}
DEBUG ((EFI_D_INFO, "GraphicsConsole video resolution %d x %d\n", HorizontalResolution, VerticalResolution));
DEBUG ((DEBUG_INFO, "GraphicsConsole video resolution %d x %d\n", HorizontalResolution, VerticalResolution));
//
// Initialize the mode which GraphicsConsole supports.
@@ -2132,5 +2132,3 @@ InitializeGraphicsConsole (
return Status;
}