diff --git a/OvmfPkg/VirtioGpuDxe/Commands.c b/OvmfPkg/VirtioGpuDxe/Commands.c index 6e70b1c33f..6ce21976c9 100644 --- a/OvmfPkg/VirtioGpuDxe/Commands.c +++ b/OvmfPkg/VirtioGpuDxe/Commands.c @@ -353,30 +353,9 @@ VirtioGpuExitBoot ( { VGPU_DEV *VgpuDev; + DEBUG ((DEBUG_VERBOSE, "%a: Context=0x%p\n", __FUNCTION__, Context)); VgpuDev = Context; VgpuDev->VirtIo->SetDeviceStatus (VgpuDev->VirtIo, 0); - - // - // If VirtioGpuDriverBindingStart() and VirtioGpuDriverBindingStop() have - // been called thus far in such a sequence that right now our (sole) child - // handle exists -- with the GOP on it standing for head (scanout) #0 --, - // then we have to unmap the current video mode's backing store. - // - if (VgpuDev->Child != NULL) { - // - // The current video mode is guaranteed to have a valid and mapped backing - // store, due to the first Gop.SetMode() call, made internally in - // InitVgpuGop(). - // - ASSERT (VgpuDev->Child->BackingStore != NULL); - - VgpuDev->VirtIo->UnmapSharedBuffer ( - VgpuDev->VirtIo, - VgpuDev->Child->BackingStoreMap - ); - } - - VgpuDev->VirtIo->UnmapSharedBuffer (VgpuDev->VirtIo, VgpuDev->RingMap); } /**