EmulatorPkg: Apply uncrustify changes
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737 Apply uncrustify changes to .c/.h files in the EmulatorPkg package Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com> Reviewed-by: Ray Ni <ray.ni@intel.com>
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@@ -17,7 +17,6 @@ Abstract:
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#ifndef _WIN_GOP_H_
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#define _WIN_GOP_H_
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#include "WinHost.h"
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#include <Protocol/EmuIoThunk.h>
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@@ -39,87 +38,85 @@ Abstract:
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// The value is 1 if the ALT key is down while the key is pressed/released;
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// it is 0 if the WM_SYSKEYDOWN message is posted to the active window
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// because no window has the keyboard focus.
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#define GOP_EXTENDED_KEY (0x1 << 24)
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#define GOP_ALT_KEY_PRESSED (0x1 << 29)
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#define GOP_EXTENDED_KEY (0x1 << 24)
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#define GOP_ALT_KEY_PRESSED (0x1 << 29)
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#define KEYBOARD_TIMER_INTERVAL 200000 // 0.02s
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#define KEYBOARD_TIMER_INTERVAL 200000 // 0.02s
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#define MAX_Q 256
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#define MAX_Q 256
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typedef struct {
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UINTN Front;
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UINTN Rear;
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EFI_KEY_DATA Q[MAX_Q];
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CRITICAL_SECTION Cs;
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UINTN Front;
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UINTN Rear;
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EFI_KEY_DATA Q[MAX_Q];
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CRITICAL_SECTION Cs;
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} GOP_QUEUE_FIXED;
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#define WIN_NT_GOP_CLASS_NAME L"WinNtGopWindow"
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#define WIN_NT_GOP_CLASS_NAME L"WinNtGopWindow"
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typedef struct {
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UINT64 Signature;
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EMU_GRAPHICS_WINDOW_PROTOCOL GraphicsWindowIo;
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UINT64 Signature;
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EMU_GRAPHICS_WINDOW_PROTOCOL GraphicsWindowIo;
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//
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// GOP Private Data knowing when to start hardware
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//
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BOOLEAN HardwareNeedsStarting;
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BOOLEAN HardwareNeedsStarting;
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CHAR16 *WindowName;
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CHAR16 Buffer[160];
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CHAR16 *WindowName;
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CHAR16 Buffer[160];
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HANDLE ThreadInited; // Semaphore
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HANDLE ThreadHandle; // Thread
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DWORD ThreadId;
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HANDLE ThreadInited; // Semaphore
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HANDLE ThreadHandle; // Thread
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DWORD ThreadId;
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HWND WindowHandle;
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WNDCLASSEX WindowsClass;
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HWND WindowHandle;
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WNDCLASSEX WindowsClass;
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UINT32 Width;
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UINT32 Height;
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UINT32 Width;
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UINT32 Height;
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//
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// This screen is used to redraw the screen when windows events happen. It's
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// updated in the main thread and displayed in the windows thread.
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//
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BITMAPV4HEADER *VirtualScreenInfo;
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BITMAPV4HEADER *VirtualScreenInfo;
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FRAME_BUFFER_CONFIGURE *FrameBufferConfigure;
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FRAME_BUFFER_CONFIGURE *FrameBufferConfigure;
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//
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// Keyboard Queue used by Simple Text In.
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// QueueForRead: WinProc thread adds, and main thread removes.
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//
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GOP_QUEUE_FIXED QueueForRead;
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GOP_QUEUE_FIXED QueueForRead;
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EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeRegisterdKeyCallback;
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EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakRegisterdKeyCallback;
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VOID *RegisterdKeyCallbackContext;
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EFI_KEY_STATE KeyState;
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BOOLEAN LeftShift;
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BOOLEAN RightShift;
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BOOLEAN LeftAlt;
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BOOLEAN RightAlt;
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BOOLEAN LeftCtrl;
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BOOLEAN RightCtrl;
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BOOLEAN LeftLogo;
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BOOLEAN RightLogo;
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BOOLEAN Menu;
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BOOLEAN SysReq;
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BOOLEAN NumLock;
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BOOLEAN ScrollLock;
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BOOLEAN CapsLock;
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BOOLEAN IsPartialKeySupport;
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INT32 PointerPreviousX;
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INT32 PointerPreviousY;
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BOOLEAN PointerStateChanged;
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EFI_SIMPLE_POINTER_STATE PointerState;
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EFI_KEY_STATE KeyState;
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BOOLEAN LeftShift;
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BOOLEAN RightShift;
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BOOLEAN LeftAlt;
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BOOLEAN RightAlt;
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BOOLEAN LeftCtrl;
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BOOLEAN RightCtrl;
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BOOLEAN LeftLogo;
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BOOLEAN RightLogo;
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BOOLEAN Menu;
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BOOLEAN SysReq;
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BOOLEAN NumLock;
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BOOLEAN ScrollLock;
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BOOLEAN CapsLock;
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BOOLEAN IsPartialKeySupport;
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INT32 PointerPreviousX;
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INT32 PointerPreviousY;
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BOOLEAN PointerStateChanged;
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EFI_SIMPLE_POINTER_STATE PointerState;
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} GRAPHICS_PRIVATE_DATA;
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#define GRAPHICS_PRIVATE_DATA_SIGNATURE SIGNATURE_32 ('g', 'f', 'x', 'd')
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#define GRAPHICS_PRIVATE_DATA_FROM_THIS(a) \
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CR(a, GRAPHICS_PRIVATE_DATA, GraphicsWindowIo, GRAPHICS_PRIVATE_DATA_SIGNATURE)
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//
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// Gop Hardware abstraction internal worker functions
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//
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@@ -135,8 +132,8 @@ typedef struct {
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**/
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EFI_STATUS
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GopPrivateAddKey (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN EFI_INPUT_KEY Key
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN EFI_INPUT_KEY Key
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);
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EFI_STATUS
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@@ -149,29 +146,29 @@ WinNtWndGetKey (
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EFI_STATUS
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EFIAPI
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WinNtWndCheckKey (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
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);
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EFI_STATUS
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EFIAPI
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WinNtWndKeySetState (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EFI_KEY_TOGGLE_STATE *KeyToggleState
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EFI_KEY_TOGGLE_STATE *KeyToggleState
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);
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EFI_STATUS
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EFIAPI
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WinNtWndRegisterKeyNotify (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeCallBack,
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IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakCallBack,
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IN VOID *Context
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeCallBack,
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IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakCallBack,
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IN VOID *Context
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);
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EFI_STATUS
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EFIAPI
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WinNtWndCheckPointer (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
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);
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EFI_STATUS
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@@ -180,13 +177,13 @@ WinNtWndGetPointerState (
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IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
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IN EFI_SIMPLE_POINTER_STATE *State
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);
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EFI_STATUS
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GopPrivateCreateQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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);
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/**
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TODO: Add function description
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@@ -197,8 +194,8 @@ GopPrivateCreateQ (
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**/
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EFI_STATUS
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GopPrivateDestroyQ (
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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IN GRAPHICS_PRIVATE_DATA *Private,
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IN GOP_QUEUE_FIXED *Queue
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);
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#endif
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#endif
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