OvmfPkg: Apply uncrustify changes

REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737

Apply uncrustify changes to .c/.h files in the OvmfPkg package

Cc: Andrew Fish <afish@apple.com>
Cc: Leif Lindholm <leif@nuviainc.com>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com>
Reviewed-by: Andrew Fish <afish@apple.com>
This commit is contained in:
Michael Kubacki
2021-12-05 14:54:09 -08:00
committed by mergify[bot]
parent d1050b9dff
commit ac0a286f4d
445 changed files with 30894 additions and 26369 deletions

View File

@@ -16,7 +16,7 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
//
// VESA BIOS Extensions status codes
//
#define VESA_BIOS_EXTENSIONS_STATUS_SUCCESS 0x004f
#define VESA_BIOS_EXTENSIONS_STATUS_SUCCESS 0x004f
//
// VESA BIOS Extensions Services
@@ -52,7 +52,7 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
AX = Return Status
--*/
#define VESA_BIOS_EXTENSIONS_SET_MODE 0x4f02
#define VESA_BIOS_EXTENSIONS_SET_MODE 0x4f02
/*++
@@ -97,7 +97,7 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
= 1 - Memory not cleared at last mode set
--*/
#define VESA_BIOS_EXTENSIONS_SAVE_RESTORE_STATE 0x4f04
#define VESA_BIOS_EXTENSIONS_SAVE_RESTORE_STATE 0x4f04
/*++
@@ -158,89 +158,89 @@ SPDX-License-Identifier: BSD-2-Clause-Patent
//
// Timing data from EDID data block
//
#define VESA_BIOS_EXTENSIONS_EDID_BLOCK_SIZE 128
#define VESA_BIOS_EXTENSIONS_EDID_ESTABLISHED_TIMING_MAX_NUMBER 17
#define VESA_BIOS_EXTENSIONS_EDID_BLOCK_SIZE 128
#define VESA_BIOS_EXTENSIONS_EDID_ESTABLISHED_TIMING_MAX_NUMBER 17
//
// Established Timings: 24 possible resolutions
// Standard Timings: 8 possible resolutions
// Detailed Timings: 4 possible resolutions
//
#define VESA_BIOS_EXTENSIONS_EDID_TIMING_MAX_NUMBER 36
#define VESA_BIOS_EXTENSIONS_EDID_TIMING_MAX_NUMBER 36
//
// Timing data size for Established Timings, Standard Timings and Detailed Timings
//
#define VESA_BIOS_EXTENSIONS_ESTABLISHED_TIMING_SIZE 3
#define VESA_BIOS_EXTENSIONS_STANDARD_TIMING_SIZE 16
#define VESA_BIOS_EXTENSIONS_DETAILED_TIMING_EACH_DESCRIPTOR_SIZE 18
#define VESA_BIOS_EXTENSIONS_DETAILED_TIMING_DESCRIPTOR_MAX_SIZE 72
#define VESA_BIOS_EXTENSIONS_ESTABLISHED_TIMING_SIZE 3
#define VESA_BIOS_EXTENSIONS_STANDARD_TIMING_SIZE 16
#define VESA_BIOS_EXTENSIONS_DETAILED_TIMING_EACH_DESCRIPTOR_SIZE 18
#define VESA_BIOS_EXTENSIONS_DETAILED_TIMING_DESCRIPTOR_MAX_SIZE 72
typedef struct {
UINT16 HorizontalResolution;
UINT16 VerticalResolution;
UINT16 RefreshRate;
UINT16 HorizontalResolution;
UINT16 VerticalResolution;
UINT16 RefreshRate;
} VESA_BIOS_EXTENSIONS_EDID_TIMING;
typedef struct {
UINT32 ValidNumber;
UINT32 Key[VESA_BIOS_EXTENSIONS_EDID_TIMING_MAX_NUMBER];
UINT32 ValidNumber;
UINT32 Key[VESA_BIOS_EXTENSIONS_EDID_TIMING_MAX_NUMBER];
} VESA_BIOS_EXTENSIONS_VALID_EDID_TIMING;
typedef struct {
UINT8 Header[8]; //EDID header "00 FF FF FF FF FF FF 00"
UINT16 ManufactureName; //EISA 3-character ID
UINT16 ProductCode; //Vendor assigned code
UINT32 SerialNumber; //32-bit serial number
UINT8 WeekOfManufacture; //Week number
UINT8 YearOfManufacture; //Year
UINT8 EdidVersion; //EDID Structure Version
UINT8 EdidRevision; //EDID Structure Revision
UINT8 VideoInputDefinition;
UINT8 MaxHorizontalImageSize; //cm
UINT8 MaxVerticalImageSize; //cm
UINT8 DisplayTransferCharacteristic;
UINT8 FeatureSupport;
UINT8 RedGreenLowBits; //Rx1 Rx0 Ry1 Ry0 Gx1 Gx0 Gy1Gy0
UINT8 BlueWhiteLowBits; //Bx1 Bx0 By1 By0 Wx1 Wx0 Wy1 Wy0
UINT8 RedX; //Red-x Bits 9 - 2
UINT8 RedY; //Red-y Bits 9 - 2
UINT8 GreenX; //Green-x Bits 9 - 2
UINT8 GreenY; //Green-y Bits 9 - 2
UINT8 BlueX; //Blue-x Bits 9 - 2
UINT8 BlueY; //Blue-y Bits 9 - 2
UINT8 WhiteX; //White-x Bits 9 - 2
UINT8 WhiteY; //White-x Bits 9 - 2
UINT8 EstablishedTimings[VESA_BIOS_EXTENSIONS_ESTABLISHED_TIMING_SIZE];
UINT8 StandardTimingIdentification[VESA_BIOS_EXTENSIONS_STANDARD_TIMING_SIZE];
UINT8 DetailedTimingDescriptions[VESA_BIOS_EXTENSIONS_DETAILED_TIMING_DESCRIPTOR_MAX_SIZE];
UINT8 ExtensionFlag; //Number of (optional) 128-byte EDID extension blocks to follow
UINT8 Checksum;
UINT8 Header[8]; // EDID header "00 FF FF FF FF FF FF 00"
UINT16 ManufactureName; // EISA 3-character ID
UINT16 ProductCode; // Vendor assigned code
UINT32 SerialNumber; // 32-bit serial number
UINT8 WeekOfManufacture; // Week number
UINT8 YearOfManufacture; // Year
UINT8 EdidVersion; // EDID Structure Version
UINT8 EdidRevision; // EDID Structure Revision
UINT8 VideoInputDefinition;
UINT8 MaxHorizontalImageSize; // cm
UINT8 MaxVerticalImageSize; // cm
UINT8 DisplayTransferCharacteristic;
UINT8 FeatureSupport;
UINT8 RedGreenLowBits; // Rx1 Rx0 Ry1 Ry0 Gx1 Gx0 Gy1Gy0
UINT8 BlueWhiteLowBits; // Bx1 Bx0 By1 By0 Wx1 Wx0 Wy1 Wy0
UINT8 RedX; // Red-x Bits 9 - 2
UINT8 RedY; // Red-y Bits 9 - 2
UINT8 GreenX; // Green-x Bits 9 - 2
UINT8 GreenY; // Green-y Bits 9 - 2
UINT8 BlueX; // Blue-x Bits 9 - 2
UINT8 BlueY; // Blue-y Bits 9 - 2
UINT8 WhiteX; // White-x Bits 9 - 2
UINT8 WhiteY; // White-x Bits 9 - 2
UINT8 EstablishedTimings[VESA_BIOS_EXTENSIONS_ESTABLISHED_TIMING_SIZE];
UINT8 StandardTimingIdentification[VESA_BIOS_EXTENSIONS_STANDARD_TIMING_SIZE];
UINT8 DetailedTimingDescriptions[VESA_BIOS_EXTENSIONS_DETAILED_TIMING_DESCRIPTOR_MAX_SIZE];
UINT8 ExtensionFlag; // Number of (optional) 128-byte EDID extension blocks to follow
UINT8 Checksum;
} VESA_BIOS_EXTENSIONS_EDID_DATA_BLOCK;
//
// Super VGA Information Block
//
typedef struct {
UINT32 VESASignature; // 'VESA' 4 byte signature
UINT16 VESAVersion; // VBE version number
UINT32 OEMStringPtr; // Pointer to OEM string
UINT32 Capabilities; // Capabilities of video card
UINT32 VideoModePtr; // Pointer to an array of 16-bit supported modes values terminated by 0xFFFF
UINT16 TotalMemory; // Number of 64kb memory blocks
UINT16 OemSoftwareRev; // VBE implementation Software revision
UINT32 OemVendorNamePtr; // VbeFarPtr to Vendor Name String
UINT32 OemProductNamePtr; // VbeFarPtr to Product Name String
UINT32 OemProductRevPtr; // VbeFarPtr to Product Revision String
UINT8 Reserved[222]; // Reserved for VBE implementation scratch area
UINT8 OemData[256]; // Data area for OEM strings. Pad to 512 byte block size
UINT32 VESASignature; // 'VESA' 4 byte signature
UINT16 VESAVersion; // VBE version number
UINT32 OEMStringPtr; // Pointer to OEM string
UINT32 Capabilities; // Capabilities of video card
UINT32 VideoModePtr; // Pointer to an array of 16-bit supported modes values terminated by 0xFFFF
UINT16 TotalMemory; // Number of 64kb memory blocks
UINT16 OemSoftwareRev; // VBE implementation Software revision
UINT32 OemVendorNamePtr; // VbeFarPtr to Vendor Name String
UINT32 OemProductNamePtr; // VbeFarPtr to Product Name String
UINT32 OemProductRevPtr; // VbeFarPtr to Product Revision String
UINT8 Reserved[222]; // Reserved for VBE implementation scratch area
UINT8 OemData[256]; // Data area for OEM strings. Pad to 512 byte block size
} VESA_BIOS_EXTENSIONS_INFORMATION_BLOCK;
//
// Super VGA Information Block VESASignature values
//
#define VESA_BIOS_EXTENSIONS_VESA_SIGNATURE SIGNATURE_32 ('V', 'E', 'S', 'A')
#define VESA_BIOS_EXTENSIONS_VBE2_SIGNATURE SIGNATURE_32 ('V', 'B', 'E', '2')
#define VESA_BIOS_EXTENSIONS_VESA_SIGNATURE SIGNATURE_32 ('V', 'E', 'S', 'A')
#define VESA_BIOS_EXTENSIONS_VBE2_SIGNATURE SIGNATURE_32 ('V', 'B', 'E', '2')
//
// Super VGA Information Block VESAVersion values
@@ -252,13 +252,13 @@ typedef struct {
//
// Super VGA Information Block Capabilities field bit definitions
//
#define VESA_BIOS_EXTENSIONS_CAPABILITY_8_BIT_DAC 0x01 // 0: DAC width is fixed at 6 bits/color
#define VESA_BIOS_EXTENSIONS_CAPABILITY_8_BIT_DAC 0x01 // 0: DAC width is fixed at 6 bits/color
// 1: DAC width switchable to 8 bits/color
//
#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_VGA 0x02 // 0: Controller is VGA compatible
#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_VGA 0x02 // 0: Controller is VGA compatible
// 1: Controller is not VGA compatible
//
#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_NORMAL_RAMDAC 0x04 // 0: Normal RAMDAC operation
#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_NORMAL_RAMDAC 0x04 // 0: Normal RAMDAC operation
// 1: Use blank bit in function 9 to program RAMDAC
//
#define VESA_BIOS_EXTENSIONS_CAPABILITY_STEREOSCOPIC 0x08 // 0: No hardware stereoscopic signal support
@@ -269,10 +269,10 @@ typedef struct {
//
// Super VGA mode number bite field definitions
//
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_VESA 0x0100 // 0: Not a VESA defined VBE mode
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_VESA 0x0100 // 0: Not a VESA defined VBE mode
// 1: A VESA defined VBE mode
//
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_REFRESH_CONTROL_USER 0x0800 // 0: Use current BIOS default referesh rate
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_REFRESH_CONTROL_USER 0x0800 // 0: Use current BIOS default referesh rate
// 1: Use the user specified CRTC values for refresh rate
//
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_LINEAR_FRAME_BUFFER 0x4000 // 0: Use a banked/windowed frame buffer
@@ -283,7 +283,7 @@ typedef struct {
//
// Super VGA Information Block mode list terminator value
//
#define VESA_BIOS_EXTENSIONS_END_OF_MODE_LIST 0xffff
#define VESA_BIOS_EXTENSIONS_END_OF_MODE_LIST 0xffff
//
// Window Function
@@ -301,60 +301,60 @@ typedef struct {
//
// Manadory fields for all VESA Bios Extensions revisions
//
UINT16 ModeAttributes; // Mode attributes
UINT8 WinAAttributes; // Window A attributes
UINT8 WinBAttributes; // Window B attributes
UINT16 WinGranularity; // Window granularity in k
UINT16 WinSize; // Window size in k
UINT16 WinASegment; // Window A segment
UINT16 WinBSegment; // Window B segment
UINT32 WindowFunction; // Pointer to window function
UINT16 BytesPerScanLine; // Bytes per scanline
UINT16 ModeAttributes; // Mode attributes
UINT8 WinAAttributes; // Window A attributes
UINT8 WinBAttributes; // Window B attributes
UINT16 WinGranularity; // Window granularity in k
UINT16 WinSize; // Window size in k
UINT16 WinASegment; // Window A segment
UINT16 WinBSegment; // Window B segment
UINT32 WindowFunction; // Pointer to window function
UINT16 BytesPerScanLine; // Bytes per scanline
//
// Manadory fields for VESA Bios Extensions 1.2 and above
//
UINT16 XResolution; // Horizontal resolution
UINT16 YResolution; // Vertical resolution
UINT8 XCharSize; // Character cell width
UINT8 YCharSize; // Character cell height
UINT8 NumberOfPlanes; // Number of memory planes
UINT8 BitsPerPixel; // Bits per pixel
UINT8 NumberOfBanks; // Number of CGA style banks
UINT8 MemoryModel; // Memory model type
UINT8 BankSize; // Size of CGA style banks
UINT8 NumberOfImagePages; // Number of images pages
UINT8 Reserved1; // Reserved
UINT8 RedMaskSize; // Size of direct color red mask
UINT8 RedFieldPosition; // Bit posn of lsb of red mask
UINT8 GreenMaskSize; // Size of direct color green mask
UINT8 GreenFieldPosition; // Bit posn of lsb of green mask
UINT8 BlueMaskSize; // Size of direct color blue mask
UINT8 BlueFieldPosition; // Bit posn of lsb of blue mask
UINT8 RsvdMaskSize; // Size of direct color res mask
UINT8 RsvdFieldPosition; // Bit posn of lsb of res mask
UINT8 DirectColorModeInfo; // Direct color mode attributes
UINT16 XResolution; // Horizontal resolution
UINT16 YResolution; // Vertical resolution
UINT8 XCharSize; // Character cell width
UINT8 YCharSize; // Character cell height
UINT8 NumberOfPlanes; // Number of memory planes
UINT8 BitsPerPixel; // Bits per pixel
UINT8 NumberOfBanks; // Number of CGA style banks
UINT8 MemoryModel; // Memory model type
UINT8 BankSize; // Size of CGA style banks
UINT8 NumberOfImagePages; // Number of images pages
UINT8 Reserved1; // Reserved
UINT8 RedMaskSize; // Size of direct color red mask
UINT8 RedFieldPosition; // Bit posn of lsb of red mask
UINT8 GreenMaskSize; // Size of direct color green mask
UINT8 GreenFieldPosition; // Bit posn of lsb of green mask
UINT8 BlueMaskSize; // Size of direct color blue mask
UINT8 BlueFieldPosition; // Bit posn of lsb of blue mask
UINT8 RsvdMaskSize; // Size of direct color res mask
UINT8 RsvdFieldPosition; // Bit posn of lsb of res mask
UINT8 DirectColorModeInfo; // Direct color mode attributes
//
// Manadory fields for VESA Bios Extensions 2.0 and above
//
UINT32 PhysBasePtr; // Physical Address for flat memory frame buffer
UINT32 Reserved2; // Reserved
UINT16 Reserved3; // Reserved
UINT32 PhysBasePtr; // Physical Address for flat memory frame buffer
UINT32 Reserved2; // Reserved
UINT16 Reserved3; // Reserved
//
// Manadory fields for VESA Bios Extensions 3.0 and above
//
UINT16 LinBytesPerScanLine; // Bytes/scan line for linear modes
UINT8 BnkNumberOfImagePages; // Number of images for banked modes
UINT8 LinNumberOfImagePages; // Number of images for linear modes
UINT8 LinRedMaskSize; // Size of direct color red mask (linear mode)
UINT8 LinRedFieldPosition; // Bit posiiton of lsb of red mask (linear modes)
UINT8 LinGreenMaskSize; // Size of direct color green mask (linear mode)
UINT8 LinGreenFieldPosition; // Bit posiiton of lsb of green mask (linear modes)
UINT8 LinBlueMaskSize; // Size of direct color blue mask (linear mode)
UINT8 LinBlueFieldPosition; // Bit posiiton of lsb of blue mask (linear modes)
UINT8 LinRsvdMaskSize; // Size of direct color reserved mask (linear mode)
UINT8 LinRsvdFieldPosition; // Bit posiiton of lsb of reserved mask (linear modes)
UINT32 MaxPixelClock; // Maximum pixel clock (in Hz) for graphics mode
UINT8 Pad[190]; // Pad to 256 byte block size
UINT16 LinBytesPerScanLine; // Bytes/scan line for linear modes
UINT8 BnkNumberOfImagePages; // Number of images for banked modes
UINT8 LinNumberOfImagePages; // Number of images for linear modes
UINT8 LinRedMaskSize; // Size of direct color red mask (linear mode)
UINT8 LinRedFieldPosition; // Bit posiiton of lsb of red mask (linear modes)
UINT8 LinGreenMaskSize; // Size of direct color green mask (linear mode)
UINT8 LinGreenFieldPosition; // Bit posiiton of lsb of green mask (linear modes)
UINT8 LinBlueMaskSize; // Size of direct color blue mask (linear mode)
UINT8 LinBlueFieldPosition; // Bit posiiton of lsb of blue mask (linear modes)
UINT8 LinRsvdMaskSize; // Size of direct color reserved mask (linear mode)
UINT8 LinRsvdFieldPosition; // Bit posiiton of lsb of reserved mask (linear modes)
UINT32 MaxPixelClock; // Maximum pixel clock (in Hz) for graphics mode
UINT8 Pad[190]; // Pad to 256 byte block size
} VESA_BIOS_EXTENSIONS_MODE_INFORMATION_BLOCK;
//
@@ -363,31 +363,31 @@ typedef struct {
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_HARDWARE 0x0001 // 0: Mode not supported in handware
// 1: Mode supported in handware
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_TTY 0x0004 // 0: TTY Output functions not supported by BIOS
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_TTY 0x0004 // 0: TTY Output functions not supported by BIOS
// 1: TTY Output functions supported by BIOS
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_COLOR 0x0008 // 0: Monochrome mode
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_COLOR 0x0008 // 0: Monochrome mode
// 1: Color mode
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_GRAPHICS 0x0010 // 0: Text mode
// 1: Graphics mode
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NOT_VGA 0x0020 // 0: VGA compatible mode
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NOT_VGA 0x0020 // 0: VGA compatible mode
// 1: Not a VGA compatible mode
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NOT_WINDOWED 0x0040 // 0: VGA compatible windowed memory mode
// 1: Not a VGA compatible windowed memory mode
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER 0x0080 // 0: No linear fram buffer mode available
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER 0x0080 // 0: No linear fram buffer mode available
// 1: Linear frame buffer mode available
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_DOUBLE_SCAN 0x0100 // 0: No double scan mode available
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_DOUBLE_SCAN 0x0100 // 0: No double scan mode available
// 1: Double scan mode available
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_INTERLACED 0x0200 // 0: No interlaced mode is available
// 1: Interlaced mode is available
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NO_TRIPPLE_BUFFER 0x0400 // 0: No hardware triple buffer mode support available
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NO_TRIPPLE_BUFFER 0x0400 // 0: No hardware triple buffer mode support available
// 1: Hardware triple buffer mode support available
//
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_STEREOSCOPIC 0x0800 // 0: No hardware steroscopic display support
@@ -398,7 +398,7 @@ typedef struct {
//
// Super VGA Mode Information Block WinAAttribite/WinBAttributes field bit definitions
//
#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_RELOCATABLE 0x01 // 0: Single non-relocatable window only
#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_RELOCATABLE 0x01 // 0: Single non-relocatable window only
// 1: Relocatable window(s) are supported
//
#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_READABLE 0x02 // 0: Window is not readable
@@ -418,38 +418,38 @@ typedef struct {
// Super VGA Memory Models
//
typedef enum {
MemPL = 3, // Planar memory model
MemPK = 4, // Packed pixel memory model
MemRGB= 6, // Direct color RGB memory model
MemYUV= 7 // Direct color YUV memory model
MemPL = 3, // Planar memory model
MemPK = 4, // Packed pixel memory model
MemRGB = 6, // Direct color RGB memory model
MemYUV = 7 // Direct color YUV memory model
} VESA_BIOS_EXTENSIONS_MEMORY_MODELS;
//
// Super VGA CRTC Information Block
//
typedef struct {
UINT16 HorizontalTotal; // Horizontal total in pixels
UINT16 HorizontalSyncStart; // Horizontal sync start in pixels
UINT16 HorizontalSyncEnd; // Horizontal sync end in pixels
UINT16 VericalTotal; // Vertical total in pixels
UINT16 VericalSyncStart; // Vertical sync start in pixels
UINT16 VericalSyncEnd; // Vertical sync end in pixels
UINT8 Flags; // Flags (Interlaced/DoubleScan/etc).
UINT32 PixelClock; // Pixel clock in units of Hz
UINT16 RefreshRate; // Refresh rate in units of 0.01 Hz
UINT8 Reserved[40]; // Pad
UINT16 HorizontalTotal; // Horizontal total in pixels
UINT16 HorizontalSyncStart; // Horizontal sync start in pixels
UINT16 HorizontalSyncEnd; // Horizontal sync end in pixels
UINT16 VericalTotal; // Vertical total in pixels
UINT16 VericalSyncStart; // Vertical sync start in pixels
UINT16 VericalSyncEnd; // Vertical sync end in pixels
UINT8 Flags; // Flags (Interlaced/DoubleScan/etc).
UINT32 PixelClock; // Pixel clock in units of Hz
UINT16 RefreshRate; // Refresh rate in units of 0.01 Hz
UINT8 Reserved[40]; // Pad
} VESA_BIOS_EXTENSIONS_CRTC_INFORMATION_BLOCK;
#define VESA_BIOS_EXTENSIONS_CRTC_FLAGS_DOUBLE_SCAN 0x01 // 0: Graphics mode is not souble scanned
#define VESA_BIOS_EXTENSIONS_CRTC_FLAGS_DOUBLE_SCAN 0x01 // 0: Graphics mode is not souble scanned
// 1: Graphics mode is double scanned
//
#define VESA_BIOS_EXTENSIONS_CRTC_FLAGSINTERLACED 0x02 // 0: Graphics mode is not interlaced
#define VESA_BIOS_EXTENSIONS_CRTC_FLAGSINTERLACED 0x02 // 0: Graphics mode is not interlaced
// 1: Graphics mode is interlaced
//
#define VESA_BIOS_EXTENSIONS_CRTC_HORIZONTAL_SYNC_NEGATIVE 0x04 // 0: Horizontal sync polarity is positive(+)
// 0: Horizontal sync polarity is negative(-)
//
#define VESA_BIOS_EXTENSIONS_CRTC_VERITICAL_SYNC_NEGATIVE 0x08 // 0: Verical sync polarity is positive(+)
#define VESA_BIOS_EXTENSIONS_CRTC_VERITICAL_SYNC_NEGATIVE 0x08 // 0: Verical sync polarity is positive(+)
// 0: Verical sync polarity is negative(-)
//
// Turn off byte packing of data structures