OvmfPkg: Apply uncrustify changes

REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737

Apply uncrustify changes to .c/.h files in the OvmfPkg package

Cc: Andrew Fish <afish@apple.com>
Cc: Leif Lindholm <leif@nuviainc.com>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com>
Reviewed-by: Andrew Fish <afish@apple.com>
This commit is contained in:
Michael Kubacki
2021-12-05 14:54:09 -08:00
committed by mergify[bot]
parent d1050b9dff
commit ac0a286f4d
445 changed files with 30894 additions and 26369 deletions

View File

@@ -36,35 +36,35 @@ typedef struct {
//
// VirtIo represents access to the Virtio GPU device. Never NULL.
//
VIRTIO_DEVICE_PROTOCOL *VirtIo;
VIRTIO_DEVICE_PROTOCOL *VirtIo;
//
// BusName carries a customized name for
// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
// form because it can theoretically support several languages. Never NULL.
//
EFI_UNICODE_STRING_TABLE *BusName;
EFI_UNICODE_STRING_TABLE *BusName;
//
// VirtIo ring used for VirtIo communication.
//
VRING Ring;
VRING Ring;
//
// Token associated with Ring's mapping for bus master common buffer
// operation, from VirtioRingMap().
//
VOID *RingMap;
VOID *RingMap;
//
// Event to be signaled at ExitBootServices().
//
EFI_EVENT ExitBoot;
EFI_EVENT ExitBoot;
//
// Common running counter for all VirtIo GPU requests that ask for fencing.
//
UINT64 FenceId;
UINT64 FenceId;
//
// The Child field references the GOP wrapper structure. If this pointer is
@@ -77,85 +77,86 @@ typedef struct {
// In practice, this field represents the single head (scanout) that we
// support.
//
VGPU_GOP *Child;
VGPU_GOP *Child;
} VGPU_DEV;
//
// The Graphics Output Protocol wrapper structure.
//
#define VGPU_GOP_SIG SIGNATURE_64 ('V', 'G', 'P', 'U', '_', 'G', 'O', 'P')
#define VGPU_GOP_SIG SIGNATURE_64 ('V', 'G', 'P', 'U', '_', 'G', 'O', 'P')
struct VGPU_GOP_STRUCT {
UINT64 Signature;
UINT64 Signature;
//
// ParentBus points to the parent VGPU_DEV object. Never NULL.
//
VGPU_DEV *ParentBus;
VGPU_DEV *ParentBus;
//
// GopName carries a customized name for
// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
// form because it can theoretically support several languages. Never NULL.
//
EFI_UNICODE_STRING_TABLE *GopName;
EFI_UNICODE_STRING_TABLE *GopName;
//
// GopHandle is the UEFI child handle that carries the device path ending
// with the ACPI ADR node, and the Graphics Output Protocol. Never NULL.
//
EFI_HANDLE GopHandle;
EFI_HANDLE GopHandle;
//
// The GopDevicePath field is the device path installed on GopHandle,
// ending with an ACPI ADR node. Never NULL.
//
EFI_DEVICE_PATH_PROTOCOL *GopDevicePath;
EFI_DEVICE_PATH_PROTOCOL *GopDevicePath;
//
// The Gop field is installed on the child handle as Graphics Output Protocol
// interface.
//
EFI_GRAPHICS_OUTPUT_PROTOCOL Gop;
EFI_GRAPHICS_OUTPUT_PROTOCOL Gop;
//
// Referenced by Gop.Mode, GopMode provides a summary about the supported
// graphics modes, and the current mode.
//
EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GopMode;
EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GopMode;
//
// Referenced by GopMode.Info, GopModeInfo provides detailed information
// about the current mode.
//
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION GopModeInfo;
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION GopModeInfo;
//
// Identifier of the 2D host resource that is in use by this head (scanout)
// of the VirtIo GPU device. Zero until the first successful -- internal --
// Gop.SetMode() call, never zero afterwards.
//
UINT32 ResourceId;
UINT32 ResourceId;
//
// A number of whole pages providing the backing store for the 2D host
// resource identified by ResourceId above. NULL until the first successful
// -- internal -- Gop.SetMode() call, never NULL afterwards.
//
UINT32 *BackingStore;
UINTN NumberOfPages;
UINT32 *BackingStore;
UINTN NumberOfPages;
//
// Token associated with BackingStore's mapping for bus master common
// buffer operation. BackingStoreMap is valid if, and only if,
// BackingStore is non-NULL.
//
VOID *BackingStoreMap;
VOID *BackingStoreMap;
};
//
// VirtIo GPU initialization, and commands (primitives) for the GPU device.
//
/**
Configure the VirtIo GPU device that underlies VgpuDev.
@@ -174,7 +175,7 @@ struct VGPU_GOP_STRUCT {
**/
EFI_STATUS
VirtioGpuInit (
IN OUT VGPU_DEV *VgpuDev
IN OUT VGPU_DEV *VgpuDev
);
/**
@@ -188,7 +189,7 @@ VirtioGpuInit (
**/
VOID
VirtioGpuUninit (
IN OUT VGPU_DEV *VgpuDev
IN OUT VGPU_DEV *VgpuDev
);
/**
@@ -221,11 +222,11 @@ VirtioGpuUninit (
**/
EFI_STATUS
VirtioGpuAllocateZeroAndMapBackingStore (
IN VGPU_DEV *VgpuDev,
IN UINTN NumberOfPages,
OUT VOID **HostAddress,
OUT EFI_PHYSICAL_ADDRESS *DeviceAddress,
OUT VOID **Mapping
IN VGPU_DEV *VgpuDev,
IN UINTN NumberOfPages,
OUT VOID **HostAddress,
OUT EFI_PHYSICAL_ADDRESS *DeviceAddress,
OUT VOID **Mapping
);
/**
@@ -252,10 +253,10 @@ VirtioGpuAllocateZeroAndMapBackingStore (
**/
VOID
VirtioGpuUnmapAndFreeBackingStore (
IN VGPU_DEV *VgpuDev,
IN UINTN NumberOfPages,
IN VOID *HostAddress,
IN VOID *Mapping
IN VGPU_DEV *VgpuDev,
IN UINTN NumberOfPages,
IN VOID *HostAddress,
IN VOID *Mapping
);
/**
@@ -274,8 +275,8 @@ VirtioGpuUnmapAndFreeBackingStore (
VOID
EFIAPI
VirtioGpuExitBoot (
IN EFI_EVENT Event,
IN VOID *Context
IN EFI_EVENT Event,
IN VOID *Context
);
/**
@@ -306,63 +307,63 @@ VirtioGpuExitBoot (
**/
EFI_STATUS
VirtioGpuResourceCreate2d (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId,
IN VIRTIO_GPU_FORMATS Format,
IN UINT32 Width,
IN UINT32 Height
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId,
IN VIRTIO_GPU_FORMATS Format,
IN UINT32 Width,
IN UINT32 Height
);
EFI_STATUS
VirtioGpuResourceUnref (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuResourceAttachBacking (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId,
IN EFI_PHYSICAL_ADDRESS BackingStoreDeviceAddress,
IN UINTN NumberOfPages
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId,
IN EFI_PHYSICAL_ADDRESS BackingStoreDeviceAddress,
IN UINTN NumberOfPages
);
EFI_STATUS
VirtioGpuResourceDetachBacking (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuSetScanout (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT32 ScanoutId,
IN UINT32 ResourceId
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT32 ScanoutId,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuTransferToHost2d (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT64 Offset,
IN UINT32 ResourceId
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT64 Offset,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuResourceFlush (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT32 ResourceId
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT32 ResourceId
);
/**
@@ -390,13 +391,13 @@ VirtioGpuResourceFlush (
**/
VOID
ReleaseGopResources (
IN OUT VGPU_GOP *VgpuGop,
IN BOOLEAN DisableHead
IN OUT VGPU_GOP *VgpuGop,
IN BOOLEAN DisableHead
);
//
// Template for initializing VGPU_GOP.Gop.
//
extern CONST EFI_GRAPHICS_OUTPUT_PROTOCOL mGopTemplate;
extern CONST EFI_GRAPHICS_OUTPUT_PROTOCOL mGopTemplate;
#endif // _VIRTIO_GPU_DXE_H_