OvmfPkg: Apply uncrustify changes
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737 Apply uncrustify changes to .c/.h files in the OvmfPkg package Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com> Reviewed-by: Andrew Fish <afish@apple.com>
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@@ -36,35 +36,35 @@ typedef struct {
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//
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// VirtIo represents access to the Virtio GPU device. Never NULL.
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//
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VIRTIO_DEVICE_PROTOCOL *VirtIo;
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VIRTIO_DEVICE_PROTOCOL *VirtIo;
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//
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// BusName carries a customized name for
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// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
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// form because it can theoretically support several languages. Never NULL.
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//
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EFI_UNICODE_STRING_TABLE *BusName;
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EFI_UNICODE_STRING_TABLE *BusName;
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//
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// VirtIo ring used for VirtIo communication.
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//
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VRING Ring;
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VRING Ring;
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//
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// Token associated with Ring's mapping for bus master common buffer
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// operation, from VirtioRingMap().
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//
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VOID *RingMap;
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VOID *RingMap;
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//
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// Event to be signaled at ExitBootServices().
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//
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EFI_EVENT ExitBoot;
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EFI_EVENT ExitBoot;
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//
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// Common running counter for all VirtIo GPU requests that ask for fencing.
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//
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UINT64 FenceId;
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UINT64 FenceId;
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//
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// The Child field references the GOP wrapper structure. If this pointer is
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@@ -77,85 +77,86 @@ typedef struct {
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// In practice, this field represents the single head (scanout) that we
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// support.
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//
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VGPU_GOP *Child;
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VGPU_GOP *Child;
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} VGPU_DEV;
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//
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// The Graphics Output Protocol wrapper structure.
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//
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#define VGPU_GOP_SIG SIGNATURE_64 ('V', 'G', 'P', 'U', '_', 'G', 'O', 'P')
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#define VGPU_GOP_SIG SIGNATURE_64 ('V', 'G', 'P', 'U', '_', 'G', 'O', 'P')
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struct VGPU_GOP_STRUCT {
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UINT64 Signature;
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UINT64 Signature;
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//
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// ParentBus points to the parent VGPU_DEV object. Never NULL.
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//
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VGPU_DEV *ParentBus;
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VGPU_DEV *ParentBus;
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//
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// GopName carries a customized name for
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// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
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// form because it can theoretically support several languages. Never NULL.
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//
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EFI_UNICODE_STRING_TABLE *GopName;
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EFI_UNICODE_STRING_TABLE *GopName;
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//
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// GopHandle is the UEFI child handle that carries the device path ending
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// with the ACPI ADR node, and the Graphics Output Protocol. Never NULL.
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//
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EFI_HANDLE GopHandle;
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EFI_HANDLE GopHandle;
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//
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// The GopDevicePath field is the device path installed on GopHandle,
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// ending with an ACPI ADR node. Never NULL.
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//
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EFI_DEVICE_PATH_PROTOCOL *GopDevicePath;
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EFI_DEVICE_PATH_PROTOCOL *GopDevicePath;
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//
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// The Gop field is installed on the child handle as Graphics Output Protocol
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// interface.
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//
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EFI_GRAPHICS_OUTPUT_PROTOCOL Gop;
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EFI_GRAPHICS_OUTPUT_PROTOCOL Gop;
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//
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// Referenced by Gop.Mode, GopMode provides a summary about the supported
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// graphics modes, and the current mode.
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//
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EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GopMode;
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EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GopMode;
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//
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// Referenced by GopMode.Info, GopModeInfo provides detailed information
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// about the current mode.
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//
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EFI_GRAPHICS_OUTPUT_MODE_INFORMATION GopModeInfo;
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EFI_GRAPHICS_OUTPUT_MODE_INFORMATION GopModeInfo;
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//
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// Identifier of the 2D host resource that is in use by this head (scanout)
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// of the VirtIo GPU device. Zero until the first successful -- internal --
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// Gop.SetMode() call, never zero afterwards.
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//
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UINT32 ResourceId;
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UINT32 ResourceId;
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//
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// A number of whole pages providing the backing store for the 2D host
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// resource identified by ResourceId above. NULL until the first successful
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// -- internal -- Gop.SetMode() call, never NULL afterwards.
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//
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UINT32 *BackingStore;
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UINTN NumberOfPages;
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UINT32 *BackingStore;
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UINTN NumberOfPages;
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//
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// Token associated with BackingStore's mapping for bus master common
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// buffer operation. BackingStoreMap is valid if, and only if,
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// BackingStore is non-NULL.
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//
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VOID *BackingStoreMap;
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VOID *BackingStoreMap;
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};
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//
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// VirtIo GPU initialization, and commands (primitives) for the GPU device.
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//
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/**
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Configure the VirtIo GPU device that underlies VgpuDev.
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@@ -174,7 +175,7 @@ struct VGPU_GOP_STRUCT {
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**/
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EFI_STATUS
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VirtioGpuInit (
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IN OUT VGPU_DEV *VgpuDev
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IN OUT VGPU_DEV *VgpuDev
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);
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/**
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@@ -188,7 +189,7 @@ VirtioGpuInit (
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**/
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VOID
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VirtioGpuUninit (
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IN OUT VGPU_DEV *VgpuDev
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IN OUT VGPU_DEV *VgpuDev
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);
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/**
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@@ -221,11 +222,11 @@ VirtioGpuUninit (
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**/
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EFI_STATUS
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VirtioGpuAllocateZeroAndMapBackingStore (
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IN VGPU_DEV *VgpuDev,
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IN UINTN NumberOfPages,
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OUT VOID **HostAddress,
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OUT EFI_PHYSICAL_ADDRESS *DeviceAddress,
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OUT VOID **Mapping
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IN VGPU_DEV *VgpuDev,
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IN UINTN NumberOfPages,
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OUT VOID **HostAddress,
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OUT EFI_PHYSICAL_ADDRESS *DeviceAddress,
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OUT VOID **Mapping
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);
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/**
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@@ -252,10 +253,10 @@ VirtioGpuAllocateZeroAndMapBackingStore (
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**/
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VOID
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VirtioGpuUnmapAndFreeBackingStore (
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IN VGPU_DEV *VgpuDev,
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IN UINTN NumberOfPages,
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IN VOID *HostAddress,
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IN VOID *Mapping
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IN VGPU_DEV *VgpuDev,
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IN UINTN NumberOfPages,
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IN VOID *HostAddress,
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IN VOID *Mapping
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);
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/**
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@@ -274,8 +275,8 @@ VirtioGpuUnmapAndFreeBackingStore (
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VOID
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EFIAPI
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VirtioGpuExitBoot (
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IN EFI_EVENT Event,
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IN VOID *Context
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IN EFI_EVENT Event,
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IN VOID *Context
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);
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/**
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@@ -306,63 +307,63 @@ VirtioGpuExitBoot (
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**/
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EFI_STATUS
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VirtioGpuResourceCreate2d (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId,
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IN VIRTIO_GPU_FORMATS Format,
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IN UINT32 Width,
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IN UINT32 Height
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId,
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IN VIRTIO_GPU_FORMATS Format,
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IN UINT32 Width,
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IN UINT32 Height
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);
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EFI_STATUS
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VirtioGpuResourceUnref (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuResourceAttachBacking (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId,
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IN EFI_PHYSICAL_ADDRESS BackingStoreDeviceAddress,
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IN UINTN NumberOfPages
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId,
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IN EFI_PHYSICAL_ADDRESS BackingStoreDeviceAddress,
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IN UINTN NumberOfPages
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);
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EFI_STATUS
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VirtioGpuResourceDetachBacking (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuSetScanout (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT32 ScanoutId,
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IN UINT32 ResourceId
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT32 ScanoutId,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuTransferToHost2d (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT64 Offset,
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IN UINT32 ResourceId
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT64 Offset,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuResourceFlush (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT32 ResourceId
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT32 ResourceId
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);
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/**
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@@ -390,13 +391,13 @@ VirtioGpuResourceFlush (
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**/
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VOID
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ReleaseGopResources (
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IN OUT VGPU_GOP *VgpuGop,
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IN BOOLEAN DisableHead
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IN OUT VGPU_GOP *VgpuGop,
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IN BOOLEAN DisableHead
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);
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//
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// Template for initializing VGPU_GOP.Gop.
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//
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extern CONST EFI_GRAPHICS_OUTPUT_PROTOCOL mGopTemplate;
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extern CONST EFI_GRAPHICS_OUTPUT_PROTOCOL mGopTemplate;
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#endif // _VIRTIO_GPU_DXE_H_
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