SecurityPkg: Clean up source files
1. Do not use tab characters 2. No trailing white space in one line 3. All files must end with CRLF Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Liming Gao <liming.gao@intel.com>
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@@ -1,16 +1,16 @@
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/** @file
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Define the variable data structures used for TCG physical presence.
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The TPM request from firmware or OS is saved to variable. And it is
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cleared after it is processed in the next boot cycle. The TPM response
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cleared after it is processed in the next boot cycle. The TPM response
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is saved to variable.
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Copyright (c) 2006 - 2015, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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@@ -38,7 +38,7 @@ typedef struct {
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#define PHYSICAL_PRESENCE_ENABLE 1
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#define PHYSICAL_PRESENCE_DISABLE 2
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#define PHYSICAL_PRESENCE_ACTIVATE 3
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#define PHYSICAL_PRESENCE_DEACTIVATE 4
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#define PHYSICAL_PRESENCE_DEACTIVATE 4
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#define PHYSICAL_PRESENCE_CLEAR 5
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#define PHYSICAL_PRESENCE_ENABLE_ACTIVATE 6
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#define PHYSICAL_PRESENCE_DEACTIVATE_DISABLE 7
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@@ -60,7 +60,7 @@ typedef struct {
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//
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// This variable is used to save TPM Management Flags and corresponding operations.
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// It should be protected from malicious software (e.g. Set it as read-only variable).
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// It should be protected from malicious software (e.g. Set it as read-only variable).
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//
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#define PHYSICAL_PRESENCE_FLAGS_VARIABLE L"PhysicalPresenceFlags"
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typedef struct {
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