Add WinNtGop driver into Nt32Pkg
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@2784 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
377
Nt32Pkg/WinNtGopDxe/WinNtGopInput.c
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377
Nt32Pkg/WinNtGopDxe/WinNtGopInput.c
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/** @file
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Copyright (c) 2006, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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WinNtGopInput.c
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Abstract:
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This file produces the Simple Text In for an Gop window.
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This stuff is linked at the hip to the Window, since the window
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processing is done in a thread kicked off in WinNtGopImplementation.c
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Since the window information is processed in an other thread we need
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a keyboard Queue to pass data about. The Simple Text In code just
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takes data off the Queue. The WinProc message loop takes keyboard input
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and places it in the Queue.
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**/
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//
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// The package level header files this module uses
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//
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#include <Uefi.h>
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#include <WinNtDxe.h>
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//
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// The protocols, PPI and GUID defintions for this module
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//
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#include <Guid/EventGroup.h>
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#include <Protocol/WinNtIo.h>
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#include <Protocol/ComponentName.h>
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#include <Protocol/SimpleTextIn.h>
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#include <Protocol/DriverBinding.h>
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#include <Protocol/GraphicsOutput.h>
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//
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// The Library classes this module consumes
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//
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#include <Library/DebugLib.h>
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#include <Library/BaseLib.h>
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#include <Library/UefiDriverEntryPoint.h>
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#include <Library/UefiLib.h>
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#include <Library/BaseMemoryLib.h>
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#include <Library/UefiBootServicesTableLib.h>
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#include <Library/MemoryAllocationLib.h>
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#include "WinNtGop.h"
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateCreateQ (
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IN GOP_PRIVATE_DATA *Private
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)
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{
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Private->WinNtThunk->InitializeCriticalSection (&Private->QCriticalSection);
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Private->Queue.Front = 0;
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Private->Queue.Rear = MAX_Q - 1;
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Private->Queue.Count = 0;
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateDestroyQ (
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IN GOP_PRIVATE_DATA *Private
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)
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{
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Private->Queue.Count = 0;
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Private->WinNtThunk->DeleteCriticalSection (&Private->QCriticalSection);
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@param Key TODO: add argument description
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@retval EFI_NOT_READY TODO: Add description for return value
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateAddQ (
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IN GOP_PRIVATE_DATA *Private,
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IN EFI_INPUT_KEY Key
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)
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{
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Private->WinNtThunk->EnterCriticalSection (&Private->QCriticalSection);
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if (Private->Queue.Count == MAX_Q) {
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Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection);
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return EFI_NOT_READY;
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}
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Private->Queue.Rear = (Private->Queue.Rear + 1) % MAX_Q;
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Private->Queue.Q[Private->Queue.Rear] = Key;
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Private->Queue.Count++;
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Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection);
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@param Key TODO: add argument description
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@retval EFI_NOT_READY TODO: Add description for return value
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateDeleteQ (
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IN GOP_PRIVATE_DATA *Private,
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OUT EFI_INPUT_KEY *Key
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)
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{
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Private->WinNtThunk->EnterCriticalSection (&Private->QCriticalSection);
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if (Private->Queue.Count == 0) {
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Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection);
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return EFI_NOT_READY;
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}
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*Key = Private->Queue.Q[Private->Queue.Front];
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Private->Queue.Front = (Private->Queue.Front + 1) % MAX_Q;
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Private->Queue.Count--;
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Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection);
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_NOT_READY TODO: Add description for return value
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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GopPrivateCheckQ (
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IN GOP_PRIVATE_DATA *Private
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)
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{
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if (Private->Queue.Count == 0) {
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return EFI_NOT_READY;
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}
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return EFI_SUCCESS;
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}
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//
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// Simple Text In implementation.
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//
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/**
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TODO: Add function description
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@param This TODO: add argument description
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@param ExtendedVerification TODO: add argument description
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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EFIAPI
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WinNtGopSimpleTextInReset (
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IN EFI_SIMPLE_TEXT_INPUT_PROTOCOL *This,
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IN BOOLEAN ExtendedVerification
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)
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{
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GOP_PRIVATE_DATA *Private;
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EFI_INPUT_KEY Key;
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EFI_TPL OldTpl;
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Private = GOP_PRIVATE_DATA_FROM_TEXT_IN_THIS (This);
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//
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// Enter critical section
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//
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OldTpl = gBS->RaiseTPL (TPL_NOTIFY);
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//
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// A reset is draining the Queue
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//
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while (GopPrivateDeleteQ (Private, &Key) == EFI_SUCCESS)
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;
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//
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// Leave critical section and return
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//
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gBS->RestoreTPL (OldTpl);
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return EFI_SUCCESS;
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}
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/**
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TODO: Add function description
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@param This TODO: add argument description
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@param Key TODO: add argument description
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@return TODO: add return values
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**/
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STATIC
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EFI_STATUS
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EFIAPI
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WinNtGopSimpleTextInReadKeyStroke (
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IN EFI_SIMPLE_TEXT_INPUT_PROTOCOL *This,
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OUT EFI_INPUT_KEY *Key
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)
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{
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GOP_PRIVATE_DATA *Private;
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EFI_STATUS Status;
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EFI_TPL OldTpl;
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Private = GOP_PRIVATE_DATA_FROM_TEXT_IN_THIS (This);
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//
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// Enter critical section
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//
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OldTpl = gBS->RaiseTPL (TPL_NOTIFY);
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Status = GopPrivateCheckQ (Private);
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if (!EFI_ERROR (Status)) {
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//
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// If a Key press exists try and read it.
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//
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Status = GopPrivateDeleteQ (Private, Key);
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}
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//
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// Leave critical section and return
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//
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gBS->RestoreTPL (OldTpl);
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return Status;
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}
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/**
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TODO: Add function description
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@param Event TODO: add argument description
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@param Context TODO: add argument description
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@return TODO: add return values
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**/
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STATIC
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VOID
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EFIAPI
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WinNtGopSimpleTextInWaitForKey (
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IN EFI_EVENT Event,
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IN VOID *Context
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)
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{
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GOP_PRIVATE_DATA *Private;
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EFI_STATUS Status;
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EFI_TPL OldTpl;
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Private = (GOP_PRIVATE_DATA *) Context;
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//
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// Enter critical section
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//
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OldTpl = gBS->RaiseTPL (TPL_NOTIFY);
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Status = GopPrivateCheckQ (Private);
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if (!EFI_ERROR (Status)) {
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//
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// If a there is a key in the queue signal our event.
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//
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gBS->SignalEvent (Event);
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} else {
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//
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// We need to sleep or NT will schedule this thread with such high
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// priority that WinProc thread will never run and we will not see
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// keyboard input. This Sleep makes the syste run 10x faster, so don't
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// remove it.
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//
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Private->WinNtThunk->Sleep (1);
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}
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//
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// Leave critical section and return
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//
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gBS->RestoreTPL (OldTpl);
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@return TODO: add return values
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**/
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EFI_STATUS
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WinNtGopInitializeSimpleTextInForWindow (
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IN GOP_PRIVATE_DATA *Private
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)
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{
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EFI_STATUS Status;
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GopPrivateCreateQ (Private);
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//
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// Initialize Simple Text In protoocol
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//
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Private->SimpleTextIn.Reset = WinNtGopSimpleTextInReset;
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Private->SimpleTextIn.ReadKeyStroke = WinNtGopSimpleTextInReadKeyStroke;
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Status = gBS->CreateEvent (
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EVT_NOTIFY_WAIT,
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TPL_NOTIFY,
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WinNtGopSimpleTextInWaitForKey,
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Private,
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&Private->SimpleTextIn.WaitForKey
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);
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return Status;
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}
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/**
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TODO: Add function description
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@param Private TODO: add argument description
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@retval EFI_SUCCESS TODO: Add description for return value
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**/
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EFI_STATUS
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WinNtGopDestroySimpleTextInForWindow (
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IN GOP_PRIVATE_DATA *Private
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)
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{
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GopPrivateDestroyQ (Private);
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return EFI_SUCCESS;
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}
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