EmulatorPkg: Remove all trailing whitespace
Signed-off-by: jljusten git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11919 6f19259b-4bc3-4df7-8a09-765794883524
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@@ -34,17 +34,17 @@ UINTN
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EFIAPI
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PthreadMutexUnLock (
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IN VOID *Mutex
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)
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)
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{
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return (UINTN)pthread_mutex_unlock ((pthread_mutex_t *)Mutex);
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}
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UINTN
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EFIAPI
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PthreadMutexTryLock (
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IN VOID *Mutex
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)
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)
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{
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return (UINTN)pthread_mutex_trylock ((pthread_mutex_t *)Mutex);
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}
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@@ -57,13 +57,13 @@ PthreadMutexInit (
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{
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pthread_mutex_t *Mutex;
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int err;
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Mutex = malloc (sizeof (pthread_mutex_t));
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err = pthread_mutex_init (Mutex, NULL);
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if (err == 0) {
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return Mutex;
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}
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return NULL;
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}
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@@ -76,7 +76,7 @@ PthreadMutexDestroy (
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if (Mutex != NULL) {
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return pthread_mutex_destroy ((pthread_mutex_t *)Mutex);
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}
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return -1;
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}
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@@ -98,26 +98,26 @@ SecFakePthreadStart (
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{
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THREAD_THUNK_THREAD_ENTRY Start;
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sigset_t SigMask;
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// Save global on the stack before we unlock
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Start = mThreadMangle.Start;
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pthread_mutex_unlock (&mThreadMangle.Mutex);
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// Mask all signals to the APs
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sigfillset (&SigMask);
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sigfillset (&SigMask);
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pthread_sigmask (SIG_BLOCK, &SigMask, NULL);
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//
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// We have to start the thread in SEC as we need to follow
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// OS X calling conventions. We can then call back into
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// OS X calling conventions. We can then call back into
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// to the callers Start.
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//
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// This is a great example of how all problems in computer
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// This is a great example of how all problems in computer
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// science can be solved by adding another level of indirection
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//
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return (VOID *)ReverseGasketUint64 ((CALL_BACK)Start, (UINTN)Context);
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}
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UINTN
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PthreadCreate (
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IN VOID *Thread,
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@@ -127,8 +127,8 @@ PthreadCreate (
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)
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{
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int err;
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BOOLEAN EnabledOnEntry;
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BOOLEAN EnabledOnEntry;
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//
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// Threads inherit interrupt state so disable interrupts before we start thread
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//
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@@ -138,21 +138,21 @@ PthreadCreate (
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} else {
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EnabledOnEntry = FALSE;
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}
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// Aquire lock for global, SecFakePthreadStart runs in a different thread.
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pthread_mutex_lock (&mThreadMangle.Mutex);
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mThreadMangle.Start = Start;
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err = pthread_create (Thread, Attribute, SecFakePthreadStart, Context);
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if (err != 0) {
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// Thread failed to launch so release the lock;
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pthread_mutex_unlock (&mThreadMangle.Mutex);
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}
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if (EnabledOnEntry) {
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// Restore interrupt state
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SecEnableInterrupt ();
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}
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}
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return err;
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}
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@@ -162,21 +162,21 @@ VOID
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PthreadExit (
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IN VOID *ValuePtr
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)
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{
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{
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pthread_exit (ValuePtr);
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return;
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}
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UINTN
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PthreadSelf (
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VOID
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)
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{
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// POSIX currently allows pthread_t to be a structure or arithmetic type.
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// Check out sys/types.h to make sure this will work if you are porting.
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// Check out sys/types.h to make sure this will work if you are porting.
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// On OS X (Darwin) pthread_t is a pointer to a structure so this code works.
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return (UINTN)pthread_self ();
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return (UINTN)pthread_self ();
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}
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@@ -201,14 +201,14 @@ PthreadOpen (
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// Only single instance is supported
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return EFI_NOT_FOUND;
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}
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if (This->ConfigString[0] == L'0') {
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// If AP count is zero no need for threads
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return EFI_NOT_FOUND;
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}
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This->Interface = &gPthreadThunk;
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return EFI_SUCCESS;
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}
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