Remove allocate aligned pool services.

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@5696 6f19259b-4bc3-4df7-8a09-765794883524
This commit is contained in:
qhuang8
2008-08-20 09:39:43 +00:00
parent e6bcee8713
commit dd1245006f
7 changed files with 0 additions and 1479 deletions

View File

@@ -22,7 +22,6 @@
#include <Library/BaseMemoryLib.h>
#include <Library/DebugLib.h>
#include "MemoryAllocationLibInternals.h"
/**
Allocates one or more 4KB pages of a certain memory type.
@@ -650,432 +649,6 @@ FreePool (
//
}
/**
Allocates a buffer of a certain pool type at a specified alignment.
Allocates the number bytes specified by AllocationSize of a certain pool type with an alignment
specified by Alignment. The allocated buffer is returned. If AllocationSize is 0, then a valid
buffer of 0 size is returned. If there is not enough memory at the specified alignment remaining
to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param PoolType The type of pool to allocate.
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two. If Alignment is zero, then byte alignment is used.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
InternalAllocateAlignedPool (
IN EFI_MEMORY_TYPE PoolType,
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
VOID *RawAddress;
UINTN AlignedAddress;
UINTN AlignmentMask;
//
// Alignment must be a power of two or zero.
//
ASSERT ((Alignment & (Alignment - 1)) == 0);
if (Alignment == 0) {
AlignmentMask = Alignment;
} else {
AlignmentMask = Alignment - 1;
}
//
// Make sure that AllocationSize plus AlignmentMask does not overflow.
//
ASSERT (AllocationSize <= (MAX_ADDRESS - AlignmentMask));
RawAddress = InternalAllocatePool (PoolType, AllocationSize + AlignmentMask);
AlignedAddress = ((UINTN) RawAddress + AlignmentMask) & ~AlignmentMask;
return (VOID *) AlignedAddress;
}
/**
Allocates a buffer of type EfiBootServicesData at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfiBootServicesData with an
alignment specified by Alignment. The allocated buffer is returned. If AllocationSize is 0,
then a valid buffer of 0 size is returned. If there is not enough memory at the specified
alignment remaining to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedPool (
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
VOID *RawAddress;
UINTN AlignedAddress;
UINTN AlignmentMask;
//
// Alignment must be a power of two or zero.
//
ASSERT ((Alignment & (Alignment - 1)) == 0);
if (Alignment == 0) {
AlignmentMask = Alignment;
} else {
AlignmentMask = Alignment - 1;
}
//
// Make sure that AllocationSize plus AlignmentMask does not overflow.
//
ASSERT (AllocationSize <= (MAX_ADDRESS - AlignmentMask));
RawAddress = AllocatePool (AllocationSize + AlignmentMask);
AlignedAddress = ((UINTN) RawAddress + AlignmentMask) & ~AlignmentMask;
return (VOID *) AlignedAddress;
}
/**
Allocates a buffer of type EfiRuntimeServicesData at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfiRuntimeServicesData with an
alignment specified by Alignment. The allocated buffer is returned. If AllocationSize is 0,
then a valid buffer of 0 size is returned. If there is not enough memory at the specified
alignment remaining to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedRuntimePool (
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
return InternalAllocateAlignedPool (EfiRuntimeServicesData, AllocationSize, Alignment);
}
/**
Allocates a buffer of type EfieservedMemoryType at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfieservedMemoryType with an
alignment specified by Alignment. The allocated buffer is returned. If AllocationSize is 0,
then a valid buffer of 0 size is returned. If there is not enough memory at the specified
alignment remaining to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedReservedPool (
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
return InternalAllocateAlignedPool (EfiReservedMemoryType, AllocationSize, Alignment);
}
/**
Allocates and zeros a buffer of a certain pool type at a specified alignment.
Allocates the number bytes specified by AllocationSize of a certain pool type with an alignment
specified by Alignment, clears the buffer with zeros, and returns a pointer to the allocated
buffer. If AllocationSize is 0, then a valid buffer of 0 size is returned. If there is not
enough memory at the specified alignment remaining to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param PoolType The type of pool to allocate.
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
InternalAllocateAlignedZeroPool (
IN EFI_MEMORY_TYPE PoolType,
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
VOID *Memory;
Memory = InternalAllocateAlignedPool (PoolType, AllocationSize, Alignment);
if (Memory != NULL) {
Memory = ZeroMem (Memory, AllocationSize);
}
return Memory;
}
/**
Allocates and zeros a buffer of type EfiBootServicesData at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfiBootServicesData with an
alignment specified by Alignment, clears the buffer with zeros, and returns a pointer to the
allocated buffer. If AllocationSize is 0, then a valid buffer of 0 size is returned. If there
is not enough memory at the specified alignment remaining to satisfy the request, then NULL is
returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedZeroPool (
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
VOID *Memory;
Memory = AllocateAlignedPool (AllocationSize, Alignment);
if (Memory != NULL) {
Memory = ZeroMem (Memory, AllocationSize);
}
return Memory;
}
/**
Allocates and zeros a buffer of type EfiRuntimeServicesData at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfiRuntimeServicesData with an
alignment specified by Alignment, clears the buffer with zeros, and returns a pointer to the
allocated buffer. If AllocationSize is 0, then a valid buffer of 0 size is returned. If there
is not enough memory at the specified alignment remaining to satisfy the request, then NULL is
returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedRuntimeZeroPool (
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
return InternalAllocateAlignedZeroPool (EfiRuntimeServicesData, AllocationSize, Alignment);
}
/**
Allocates and zeros a buffer of type EfieservedMemoryType at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfieservedMemoryType with an
alignment specified by Alignment, clears the buffer with zeros, and returns a pointer to the
allocated buffer. If AllocationSize is 0, then a valid buffer of 0 size is returned. If there
is not enough memory at the specified alignment remaining to satisfy the request, then NULL is
returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedReservedZeroPool (
IN UINTN AllocationSize,
IN UINTN Alignment
)
{
return InternalAllocateAlignedZeroPool (EfiReservedMemoryType, AllocationSize, Alignment);
}
/**
Copies a buffer to an allocated buffer of a certain pool type at a specified alignment.
Allocates the number bytes specified by AllocationSize of a certain pool type with an alignment
specified by Alignment. The allocated buffer is returned. If AllocationSize is 0, then a valid
buffer of 0 size is returned. If there is not enough memory at the specified alignment remaining
to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param PoolType The type of pool to allocate.
@param AllocationSize The number of bytes to allocate.
@param Buffer The buffer to copy to the allocated buffer.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
InternalAllocateAlignedCopyPool (
IN EFI_MEMORY_TYPE PoolType,
IN UINTN AllocationSize,
IN CONST VOID *Buffer,
IN UINTN Alignment
)
{
VOID *Memory;
ASSERT (Buffer != NULL);
ASSERT (AllocationSize <= (MAX_ADDRESS - (UINTN) Buffer + 1));
Memory = InternalAllocateAlignedPool (PoolType, AllocationSize, Alignment);
if (Memory != NULL) {
Memory = CopyMem (Memory, Buffer, AllocationSize);
}
return Memory;
}
/**
Copies a buffer to an allocated buffer of type EfiBootServicesData at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfiBootServicesData type with an
alignment specified by Alignment. The allocated buffer is returned. If AllocationSize is 0,
then a valid buffer of 0 size is returned. If there is not enough memory at the specified
alignment remaining to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Buffer The buffer to copy to the allocated buffer.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedCopyPool (
IN UINTN AllocationSize,
IN CONST VOID *Buffer,
IN UINTN Alignment
)
{
VOID *Memory;
ASSERT (Buffer != NULL);
ASSERT (AllocationSize <= (MAX_ADDRESS - (UINTN) Buffer + 1));
Memory = AllocateAlignedPool (AllocationSize, Alignment);
if (Memory != NULL) {
Memory = CopyMem (Memory, Buffer, AllocationSize);
}
return Memory;
}
/**
Copies a buffer to an allocated buffer of type EfiRuntimeServicesData at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfiRuntimeServicesData type with an
alignment specified by Alignment. The allocated buffer is returned. If AllocationSize is 0,
then a valid buffer of 0 size is returned. If there is not enough memory at the specified
alignment remaining to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Buffer The buffer to copy to the allocated buffer.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedRuntimeCopyPool (
IN UINTN AllocationSize,
IN CONST VOID *Buffer,
IN UINTN Alignment
)
{
return InternalAllocateAlignedCopyPool (EfiRuntimeServicesData, AllocationSize, Buffer, Alignment);
}
/**
Copies a buffer to an allocated buffer of type EfiReservedMemoryType at a specified alignment.
Allocates the number bytes specified by AllocationSize of type EfiReservedMemoryType type with an
alignment specified by Alignment. The allocated buffer is returned. If AllocationSize is 0,
then a valid buffer of 0 size is returned. If there is not enough memory at the specified
alignment remaining to satisfy the request, then NULL is returned.
If Alignment is not a power of two and Alignment is not zero, then ASSERT().
@param AllocationSize The number of bytes to allocate.
@param Buffer The buffer to copy to the allocated buffer.
@param Alignment The requested alignment of the allocation. Must be a power of two.
If Alignment is zero, then byte alignment is used.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateAlignedReservedCopyPool (
IN UINTN AllocationSize,
IN CONST VOID *Buffer,
IN UINTN Alignment
)
{
return InternalAllocateAlignedCopyPool (EfiReservedMemoryType, AllocationSize, Buffer, Alignment);
}
/**
Frees a buffer that was previously allocated with one of the aligned pool allocation functions
in the Memory Allocation Library.
Frees the buffer specified by Buffer. Buffer must have been allocated on a previous call to the
aligned pool allocation services of the Memory Allocation Library.
If Buffer was not allocated with an aligned pool allocation function in the Memory Allocation
Library, then ASSERT().
@param Buffer Pointer to the buffer to free.
**/
VOID
EFIAPI
FreeAlignedPool (
IN VOID *Buffer
)
{
//
// PEI phase does not support to free pool, so leave it as NOP.
//
}
/**
Frees buffer that were previously allocated with one of the