1. Updated declaration of timer functions according to latest MWG.
2. Updated coding style. 3. Updated the algorithm used in delay functions to handle timer counter wrap-around. git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@1089 6f19259b-4bc3-4df7-8a09-765794883524
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@ -18,11 +18,6 @@
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**/
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UINT64
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ReadItc (
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VOID
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);
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typedef struct {
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UINT64 Status;
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UINT64 r9;
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@ -30,6 +25,21 @@ typedef struct {
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UINT64 r11;
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} PAL_PROC_RETURN;
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/**
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Performs a PAL call using static calling convention.
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An internal function to perform a PAL call using static calling convention.
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@param PalEntryPoint The entry point address of PAL. The address in ar.kr5
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would be used if this parameter were NULL on input.
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@param Arg1 The first argument of a PAL call.
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@param Arg1 The second argument of a PAL call.
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@param Arg1 The third argument of a PAL call.
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@param Arg1 The fourth argument of a PAL call.
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@return The values returned in r8, r9, r10 and r11.
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**/
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PAL_PROC_RETURN
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PalCallStatic (
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IN CONST VOID *PalEntryPoint,
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@ -39,6 +49,50 @@ PalCallStatic (
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IN UINT64 Arg4
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);
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/**
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Returns the current value of ar.itc.
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An internal function to return the current value of ar.itc, which is the
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timer tick on IPF.
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@return The currect value of ar.itc
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**/
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INT64
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InternalIpfReadItc (
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VOID
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);
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/**
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Performs a delay measured as number of ticks.
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An internal function to perform a delay measured as number of ticks. It's
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invoked by MicroSecondDelay() and NanoSecondDelay().
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@param Delay Number of ticks to delay.
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**/
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STATIC
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VOID
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InternalIpfDelay (
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IN INT64 Delay
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)
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{
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INT64 Ticks;
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//
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// The target timer count is calculated here
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//
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Ticks = InternalIpfReadItc () + Delay;
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//
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// Wait until time out
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// Delay > 2^63 could not be handled by this function
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// Timer wrap-arounds are handled correctly by this function
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//
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while (Ticks - InternalIpfReadItc () >= 0);
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}
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/**
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Stalls the CPU for at least the given number of microseconds.
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@ -46,7 +100,7 @@ PalCallStatic (
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@param MicroSeconds The minimum number of microseconds to delay.
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@return The ticks delayed actually.
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@return MicroSeconds
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**/
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UINTN
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@ -55,13 +109,12 @@ MicroSecondDelay (
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IN UINTN MicroSeconds
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)
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{
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UINT64 Ticks;
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UINT64 Delay;
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Ticks = GetPerformanceCounter ();
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Delay = GetPerformanceCounterProperties (NULL, NULL) * MicroSeconds / 1000000;
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while (Ticks + Delay >= GetPerformanceCounter ());
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return (UINTN)Delay;
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InternalIpfDelay (
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GetPerformanceCounterProperties (NULL, NULL) *
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MicroSeconds /
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1000000
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);
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return MicroSeconds;
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}
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/**
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@ -71,7 +124,7 @@ MicroSecondDelay (
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@param NanoSeconds The minimum number of nanoseconds to delay.
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@return The ticks delayed actually.
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@return NanoSeconds
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**/
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UINTN
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@ -80,13 +133,12 @@ NanoSecondDelay (
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IN UINTN NanoSeconds
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)
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{
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UINT64 Ticks;
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UINT64 Delay;
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Ticks = GetPerformanceCounter ();
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Delay = GetPerformanceCounterProperties (NULL, NULL) * NanoSeconds / 1000000000;
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while (Ticks + Delay >= GetPerformanceCounter ());
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return (UINTN)Delay;
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InternalIpfDelay (
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GetPerformanceCounterProperties (NULL, NULL) *
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NanoSeconds /
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1000000000
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);
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return NanoSeconds;
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}
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/**
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@ -107,7 +159,7 @@ GetPerformanceCounter (
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VOID
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)
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{
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return ReadItc ();
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return InternalIpfReadItc ();
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}
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/**
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@ -150,7 +202,13 @@ GetPerformanceCounterProperties (
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PalRet = PalCallStatic (NULL, 14, 0, 0, 0);
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ASSERT (PalRet.Status == 0);
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*StartValue = 0;
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*EndValue = (UINT64)(-1);
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if (StartValue != NULL) {
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*StartValue = 0;
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}
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if (EndValue != NULL) {
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*EndValue = (UINT64)(-1);
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}
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return BaseFrequence * (PalRet.r11 >> 32) / (UINT32)PalRet.r11;
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}
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