ArmPkg: Fix various typos
Fix various typos in ArmPkg. Signed-off-by: Coeur <coeur@gmx.fr> Reviewed-by: Leif Lindholm <leif.lindholm@linaro.org>
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Leif Lindholm
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@ -1,5 +1,5 @@
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/** @file
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Thumb Dissassembler. Still a work in progress.
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Thumb Disassembler. Still a work in progress.
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Wrong output is a bug, so please fix it.
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Hex output means there is not yet an entry or a decode bug.
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@ -103,7 +103,7 @@ typedef struct {
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} THUMB_INSTRUCTIONS;
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THUMB_INSTRUCTIONS gOpThumb[] = {
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// Thumb 16-bit instrucitons
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// Thumb 16-bit instructions
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// Op Mask Format
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{ "ADC" , 0x4140, 0xffc0, DATA_FORMAT5 }, // ADC <Rndn>, <Rm>
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{ "ADR", 0xa000, 0xf800, ADR_FORMAT }, // ADR <Rd>, <label>
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@ -447,7 +447,7 @@ SignExtend32 (
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//
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// Some instructions specify the PC is always considered aligned
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// The PC is after the instruction that is excuting. So you pass
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// The PC is after the instruction that is executing. So you pass
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// in the instruction address and you get back the aligned answer
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//
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UINT32
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@ -459,8 +459,8 @@ PCAlign4 (
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}
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/**
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Place a dissasembly of of **OpCodePtr into buffer, and update OpCodePtr to
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point to next instructin.
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Place a disassembly of **OpCodePtr into buffer, and update OpCodePtr to
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point to next instruction.
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We cheat and only decode instructions that access
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memory. If the instruction is not found we dump the instruction in hex.
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@ -1023,8 +1023,8 @@ DisassembleArmInstruction (
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/**
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Place a dissasembly of of **OpCodePtr into buffer, and update OpCodePtr to
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point to next instructin.
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Place a disassembly of **OpCodePtr into buffer, and update OpCodePtr to
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point to next instruction.
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We cheat and only decode instructions that access
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memory. If the instruction is not found we dump the instruction in hex.
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