/** @file
  x64 Long Mode Virtual Memory Management Definitions  
  References:
    1) IA-32 Intel(R) Architecture Software Developer's Manual Volume 1:Basic Architecture, Intel
    2) IA-32 Intel(R) Architecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel
    3) IA-32 Intel(R) Architecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel
    4) AMD64 Architecture Programmer's Manual Volume 2: System Programming
Copyright (c) 2006 - 2017, Intel Corporation. All rights reserved.
Copyright (c) 2017, AMD Incorporated. All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution.  The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/  
#ifndef _VIRTUAL_MEMORY_H_
#define _VIRTUAL_MEMORY_H_
#define SYS_CODE64_SEL 0x38
#pragma pack(1)
typedef union {
  struct {
    UINT32  LimitLow    : 16;
    UINT32  BaseLow     : 16;
    UINT32  BaseMid     : 8;
    UINT32  Type        : 4;
    UINT32  System      : 1;
    UINT32  Dpl         : 2;
    UINT32  Present     : 1;
    UINT32  LimitHigh   : 4;
    UINT32  Software    : 1;
    UINT32  Reserved    : 1;
    UINT32  DefaultSize : 1;
    UINT32  Granularity : 1;
    UINT32  BaseHigh    : 8;
  } Bits;
  UINT64  Uint64;
} IA32_GDT;
typedef struct {
  IA32_IDT_GATE_DESCRIPTOR  Ia32IdtEntry;
  UINT32                    Offset32To63;
  UINT32                    Reserved;
} X64_IDT_GATE_DESCRIPTOR;
//
// Page-Map Level-4 Offset (PML4) and
// Page-Directory-Pointer Offset (PDPE) entries 4K & 2MB
//
typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Reserved:1;               // Reserved
    UINT64  MustBeZero:2;             // Must Be Zero
    UINT64  Available:3;              // Available for use by system software
    UINT64  PageTableBaseAddress:40;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // No Execute bit
  } Bits;
  UINT64    Uint64;
} PAGE_MAP_AND_DIRECTORY_POINTER;
//
// Page Table Entry 4KB
//
typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Dirty:1;                  // 0 = Not Dirty, 1 = written by processor on access to page
    UINT64  PAT:1;                    //
    UINT64  Global:1;                 // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
    UINT64  Available:3;              // Available for use by system software
    UINT64  PageTableBaseAddress:40;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // 0 = Execute Code, 1 = No Code Execution
  } Bits;
  UINT64    Uint64;
} PAGE_TABLE_4K_ENTRY;
//
// Page Table Entry 2MB
//
typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Dirty:1;                  // 0 = Not Dirty, 1 = written by processor on access to page
    UINT64  MustBe1:1;                // Must be 1 
    UINT64  Global:1;                 // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
    UINT64  Available:3;              // Available for use by system software
    UINT64  PAT:1;                    //
    UINT64  MustBeZero:8;             // Must be zero;
    UINT64  PageTableBaseAddress:31;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // 0 = Execute Code, 1 = No Code Execution
  } Bits;
  UINT64    Uint64;
} PAGE_TABLE_ENTRY;
//
// Page Table Entry 1GB
//
typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Dirty:1;                  // 0 = Not Dirty, 1 = written by processor on access to page
    UINT64  MustBe1:1;                // Must be 1 
    UINT64  Global:1;                 // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
    UINT64  Available:3;              // Available for use by system software
    UINT64  PAT:1;                    //
    UINT64  MustBeZero:17;            // Must be zero;
    UINT64  PageTableBaseAddress:22;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // 0 = Execute Code, 1 = No Code Execution
  } Bits;
  UINT64    Uint64;
} PAGE_TABLE_1G_ENTRY;
#pragma pack()
#define CR0_WP                      BIT16
#define IA32_PG_P                   BIT0
#define IA32_PG_RW                  BIT1
#define IA32_PG_PS                  BIT7
#define PAGING_PAE_INDEX_MASK       0x1FF
#define PAGING_4K_ADDRESS_MASK_64   0x000FFFFFFFFFF000ull
#define PAGING_2M_ADDRESS_MASK_64   0x000FFFFFFFE00000ull
#define PAGING_1G_ADDRESS_MASK_64   0x000FFFFFC0000000ull
#define PAGING_L1_ADDRESS_SHIFT     12
#define PAGING_L2_ADDRESS_SHIFT     21
#define PAGING_L3_ADDRESS_SHIFT     30
#define PAGING_L4_ADDRESS_SHIFT     39
#define PAGING_PML4E_NUMBER         4
#define PAGE_TABLE_POOL_ALIGNMENT   BASE_2MB
#define PAGE_TABLE_POOL_UNIT_SIZE   SIZE_2MB
#define PAGE_TABLE_POOL_UNIT_PAGES  EFI_SIZE_TO_PAGES (PAGE_TABLE_POOL_UNIT_SIZE)
#define PAGE_TABLE_POOL_ALIGN_MASK  \
  (~(EFI_PHYSICAL_ADDRESS)(PAGE_TABLE_POOL_ALIGNMENT - 1))
typedef struct {
  VOID            *NextPool;
  UINTN           Offset;
  UINTN           FreePages;
} PAGE_TABLE_POOL;
/**
  Enable Execute Disable Bit.
**/
VOID
EnableExecuteDisableBit (
  VOID
  );
/**
  Split 2M page to 4K.
  @param[in]      PhysicalAddress       Start physical address the 2M page covered.
  @param[in, out] PageEntry2M           Pointer to 2M page entry.
  @param[in]      StackBase             Stack base address.
  @param[in]      StackSize             Stack size.
**/
VOID
Split2MPageTo4K (
  IN EFI_PHYSICAL_ADDRESS               PhysicalAddress,
  IN OUT UINT64                         *PageEntry2M,
  IN EFI_PHYSICAL_ADDRESS               StackBase,
  IN UINTN                              StackSize
  );
/**
  Allocates and fills in the Page Directory and Page Table Entries to
  establish a 1:1 Virtual to Physical mapping.
  @param[in] StackBase  Stack base address.
  @param[in] StackSize  Stack size.
  @return The address of 4 level page map.
**/
UINTN
CreateIdentityMappingPageTables (
  IN EFI_PHYSICAL_ADDRESS   StackBase,
  IN UINTN                  StackSize
  );
/**
 
  Fix up the vector number in the vector code.
 
  @param VectorBase   Base address of the vector handler.
  @param VectorNum    Index of vector.
**/
VOID
EFIAPI
AsmVectorFixup (
  VOID    *VectorBase,
  UINT8   VectorNum
  );
/**
 
  Get the information of vector template.
  
  @param TemplateBase   Base address of the template code.
 
  @return               Size of the Template code.
**/
UINTN
EFIAPI
AsmGetVectorTemplatInfo (
  OUT   VOID  **TemplateBase
  );
/**
  Clear legacy memory located at the first 4K-page.
  This function traverses the whole HOB list to check if memory from 0 to 4095
  exists and has not been allocated, and then clear it if so.
  @param HobStart         The start of HobList passed to DxeCore.
**/
VOID
ClearFirst4KPage (
  IN  VOID *HobStart
  );
/**
  Return configure status of NULL pointer detection feature.
  @return TRUE   NULL pointer detection feature is enabled
  @return FALSE  NULL pointer detection feature is disabled
**/
BOOLEAN
IsNullDetectionEnabled (
  VOID
  );
/**
  Prevent the memory pages used for page table from been overwritten.
  @param[in] PageTableBase    Base address of page table (CR3).
  @param[in] Level4Paging     Level 4 paging flag.
**/
VOID
EnablePageTableProtection (
  IN  UINTN     PageTableBase,
  IN  BOOLEAN   Level4Paging
  );
/**
  This API provides a way to allocate memory for page table.
  This API can be called more than once to allocate memory for page tables.
  Allocates the number of 4KB pages and returns a pointer to the allocated
  buffer. The buffer returned is aligned on a 4KB boundary.
  If Pages is 0, then NULL is returned.
  If there is not enough memory remaining to satisfy the request, then NULL is
  returned.
  @param  Pages                 The number of 4 KB pages to allocate.
  @return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
AllocatePageTableMemory (
  IN UINTN           Pages
  );
#endif