Files
system76-edk2/EmulatorPkg/Win/VS2017/Win.vcxproj.user
Ruiyu Ni 0195dd509f EmulatorPkg/Win: Add VS2017 project file
Developer can build the Win Host in VS2017 and launch to debug it.
Platform 'x64' is to build 64bit EmulatorWin.
Platform 'Win32' is to build 32bit EmulatorWin.

Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com>
Reviewed-by: Hao Wu <hao.a.wu@intel.com>
Cc: Andrew Fish <afish@apple.com>
2018-08-31 10:40:16 +08:00

13 lines
832 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerCommand>WinHost.exe</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(ProjectDir)..\..\..\Build\EmulatorIA32\DEBUG_VS2017\IA32\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommand>WinHost.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(ProjectDir)..\..\..\Build\EmulatorX64\DEBUG_VS2017\X64\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>