Developer can build the Win Host in VS2017 and launch to debug it. Platform 'x64' is to build 64bit EmulatorWin. Platform 'Win32' is to build 32bit EmulatorWin. Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Hao Wu <hao.a.wu@intel.com> Cc: Andrew Fish <afish@apple.com>
		
			
				
	
	
		
			26 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
 | |
| Microsoft Visual Studio Solution File, Format Version 12.00
 | |
| # Visual Studio 15
 | |
| VisualStudioVersion = 15.0.28010.2003
 | |
| MinimumVisualStudioVersion = 10.0.40219.1
 | |
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Win", "Win.vcxproj", "{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}"
 | |
| EndProject
 | |
| Global
 | |
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | |
| 		Debug|x64 = Debug|x64
 | |
| 		Debug|x86 = Debug|x86
 | |
| 		Release|x64 = Release|x64
 | |
| 		Release|x86 = Release|x86
 | |
| 	EndGlobalSection
 | |
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x64.ActiveCfg = Debug|x64
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x64.Build.0 = Debug|x64
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x86.ActiveCfg = Debug|Win32
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x86.Build.0 = Debug|Win32
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x64.ActiveCfg = Release|x64
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x64.Build.0 = Release|x64
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x86.ActiveCfg = Release|Win32
 | |
| 		{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x86.Build.0 = Release|Win32
 | |
| 	EndGlobalSection
 | |
| EndGlobal
 |