Signed-off-by: rsun3 Reviewed-by: jyao1 git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11670 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			408 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			ArmAsm
		
	
	
	
	
	
			
		
		
	
	
			408 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			ArmAsm
		
	
	
	
	
	
#/**@file
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# Low leve IA32 specific debug support functions.
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#
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# Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.<BR>
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# This program and the accompanying materials
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# are licensed and made available under the terms and conditions of the BSD License
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# which accompanies this distribution.  The full text of the license may be found at
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# http://opensource.org/licenses/bsd-license.php
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#
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# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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#
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#**/
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ASM_GLOBAL ASM_PFX(OrigVector)
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ASM_GLOBAL ASM_PFX(InterruptEntryStub)
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ASM_GLOBAL ASM_PFX(StubSize)
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ASM_GLOBAL ASM_PFX(CommonIdtEntry)
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ASM_GLOBAL ASM_PFX(FxStorSupport)
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ASM_PFX(StubSize):       .long   ASM_PFX(InterruptEntryStubEnd) - ASM_PFX(InterruptEntryStub)
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ASM_PFX(AppEsp):         .long   0x11111111 # ?
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ASM_PFX(DebugEsp):       .long   0x22222222 # ?
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ASM_PFX(ExtraPush):      .long   0x33333333 # ?
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ASM_PFX(ExceptData):     .long   0x44444444 # ?
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ASM_PFX(Eflags):         .long   0x55555555 # ?
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ASM_PFX(OrigVector):     .long   0x66666666 # ?
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#------------------------------------------------------------------------------
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# BOOLEAN
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# FxStorSupport (
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#   void
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#   )
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#
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# Abstract: Returns TRUE if FxStor instructions are supported
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#
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ASM_GLOBAL ASM_PFX(FxStorSupport)
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ASM_PFX(FxStorSupport):
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#
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# cpuid corrupts ebx which must be preserved per the C calling convention
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#
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        push   %ebx
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        mov    $0x1,%eax
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        cpuid
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        mov    %edx,%eax
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        and    $0x1000000,%eax
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        shr    $0x18,%eax
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        pop    %ebx
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        ret
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#------------------------------------------------------------------------------
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# void
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# Vect2Desc (
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#   DESCRIPTOR * DestDesc,
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#   void (*Vector) (void)
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#   )
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#
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# Abstract: Encodes an IDT descriptor with the given physical address
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#
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ASM_GLOBAL ASM_PFX(Vect2Desc)
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ASM_PFX(Vect2Desc):
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        push   %ebp
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        mov    %esp,%ebp
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        mov    0xc(%ebp),%eax
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        mov    0x8(%ebp),%ecx
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        mov    %ax,(%ecx)
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        movw   $0x20,0x2(%ecx)
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        movw   $0x8e00,0x4(%ecx)
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        shr    $0x10,%eax
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        mov    %ax,0x6(%ecx)
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        leave
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        ret
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ASM_GLOBAL ASM_PFX(InterruptEntryStub)
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ASM_PFX(InterruptEntryStub):
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        mov    %esp,0x0                    # save stack top
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        mov    $0x0,%esp                   # switch to debugger stack
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        push   $0x0                        # push vector number - will be modified before installed
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        jmp    ASM_PFX(CommonIdtEntry)     # jump CommonIdtEntry
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ASM_GLOBAL ASM_PFX(InterruptEntryStubEnd)
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ASM_PFX(InterruptEntryStubEnd):
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#------------------------------------------------------------------------------
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# CommonIdtEntry
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#
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# Abstract: This code is not a function, but is the common part for all IDT
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#               vectors.
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#
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ASM_GLOBAL ASM_PFX(CommonIdtEntry)
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ASM_PFX(CommonIdtEntry):
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##
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## At this point, the stub has saved the current application stack esp into AppEsp
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## and switched stacks to the debug stack, where it pushed the vector number
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##
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## The application stack looks like this:
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##
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##              ...
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##              (last application stack entry)
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##              eflags from interrupted task
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##              CS from interrupted task
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##              EIP from interrupted task
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##              Error code <-------------------- Only present for some exeption types
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##
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##
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## The stub switched us to the debug stack and pushed the interrupt number.
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##
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## Next, construct the context record.  It will be build on the debug stack by
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## pushing the registers in the correct order so as to create the context structure
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## on the debug stack.  The context record must be built from the end back to the
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## beginning because the stack grows down...
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#
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## For reference, the context record looks like this:
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##
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## typedef
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## struct {
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##   UINT32             ExceptionData;
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##   FX_SAVE_STATE_IA32 FxSaveState;
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##   UINT32             Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
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##   UINT32             Cr0, Cr2, Cr3, Cr4;
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##   UINT32             EFlags;
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##   UINT32             Ldtr, Tr;
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##   UINT32             Gdtr[2], Idtr[2];
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##   UINT32             Eip;
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##   UINT32             Gs, Fs, Es, Ds, Cs, Ss;
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##   UINT32             Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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## } SYSTEM_CONTEXT_IA32;  // 32 bit system context record
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## UINT32  Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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        pusha
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## Save interrupt state eflags register...
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        pushf
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        pop    %eax
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## We need to determine if any extra data was pushed by the exception, and if so, save it
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## To do this, we check the exception number pushed by the stub, and cache the
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## result in a variable since we'll need this again.
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        mov    %eax,0x0
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        cmpl   $0x8,0x0
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        jne    ASM_PFX(CommonIdtEntry+0x20)
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        movl   $0x1,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xa8)
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        cmpl   $0xa,0x0
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        jne    ASM_PFX(CommonIdtEntry+0x35)
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        movl   $0x1,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xa8)
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        cmpl   $0xb,0x0
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        jne    ASM_PFX(CommonIdtEntry+0x4a)
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        movl   $0x1,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xa8)
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        cmpl   $0xc,0x0
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        jne    ASM_PFX(CommonIdtEntry+0x5f)
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        movl   $0x1,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xa8)
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        cmpl   $0xd,0x0
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        jne    ASM_PFX(CommonIdtEntry+0x74)
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        movl   $0x1,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xa8)
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        cmpl   $0xe,0x0
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        jne    ASM_PFX(CommonIdtEntry+0x89)
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        movl   $0x1,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xa8)
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        cmpl   $0x11,0x0
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        jne    ASM_PFX(CommonIdtEntry+0x9e)
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        movl   $0x1,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xa8)
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        movl   $0x0,0x0
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## If there's some extra data, save it also, and modify the saved AppEsp to effectively
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## pop this value off the application's stack.
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        cmpl   $0x1,0x0
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        jne    ASM_PFX(CommonIdtEntry+0xc8)
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        mov    0x0,%eax
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        mov    (%eax),%ebx
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        mov    %ebx,0x0
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        add    $0x4,%eax
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        mov    %eax,0x0
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        jmp    ASM_PFX(CommonIdtEntry+0xd2)
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        movl   $0x0,0x0
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## The "pushad" above pushed the debug stack esp.  Since what we're actually doing
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## is building the context record on the debug stack, we need to save the pushed
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## debug ESP, and replace it with the application's last stack entry...
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        mov    0xc(%esp),%eax
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        mov    %eax,0x0
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        mov    0x0,%eax
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        add    $0xc,%eax
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        # application stack has eflags, cs, & eip, so
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        # last actual application stack entry is
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        # 12 bytes into the application stack.
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        mov    %eax,0xc(%esp)
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## continue building context record
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## UINT32  Gs, Fs, Es, Ds, Cs, Ss;  insure high 16 bits of each is zero
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        mov    %ss,%eax
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        push   %eax
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        # CS from application is one entry back in application stack
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        mov    0x0,%eax
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        movzwl 0x4(%eax),%eax
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        push   %eax
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        mov    %ds,%eax
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        push   %eax
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        mov    %es,%eax
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        push   %eax
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        mov    %fs,%eax
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        push   %eax
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        mov    %gs,%eax
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        push   %eax
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## UINT32  Eip;
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        # Eip from application is on top of application stack
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        mov    0x0,%eax
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        pushl  (%eax)
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## UINT32  Gdtr[2], Idtr[2];
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        push   $0x0
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        push   $0x0
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        sidtl  (%esp)
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        push   $0x0
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        push   $0x0
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        sgdtl  (%esp)
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## UINT32  Ldtr, Tr;
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        xor    %eax,%eax
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        str    %eax
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        push   %eax
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        sldt   %eax
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        push   %eax
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## UINT32  EFlags;
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## Eflags from application is two entries back in application stack
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        mov    0x0,%eax
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        pushl  0x8(%eax)
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## UINT32  Cr0, Cr1, Cr2, Cr3, Cr4;
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## insure FXSAVE/FXRSTOR is enabled in CR4...
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## ... while we're at it, make sure DE is also enabled...
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        mov    %cr4,%eax
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        or     $0x208,%eax
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        mov    %eax,%cr4
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        push   %eax
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        mov    %cr3,%eax
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        push   %eax
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        mov    %cr2,%eax
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        push   %eax
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        push   $0x0
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        mov    %cr0,%eax
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        push   %eax
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## UINT32  Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
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        mov    %db7,%eax
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        push   %eax
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## clear Dr7 while executing debugger itself
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        xor    %eax,%eax
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        mov    %eax,%db7
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        mov    %db6,%eax
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        push   %eax
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## insure all status bits in dr6 are clear...
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        xor    %eax,%eax
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        mov    %eax,%db6
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        mov    %db3,%eax
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        push   %eax
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        mov    %db2,%eax
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        push   %eax
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        mov    %db1,%eax
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        push   %eax
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        mov    %db0,%eax
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        push   %eax
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## FX_SAVE_STATE_IA32 FxSaveState;
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        sub    $0x200,%esp
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        mov    %esp,%edi
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        # IMPORTANT!! The debug stack has been carefully constructed to
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        # insure that esp and edi are 16 byte aligned when we get here.
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        # They MUST be.  If they are not, a GP fault will occur.
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        fxsave (%edi)
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## UEFI calling convention for IA32 requires that Direction flag in EFLAGs is clear
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        cld
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## UINT32  ExceptionData;
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        mov    0x0,%eax
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        push   %eax
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# call to C code which will in turn call registered handler
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# pass in the vector number
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        mov    %esp,%eax
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        push   %eax
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        mov    0x0,%eax
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        push   %eax
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        call   ASM_PFX(CommonIdtEntry+0x184)
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        add    $0x8,%esp
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# restore context...
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## UINT32  ExceptionData;
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        add    $0x4,%esp
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## FX_SAVE_STATE_IA32 FxSaveState;
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        mov    %esp,%esi
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        fxrstor (%esi)
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        add    $0x200,%esp
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## UINT32  Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
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        pop    %eax
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        mov    %eax,%db0
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        pop    %eax
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        mov    %eax,%db1
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        pop    %eax
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        mov    %eax,%db2
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        pop    %eax
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        mov    %eax,%db3
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## skip restore of dr6.  We cleared dr6 during the context save.
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        add    $0x4,%esp
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        pop    %eax
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        mov    %eax,%db7
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## UINT32  Cr0, Cr1, Cr2, Cr3, Cr4;
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        pop    %eax
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        mov    %eax,%cr0
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        add    $0x4,%esp
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        pop    %eax
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        mov    %eax,%cr2
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        pop    %eax
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        mov    %eax,%cr3
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        pop    %eax
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        mov    %eax,%cr4
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## UINT32  EFlags;
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        mov    0x0,%eax
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        popl   0x8(%eax)
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## UINT32  Ldtr, Tr;
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## UINT32  Gdtr[2], Idtr[2];
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## Best not let anyone mess with these particular registers...
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        add    $0x18,%esp
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## UINT32  Eip;
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        popl   (%eax)
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## UINT32  SegGs, SegFs, SegEs, SegDs, SegCs, SegSs;
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## NOTE - modified segment registers could hang the debugger...  We
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##        could attempt to insulate ourselves against this possibility,
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##        but that poses risks as well.
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##
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        pop    %gs
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        pop    %fs
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        pop    %es
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        pop    %ds
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        popl   0x4(%eax)
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        pop    %ss
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        mov    0xc(%esp),%ebx
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## The next stuff to restore is the general purpose registers that were pushed
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## using the "pushad" instruction.
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##
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## The value of ESP as stored in the context record is the application ESP
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## including the 3 entries on the application stack caused by the exception
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## itself. It may have been modified by the debug agent, so we need to
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## determine if we need to relocate the application stack.
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        mov    0x0,%eax          # move the potentially modified AppEsp into ebx
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        add    $0xc,%eax
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        cmp    %eax,%ebx
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        je     ASM_PFX(CommonIdtEntry+0x202)
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        mov    0x0,%eax
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        mov    (%eax),%ecx       # EIP
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        mov    %ecx,(%ebx)
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        mov    0x4(%eax),%ecx    # CS
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        mov    %ecx,0x4(%ebx)
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        mov    0x8(%eax),%ecx    # EFLAGS
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        mov    %ecx,0x8(%ebx)
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        mov    %ebx,%eax         # modify the saved AppEsp to the new AppEsp
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        mov    %eax,0x0
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        mov    0x0,%eax          # restore the DebugEsp on the debug stack
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	                               # so our "popad" will not cause a stack switch
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        mov    %eax,0xc(%esp)    
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        cmpl   $0x68,0x0
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        jne    PhonyIretd+0xd
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## Restore eflags so when we chain, the flags will be exactly as if we were never here.
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## We gin up the stack to do an iretd so we can get ALL the flags.
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        mov    0x0,%eax
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        mov    0x8(%eax),%ebx
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        and    $0xfffffcff,%ebx  # special handling for IF and TF
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        push   %ebx
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        push   %cs
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        push   $0x0
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        iret
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PhonyIretd:
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## UINT32  Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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        popa
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## Switch back to application stack
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        mov    0x0,%esp
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        jmp    *0x0
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## Jump to original handler
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## UINT32  Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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        popa
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## Switch back to application stack
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        mov    0x0,%esp
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## We're outa here...
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        iret
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