REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737 Apply uncrustify changes to .c/.h files in the MdePkg package Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com> Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
		
			
				
	
	
		
			354 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			354 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  Device Path services. The thing to remember is device paths are built out of
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  nodes. The device path is terminated by an end node that is length
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  sizeof(EFI_DEVICE_PATH_PROTOCOL). That would be why there is sizeof(EFI_DEVICE_PATH_PROTOCOL)
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  all over this file.
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  The only place where multi-instance device paths are supported is in
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  environment varibles. Multi-instance device paths should never be placed
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  on a Handle.
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  Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
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  SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#include "UefiDevicePathLib.h"
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/**
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  Returns the size of a device path in bytes.
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  This function returns the size, in bytes, of the device path data structure
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  specified by DevicePath including the end of device path node.
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  If DevicePath is NULL or invalid, then 0 is returned.
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  @param  DevicePath  A pointer to a device path data structure.
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  @retval 0           If DevicePath is NULL or invalid.
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  @retval Others      The size of a device path in bytes.
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**/
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UINTN
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EFIAPI
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GetDevicePathSize (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePath
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  )
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{
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  return UefiDevicePathLibGetDevicePathSize (DevicePath);
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}
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/**
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  Creates a new copy of an existing device path.
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  This function allocates space for a new copy of the device path specified by DevicePath.
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  If DevicePath is NULL, then NULL is returned.  If the memory is successfully
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  allocated, then the contents of DevicePath are copied to the newly allocated
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  buffer, and a pointer to that buffer is returned.  Otherwise, NULL is returned.
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  The memory for the new device path is allocated from EFI boot services memory.
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  It is the responsibility of the caller to free the memory allocated.
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  @param  DevicePath    A pointer to a device path data structure.
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  @retval NULL          DevicePath is NULL or invalid.
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  @retval Others        A pointer to the duplicated device path.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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DuplicateDevicePath (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePath
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  )
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{
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  return UefiDevicePathLibDuplicateDevicePath (DevicePath);
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}
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/**
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  Creates a new device path by appending a second device path to a first device path.
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  This function creates a new device path by appending a copy of SecondDevicePath
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  to a copy of FirstDevicePath in a newly allocated buffer.  Only the end-of-device-path
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  device node from SecondDevicePath is retained. The newly created device path is
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  returned. If FirstDevicePath is NULL, then it is ignored, and a duplicate of
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  SecondDevicePath is returned.  If SecondDevicePath is NULL, then it is ignored,
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  and a duplicate of FirstDevicePath is returned. If both FirstDevicePath and
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  SecondDevicePath are NULL, then a copy of an end-of-device-path is returned.
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  If there is not enough memory for the newly allocated buffer, then NULL is returned.
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  The memory for the new device path is allocated from EFI boot services memory.
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  It is the responsibility of the caller to free the memory allocated.
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  @param  FirstDevicePath            A pointer to a device path data structure.
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  @param  SecondDevicePath           A pointer to a device path data structure.
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  @retval NULL      If there is not enough memory for the newly allocated buffer.
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  @retval NULL      If FirstDevicePath or SecondDevicePath is invalid.
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  @retval Others    A pointer to the new device path if success.
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                    Or a copy an end-of-device-path if both FirstDevicePath and SecondDevicePath are NULL.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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AppendDevicePath (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *FirstDevicePath   OPTIONAL,
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *SecondDevicePath  OPTIONAL
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  )
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{
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  return UefiDevicePathLibAppendDevicePath (FirstDevicePath, SecondDevicePath);
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}
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/**
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  Creates a new path by appending the device node to the device path.
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  This function creates a new device path by appending a copy of the device node
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  specified by DevicePathNode to a copy of the device path specified by DevicePath
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  in an allocated buffer. The end-of-device-path device node is moved after the
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  end of the appended device node.
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  If DevicePathNode is NULL then a copy of DevicePath is returned.
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  If DevicePath is NULL then a copy of DevicePathNode, followed by an end-of-device
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  path device node is returned.
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  If both DevicePathNode and DevicePath are NULL then a copy of an end-of-device-path
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  device node is returned.
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  If there is not enough memory to allocate space for the new device path, then
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  NULL is returned.
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  The memory is allocated from EFI boot services memory. It is the responsibility
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  of the caller to free the memory allocated.
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  @param  DevicePath                 A pointer to a device path data structure.
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  @param  DevicePathNode             A pointer to a single device path node.
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  @retval NULL      If there is not enough memory for the new device path.
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  @retval Others    A pointer to the new device path if success.
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                    A copy of DevicePathNode followed by an end-of-device-path node
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                    if both FirstDevicePath and SecondDevicePath are NULL.
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                    A copy of an end-of-device-path node if both FirstDevicePath
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                    and SecondDevicePath are NULL.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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AppendDevicePathNode (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePath      OPTIONAL,
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePathNode  OPTIONAL
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  )
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{
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  return UefiDevicePathLibAppendDevicePathNode (DevicePath, DevicePathNode);
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}
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/**
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  Creates a new device path by appending the specified device path instance to the specified device
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  path.
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  This function creates a new device path by appending a copy of the device path
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  instance specified by DevicePathInstance to a copy of the device path specified
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  by DevicePath in a allocated buffer.
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  The end-of-device-path device node is moved after the end of the appended device
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  path instance and a new end-of-device-path-instance node is inserted between.
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  If DevicePath is NULL, then a copy if DevicePathInstance is returned.
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  If DevicePathInstance is NULL, then NULL is returned.
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  If DevicePath or DevicePathInstance is invalid, then NULL is returned.
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  If there is not enough memory to allocate space for the new device path, then
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  NULL is returned.
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  The memory is allocated from EFI boot services memory. It is the responsibility
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  of the caller to free the memory allocated.
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  @param  DevicePath                 A pointer to a device path data structure.
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  @param  DevicePathInstance         A pointer to a device path instance.
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  @return A pointer to the new device path.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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AppendDevicePathInstance (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePath         OPTIONAL,
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePathInstance OPTIONAL
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  )
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{
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  return UefiDevicePathLibAppendDevicePathInstance (DevicePath, DevicePathInstance);
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}
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/**
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  Creates a copy of the current device path instance and returns a pointer to the next device path
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  instance.
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  This function creates a copy of the current device path instance. It also updates
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  DevicePath to point to the next device path instance in the device path (or NULL
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  if no more) and updates Size to hold the size of the device path instance copy.
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  If DevicePath is NULL, then NULL is returned.
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  If DevicePath points to a invalid device path, then NULL is returned.
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  If there is not enough memory to allocate space for the new device path, then
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  NULL is returned.
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  The memory is allocated from EFI boot services memory. It is the responsibility
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  of the caller to free the memory allocated.
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  If Size is NULL, then ASSERT().
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  @param  DevicePath                 On input, this holds the pointer to the current
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                                     device path instance. On output, this holds
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                                     the pointer to the next device path instance
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                                     or NULL if there are no more device path
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                                     instances in the device path pointer to a
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                                     device path data structure.
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  @param  Size                       On output, this holds the size of the device
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                                     path instance, in bytes or zero, if DevicePath
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                                     is NULL.
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  @return A pointer to the current device path instance.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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GetNextDevicePathInstance (
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  IN OUT EFI_DEVICE_PATH_PROTOCOL  **DevicePath,
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  OUT UINTN                        *Size
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  )
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{
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  return UefiDevicePathLibGetNextDevicePathInstance (DevicePath, Size);
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}
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/**
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  Creates a device node.
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  This function creates a new device node in a newly allocated buffer of size
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  NodeLength and initializes the device path node header with NodeType and NodeSubType.
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  The new device path node is returned.
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  If NodeLength is smaller than a device path header, then NULL is returned.
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  If there is not enough memory to allocate space for the new device path, then
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  NULL is returned.
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  The memory is allocated from EFI boot services memory. It is the responsibility
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  of the caller to free the memory allocated.
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  @param  NodeType                   The device node type for the new device node.
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  @param  NodeSubType                The device node sub-type for the new device node.
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  @param  NodeLength                 The length of the new device node.
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  @return The new device path.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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CreateDeviceNode (
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  IN UINT8   NodeType,
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  IN UINT8   NodeSubType,
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  IN UINT16  NodeLength
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  )
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{
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  return UefiDevicePathLibCreateDeviceNode (NodeType, NodeSubType, NodeLength);
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}
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/**
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  Determines if a device path is single or multi-instance.
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  This function returns TRUE if the device path specified by DevicePath is
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  multi-instance.
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  Otherwise, FALSE is returned.
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  If DevicePath is NULL or invalid, then FALSE is returned.
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  @param  DevicePath                 A pointer to a device path data structure.
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  @retval  TRUE                      DevicePath is multi-instance.
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  @retval  FALSE                     DevicePath is not multi-instance, or DevicePath
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                                     is NULL or invalid.
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**/
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BOOLEAN
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EFIAPI
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IsDevicePathMultiInstance (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePath
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  )
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{
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  return UefiDevicePathLibIsDevicePathMultiInstance (DevicePath);
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}
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/**
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  Converts a device node to its string representation.
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  @param DeviceNode        A Pointer to the device node to be converted.
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  @param DisplayOnly       If DisplayOnly is TRUE, then the shorter text representation
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                           of the display node is used, where applicable. If DisplayOnly
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                           is FALSE, then the longer text representation of the display node
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                           is used.
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  @param AllowShortcuts    If AllowShortcuts is TRUE, then the shortcut forms of text
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                           representation for a device node can be used, where applicable.
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  @return A pointer to the allocated text representation of the device node or NULL if DeviceNode
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          is NULL or there was insufficient memory.
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**/
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CHAR16 *
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EFIAPI
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ConvertDeviceNodeToText (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DeviceNode,
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  IN BOOLEAN                         DisplayOnly,
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  IN BOOLEAN                         AllowShortcuts
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  )
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{
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  return UefiDevicePathLibConvertDeviceNodeToText (DeviceNode, DisplayOnly, AllowShortcuts);
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}
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/**
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  Converts a device path to its text representation.
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  @param DevicePath      A Pointer to the device to be converted.
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  @param DisplayOnly     If DisplayOnly is TRUE, then the shorter text representation
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                         of the display node is used, where applicable. If DisplayOnly
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                         is FALSE, then the longer text representation of the display node
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                         is used.
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  @param AllowShortcuts  If AllowShortcuts is TRUE, then the shortcut forms of text
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                         representation for a device node can be used, where applicable.
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  @return A pointer to the allocated text representation of the device path or
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          NULL if DeviceNode is NULL or there was insufficient memory.
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**/
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CHAR16 *
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EFIAPI
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ConvertDevicePathToText (
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  IN CONST EFI_DEVICE_PATH_PROTOCOL  *DevicePath,
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  IN BOOLEAN                         DisplayOnly,
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  IN BOOLEAN                         AllowShortcuts
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  )
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{
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  return UefiDevicePathLibConvertDevicePathToText (DevicePath, DisplayOnly, AllowShortcuts);
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}
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/**
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  Convert text to the binary representation of a device node.
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  @param TextDeviceNode  TextDeviceNode points to the text representation of a device
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                         node. Conversion starts with the first character and continues
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                         until the first non-device node character.
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  @return A pointer to the EFI device node or NULL if TextDeviceNode is NULL or there was
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          insufficient memory or text unsupported.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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ConvertTextToDeviceNode (
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  IN CONST CHAR16  *TextDeviceNode
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  )
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{
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  return UefiDevicePathLibConvertTextToDeviceNode (TextDeviceNode);
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}
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/**
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  Convert text to the binary representation of a device path.
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  @param TextDevicePath  TextDevicePath points to the text representation of a device
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                         path. Conversion starts with the first character and continues
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                         until the first non-device node character.
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  @return A pointer to the allocated device path or NULL if TextDeviceNode is NULL or
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          there was insufficient memory.
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**/
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EFI_DEVICE_PATH_PROTOCOL *
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EFIAPI
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ConvertTextToDevicePath (
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  IN CONST CHAR16  *TextDevicePath
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  )
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{
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  return UefiDevicePathLibConvertTextToDevicePath (TextDevicePath);
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}
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