Reviewed-by: Jiewen Yao <jiewen.yao@intel.com> Reviewed-by: Chao Zhang <chao.b.zhang@intel.com> Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Eric Dong <eric.dong@intel.com>
36 lines
1.2 KiB
C
36 lines
1.2 KiB
C
/** @file
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Define the variable data structures used for physical presence storage data.
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Copyright (c) 2016, Intel Corporation. All rights reserved. <BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef __TCG_PHYSICAL_PRESENCE_STORAGE_DATA_GUID_H__
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#define __TCG_PHYSICAL_PRESENCE_STORAGE_DATA_GUID_H__
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#define EFI_TCG_PHYSICAL_PRESENCE_STORAGE_DATA_GUID \
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{ \
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0x2EBE3E34, 0xB3CD, 0x471A, { 0xBF, 0x87, 0xB3, 0xC6, 0x6E, 0xE0, 0x74, 0x9A} \
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}
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//
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// This variable is used to save TCG2 Management Flags and corresponding operations.
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// It should be protected from malicious software (e.g. Set it as read-only variable).
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//
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#define TCG_PHYSICAL_PRESENCE_STORAGE_FLAGS_VARIABLE L"TcgPhysicalPresenceStorageFlags"
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typedef struct {
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UINT32 PPFlags;
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} EFI_TCG_PHYSICAL_PRESENCE_STORAGE_FLAGS;
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extern EFI_GUID gEfiTcgPhysicalPresenceStorageGuid;
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#endif
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