1. Add DebugAgentPei driver to initialize Debug Agent in PEI phase. Add DebugAgentDxe driver to initialize Debug Agent in DXE phase. DebugAgentDxe driver could be loaded and unloaded in shell. 2. Update the SourceLevelDebugPkg so that the debug agent can be initialized in any phase: SEC, PEI or DXE. 3. Add an enhanced retry algorithm that provides a robust connection when data loss happens in the debug channel. 4. Clear DR7 register in exception handler. 5. Set the default serial port parameter to 0 instead of PCDs. 6. Build pointer of Mailbox in HOB instead of Mailbox itself, since HOB may be moved at DXE entry point function. 7. Raise TPL to prevent recursion from EFI timer interrupts in SerialIo.c. 8. Add one spin lock for accessing Mailbox when MP debugging supported. 9. Use more non-NULL library instances in SourceLevelDebugPkg DSC file, thus DebugAgentDxe.efi built from SourceLevelDebugPkg could work in shell. 10.Separate all operations about IDT table entry from SecDebugAgentLib.c into DebugAgent\DebugAgentCommon's arch sub-directory. 11.Enhance Debug Agent to avoid breaking by hardware SMI during DXE debugging phase. 12.Add supporting on mode switch code debugging. 13.Remove reset Host Controller operation in DebugCommunicationLibUsb.c to avoid impacting EDKII usb stack. 14.Fix debug timer interrupt missing issue after back from legacy code. Signed-off-by: Jeff Fan <jeff.fan@intel.com> Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Signed-off-by: Feng Tian <feng.tian@intel.com> Reviewed-by: Jeff Fan <jeff.fan@intel.com> Reviewed-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Feng Tian <feng.tian@intel.com> git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@14083 6f19259b-4bc3-4df7-8a09-765794883524
372 lines
8.6 KiB
C
372 lines
8.6 KiB
C
/** @file
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Multi-Processor support functions implementation.
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Copyright (c) 2010 - 2013, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php.
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "DebugAgent.h"
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DEBUG_MP_CONTEXT volatile mDebugMpContext = {0,0,0,{0},{0},0,0,0,0,FALSE,FALSE};
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DEBUG_CPU_DATA volatile mDebugCpuData = {0};
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/**
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Acquire a spin lock when Multi-processor supported.
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It will block in the function if cannot get the access control.
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If Multi-processor is not supported, return directly.
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@param[in, out] MpSpinLock A pointer to the spin lock.
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**/
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VOID
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AcquireMpSpinLock (
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IN OUT SPIN_LOCK *MpSpinLock
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)
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{
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if (!MultiProcessorDebugSupport()) {
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return;
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}
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while (TRUE) {
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if (AcquireSpinLockOrFail (MpSpinLock)) {
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break;
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}
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CpuPause ();
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continue;
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}
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}
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/**
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Release a spin lock when Multi-processor supported.
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@param[in, out] MpSpinLock A pointer to the spin lock.
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**/
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VOID
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ReleaseMpSpinLock (
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IN OUT SPIN_LOCK *MpSpinLock
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)
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{
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if (!MultiProcessorDebugSupport()) {
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return;
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}
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ReleaseSpinLock (MpSpinLock);
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}
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/**
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Break the other processor by send IPI.
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@param[in] CurrentProcessorIndex Current processor index value.
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**/
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VOID
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HaltOtherProcessors (
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IN UINT32 CurrentProcessorIndex
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)
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{
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DebugAgentMsgPrint (DEBUG_AGENT_INFO, "processor[%x]:Try to halt other processors.\n", CurrentProcessorIndex);
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if (!IsBsp (CurrentProcessorIndex)) {
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SetIpiSentByApFlag (TRUE);;
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}
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mDebugMpContext.BreakAtCpuIndex = CurrentProcessorIndex;
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//
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// Set the debug viewpoint to the current breaking CPU.
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//
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SetDebugViewPoint (CurrentProcessorIndex);
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//
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// Send fixed IPI to other processors.
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//
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SendFixedIpiAllExcludingSelf (DEBUG_TIMER_VECTOR);
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}
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/**
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Get the current processor's index.
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@return Processor index value.
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**/
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UINT32
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GetProcessorIndex (
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VOID
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)
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{
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UINT32 Index;
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UINT16 LocalApicID;
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LocalApicID = (UINT16) GetApicId ();
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AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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for (Index = 0; Index < mDebugCpuData.CpuCount; Index ++) {
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if (mDebugCpuData.ApicID[Index] == LocalApicID) {
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break;
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}
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}
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if (Index == mDebugCpuData.CpuCount) {
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mDebugCpuData.ApicID[Index] = LocalApicID;
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mDebugCpuData.CpuCount ++ ;
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}
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ReleaseMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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return Index;
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}
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/**
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Check if the specified processor is BSP or not.
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@param[in] ProcessorIndex Processor index value.
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@retval TRUE It is BSP.
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@retval FALSE It isn't BSP.
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**/
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BOOLEAN
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IsBsp (
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IN UINT32 ProcessorIndex
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)
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{
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if (AsmMsrBitFieldRead64 (MSR_IA32_APIC_BASE_ADDRESS, 8, 8) == 1) {
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if (mDebugMpContext.BspIndex != ProcessorIndex) {
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AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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mDebugMpContext.BspIndex = ProcessorIndex;
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ReleaseMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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}
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return TRUE;
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} else {
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return FALSE;
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}
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}
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/**
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Set processor stop flag bitmask in MP context.
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@param[in] ProcessorIndex Processor index value.
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@param[in] StopFlag TRUE means set stop flag.
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FALSE means clean break flag.
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**/
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VOID
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SetCpuStopFlagByIndex (
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IN UINT32 ProcessorIndex,
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IN BOOLEAN StopFlag
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)
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{
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UINT8 Value;
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UINTN Index;
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AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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Value = mDebugMpContext.CpuStopStatusMask[ProcessorIndex / 8];
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Index = ProcessorIndex % 8;
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if (StopFlag) {
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Value = BitFieldWrite8 (Value, Index, Index, 1);
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} else {
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Value = BitFieldWrite8 (Value, Index, Index, 0);
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}
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mDebugMpContext.CpuStopStatusMask[ProcessorIndex / 8] = Value;
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ReleaseMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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}
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/**
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Set processor break flag bitmask in MP context.
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@param[in] ProcessorIndex Processor index value.
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@param[in] BreakFlag TRUE means set break flag.
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FALSE means clean break flag.
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**/
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VOID
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SetCpuBreakFlagByIndex (
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IN UINT32 ProcessorIndex,
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IN BOOLEAN BreakFlag
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)
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{
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UINT8 Value;
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UINTN Index;
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AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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Value = mDebugMpContext.CpuBreakMask[ProcessorIndex / 8];
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Index = ProcessorIndex % 8;
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if (BreakFlag) {
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Value = BitFieldWrite8 (Value, Index, Index, 1);
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} else {
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Value = BitFieldWrite8 (Value, Index, Index, 0);
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}
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mDebugMpContext.CpuBreakMask[ProcessorIndex / 8] = Value;
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ReleaseMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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}
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/**
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Check if processor is stopped already.
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@param[in] ProcessorIndex Processor index value.
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@retval TRUE Processor is stopped already.
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@retval TRUE Processor isn't stopped.
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**/
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BOOLEAN
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IsCpuStopped (
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IN UINT32 ProcessorIndex
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)
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{
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UINT8 CpuMask;
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CpuMask = (UINT8) (1 << (ProcessorIndex % 8));
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if ((mDebugMpContext.CpuStopStatusMask[ProcessorIndex / 8] & CpuMask) != 0) {
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return TRUE;
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} else {
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return FALSE;
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}
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}
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/**
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Set the run command flag.
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@param[in] RunningFlag TRUE means run command flag is set.
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FALSE means run command flag is cleared.
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**/
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VOID
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SetCpuRunningFlag (
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IN BOOLEAN RunningFlag
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)
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{
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AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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mDebugMpContext.RunCommandSet = RunningFlag;
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ReleaseMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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}
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/**
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Set the current view point to be debugged.
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@param[in] ProcessorIndex Processor index value.
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**/
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VOID
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SetDebugViewPoint (
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IN UINT32 ProcessorIndex
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)
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{
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AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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mDebugMpContext.ViewPointIndex = ProcessorIndex;
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ReleaseMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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}
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/**
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Set the IPI send by BPS/AP flag.
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@param[in] IpiSentByApFlag TRUE means this IPI is sent by AP.
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FALSE means this IPI is sent by BSP.
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**/
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VOID
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SetIpiSentByApFlag (
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IN BOOLEAN IpiSentByApFlag
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)
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{
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AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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mDebugMpContext.IpiSentByAp = IpiSentByApFlag;
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ReleaseMpSpinLock (&mDebugMpContext.MpContextSpinLock);
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}
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/**
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Check the next pending breaking CPU.
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@retval others There is at least one processor broken, the minimum
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index number of Processor returned.
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@retval -1 No any processor broken.
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**/
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UINT32
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FindNextPendingBreakCpu (
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VOID
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)
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{
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UINT32 Index;
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for (Index = 0; Index < DEBUG_CPU_MAX_COUNT / 8; Index ++) {
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if (mDebugMpContext.CpuBreakMask[Index] != 0) {
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return (UINT32) LowBitSet32 (mDebugMpContext.CpuBreakMask[Index]) + Index * 8;
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}
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}
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return (UINT32)-1;
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}
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/**
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Check if all processors are in running status.
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@retval TRUE All processors run.
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@retval FALSE At least one processor does not run.
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**/
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BOOLEAN
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IsAllCpuRunning (
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VOID
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)
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{
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UINTN Index;
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for (Index = 0; Index < DEBUG_CPU_MAX_COUNT / 8; Index ++) {
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if (mDebugMpContext.CpuStopStatusMask[Index] != 0) {
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return FALSE;
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}
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}
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return TRUE;
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}
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/**
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Check if the current processor is the first breaking processor.
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If yes, halt other processors.
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@param[in] ProcessorIndex Processor index value.
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@return TRUE This processor is the first breaking processor.
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@return FALSE This processor is not the first breaking processor.
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**/
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BOOLEAN
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IsFirstBreakProcessor (
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IN UINT32 ProcessorIndex
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)
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{
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if (MultiProcessorDebugSupport()) {
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if (mDebugMpContext.BreakAtCpuIndex != (UINT32) -1) {
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//
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// The current processor is not the first breaking one.
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//
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SetCpuBreakFlagByIndex (ProcessorIndex, TRUE);
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return FALSE;
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} else {
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//
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// If no any processor breaks, try to halt other processors
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//
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HaltOtherProcessors (ProcessorIndex);
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return TRUE;
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}
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}
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return TRUE;
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}
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