* Passes conformance and functional tests. * Builds with GCC 4.4 compiler. Signed-off by: lpleahy git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@12497 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  Implement the connect API.
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  Copyright (c) 2011, Intel Corporation
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  All rights reserved. This program and the accompanying materials
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  are licensed and made available under the terms and conditions of the BSD License
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  which accompanies this distribution.  The full text of the license may be found at
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  http://opensource.org/licenses/bsd-license.php
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  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include <SocketInternals.h>
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/**
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  Connect to a remote system via the network.
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  The connect routine attempts to establish a connection to a
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  socket on the local or remote system using the specified address.
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  There are three states associated with a connection:
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  <ul>
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    <li>Not connected</li>
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    <li>Connection in progress</li>
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    <li>Connected</li>
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  </ul>
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  In the initial "Not connected" state, calls to connect start the connection
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  processing and update the state to "Connection in progress".  During
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  the "Connection in progress" state, connect polls for connection completion
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  and moves the state to "Connected" after the connection is established.
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  Note that these states are only visible when the file descriptor is marked
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  with O_NONBLOCK.  Also, the POLLOUT bit is set when the connection
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  completes and may be used by poll or select as an indicator to call
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  connect again.
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  The
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  <a href="http://pubs.opengroup.org/onlinepubs/9699919799/functions/connect.html">POSIX</a>
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  documentation is available online.
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  @param [in] s         Socket file descriptor returned from ::socket.
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  @param [in] address   Network address of the remote system
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  @param [in] address_len Length of the remote network address
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  @return     This routine returns zero if successful and -1 when an error occurs.
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              In the case of an error, ::errno contains more details.
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 **/
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int
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connect (
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  int s,
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  const struct sockaddr * address,
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  socklen_t address_len
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  )
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{
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  BOOLEAN bBlocking;
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  int ConnectStatus;
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  struct __filedes * pDescriptor;
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  EFI_SOCKET_PROTOCOL * pSocketProtocol;
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  EFI_STATUS Status;
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  //
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  //  Locate the context for this socket
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  //
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  pSocketProtocol = BslFdToSocketProtocol ( s,
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                                            &pDescriptor,
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                                            &errno );
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  if ( NULL != pSocketProtocol ) {
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    //
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    //  Determine if the operation is blocking
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    //
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    bBlocking = (BOOLEAN)( 0 == ( pDescriptor->Oflags & O_NONBLOCK ));
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    //
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    //  Attempt to connect to a remote system
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    //
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    do {
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      errno = 0;
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      Status = pSocketProtocol->pfnConnect ( pSocketProtocol,
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                                             address,
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                                             address_len,
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                                             &errno );
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    } while ( bBlocking && ( EFI_NOT_READY == Status ));
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  }
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  //
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  //  Return the new socket file descriptor
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  //
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  ConnectStatus = (0 == errno) ? 0 : -1;
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  return ConnectStatus;
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}
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