git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@3 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			271 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			271 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*++
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Copyright (c) 2006, Intel Corporation                                                         
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All rights reserved. This program and the accompanying materials                          
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are licensed and made available under the terms and conditions of the BSD License         
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which accompanies this distribution.  The full text of the license may be found at        
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http://opensource.org/licenses/bsd-license.php                                            
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,                     
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.             
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Module Name:
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    vtutf8.c
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Abstract: 
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Revision History
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--*/
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#include "Terminal.h"
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VOID
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VTUTF8RawDataToUnicode (
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  IN  TERMINAL_DEV    *TerminalDevice
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  )
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{
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  UTF8_CHAR Utf8Char;
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  UINT8     ValidBytes;
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  UINT16    UnicodeChar;
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  ValidBytes = 0;
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  //
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  // pop the raw data out from the raw fifo,
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  // and translate it into unicode, then push
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  // the unicode into unicode fifo, until the raw fifo is empty.
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  //
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  while (!IsRawFiFoEmpty (TerminalDevice)) {
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    GetOneValidUtf8Char (TerminalDevice, &Utf8Char, &ValidBytes);
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    if (ValidBytes < 1 || ValidBytes > 3) {
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      continue;
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    }
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    Utf8ToUnicode (Utf8Char, ValidBytes, (CHAR16 *) &UnicodeChar);
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    UnicodeFiFoInsertOneKey (TerminalDevice, UnicodeChar);
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  }
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}
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VOID
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GetOneValidUtf8Char (
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  IN  TERMINAL_DEV      *Utf8Device,
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  OUT UTF8_CHAR         *Utf8Char,
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  OUT UINT8             *ValidBytes
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  )
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{
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  UINT8   Temp;
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  UINT8   Index;
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  BOOLEAN FetchFlag;
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  Temp      = 0;
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  Index     = 0;
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  FetchFlag = TRUE;
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  //
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  // if no valid Utf8 char is found in the RawFiFo,
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  // then *ValidBytes will be zero.
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  //
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  *ValidBytes = 0;
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  while (!IsRawFiFoEmpty (Utf8Device)) {
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    RawFiFoRemoveOneKey (Utf8Device, &Temp);
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    switch (*ValidBytes) {
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    case 0:
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      if ((Temp & 0x80) == 0) {
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        //
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        // one-byte utf8 char
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        //
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        *ValidBytes       = 1;
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        Utf8Char->Utf8_1  = Temp;
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        FetchFlag         = FALSE;
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      } else if ((Temp & 0xe0) == 0xc0) {
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        //
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        // two-byte utf8 char
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        //
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        *ValidBytes         = 2;
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        Utf8Char->Utf8_2[1] = Temp;
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      } else if ((Temp & 0xf0) == 0xe0) {
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        //
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        // three-byte utf8 char
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        //
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        *ValidBytes         = 3;
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        Utf8Char->Utf8_3[2] = Temp;
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        Index++;
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      } else {
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        //
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        // reset *ValidBytes to zero, let valid utf8 char search restart
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        //
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        *ValidBytes = 0;
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      }
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      break;
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    case 2:
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      if ((Temp & 0xc0) == 0x80) {
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        Utf8Char->Utf8_2[0] = Temp;
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        FetchFlag           = FALSE;
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      } else {
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        *ValidBytes = 0;
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      }
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      break;
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    case 3:
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      if ((Temp & 0xc0) == 0x80) {
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        Utf8Char->Utf8_3[2 - Index] = Temp;
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        Index++;
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        if (Index == 3) {
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          FetchFlag = FALSE;
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        }
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      } else {
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        *ValidBytes = 0;
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        Index       = 0;
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      }
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      break;
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    default:
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      break;
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    }
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    if (!FetchFlag) {
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      break;
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    }
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  }
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  return ;
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}
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VOID
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Utf8ToUnicode (
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  IN  UTF8_CHAR       Utf8Char,
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  IN  UINT8           ValidBytes,
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  OUT CHAR16          *UnicodeChar
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  )
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{
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  UINT8 UnicodeByte0;
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  UINT8 UnicodeByte1;
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  UINT8 Byte0;
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  UINT8 Byte1;
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  UINT8 Byte2;
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  *UnicodeChar = 0;
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  //
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  // translate utf8 code to unicode, in terminal standard,
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  // up to 3 bytes utf8 code is supported.
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  //
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  switch (ValidBytes) {
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  case 1:
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    //
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    // one-byte utf8 code
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    //
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    *UnicodeChar = (UINT16) Utf8Char.Utf8_1;
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    break;
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  case 2:
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    //
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    // two-byte utf8 code
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    //
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    Byte0         = Utf8Char.Utf8_2[0];
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    Byte1         = Utf8Char.Utf8_2[1];
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    UnicodeByte0  = (UINT8) ((Byte1 << 6) | (Byte0 & 0x3f));
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    UnicodeByte1  = (UINT8) ((Byte1 >> 2) & 0x07);
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    *UnicodeChar  = (UINT16) (UnicodeByte0 | (UnicodeByte1 << 8));
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    break;
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  case 3:
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    //
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    // three-byte utf8 code
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    //
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    Byte0         = Utf8Char.Utf8_3[0];
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    Byte1         = Utf8Char.Utf8_3[1];
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    Byte2         = Utf8Char.Utf8_3[2];
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    UnicodeByte0  = (UINT8) ((Byte1 << 6) | (Byte0 & 0x3f));
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    UnicodeByte1  = (UINT8) ((Byte2 << 4) | ((Byte1 >> 2) & 0x0f));
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    *UnicodeChar  = (UINT16) (UnicodeByte0 | (UnicodeByte1 << 8));
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  default:
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    break;
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  }
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  return ;
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}
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VOID
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UnicodeToUtf8 (
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  IN  CHAR16      Unicode,
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  OUT UTF8_CHAR   *Utf8Char,
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  OUT UINT8       *ValidBytes
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  )
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{
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  UINT8 UnicodeByte0;
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  UINT8 UnicodeByte1;
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  //
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  // translate unicode to utf8 code
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  //
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  UnicodeByte0  = (UINT8) Unicode;
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  UnicodeByte1  = (UINT8) (Unicode >> 8);
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  if (Unicode < 0x0080) {
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    Utf8Char->Utf8_1  = (UINT8) (UnicodeByte0 & 0x7f);
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    *ValidBytes       = 1;
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  } else if (Unicode < 0x0800) {
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    //
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    // byte sequence: high -> low
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    //                Utf8_2[0], Utf8_2[1]
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    //
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    Utf8Char->Utf8_2[1] = (UINT8) ((UnicodeByte0 & 0x3f) + 0x80);
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    Utf8Char->Utf8_2[0] = (UINT8) ((((UnicodeByte1 << 2) + (UnicodeByte0 >> 6)) & 0x1f) + 0xc0);
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    *ValidBytes         = 2;
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  } else {
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    //
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    // byte sequence: high -> low
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    //                Utf8_3[0], Utf8_3[1], Utf8_3[2]
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    //
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    Utf8Char->Utf8_3[2] = (UINT8) ((UnicodeByte0 & 0x3f) + 0x80);
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    Utf8Char->Utf8_3[1] = (UINT8) ((((UnicodeByte1 << 2) + (UnicodeByte0 >> 6)) & 0x3f) + 0x80);
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    Utf8Char->Utf8_3[0] = (UINT8) (((UnicodeByte1 >> 4) & 0x0f) + 0xe0);
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    *ValidBytes         = 3;
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  }
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}
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EFI_STATUS
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VTUTF8TestString (
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  IN  TERMINAL_DEV    *TerminalDevice,
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  IN  CHAR16          *WString
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  )
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{
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  //
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  // to utf8, all kind of characters are supported.
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  //
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  return EFI_SUCCESS;
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}
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