StdLib: Add support and include files for Lua. The sources for the Lua standalone interpreter, as well as its library, have been added to AppPkg/Applications/Lua. The Lua library, LuaLib, can be used to embed Lua into new applications. The Lua header files, needed for both building and embedding, are located in StdLib/Include/Lua. The original versions of these header files, in the source directory, have been converted into stubs that reference the include files in StdLib. This allows us to keep the Lua sources as close to the distributed version as possible. Documentation is contained in the Lua/doc directory. Further information is available at www.lua.org. Contributed-under: TianoCore Contribution Agreement 1.0 Signed Off by: Bruce Maynard <Bruce.Maynard@Emulex.Com> Reviewed by: Daryl McDaniel <daryl.mcdaniel@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@16313 6f19259b-4bc3-4df7-8a09-765794883524
158 lines
5.3 KiB
C
158 lines
5.3 KiB
C
/*
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** $Id: lgc.h,v 2.58.1.1 2013/04/12 18:48:47 roberto Exp $
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** Garbage Collector
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** See Copyright Notice in lua.h
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*/
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#ifndef lgc_h
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#define lgc_h
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#include "lobject.h"
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#include "lstate.h"
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/*
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** Collectable objects may have one of three colors: white, which
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** means the object is not marked; gray, which means the
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** object is marked, but its references may be not marked; and
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** black, which means that the object and all its references are marked.
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** The main invariant of the garbage collector, while marking objects,
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** is that a black object can never point to a white one. Moreover,
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** any gray object must be in a "gray list" (gray, grayagain, weak,
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** allweak, ephemeron) so that it can be visited again before finishing
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** the collection cycle. These lists have no meaning when the invariant
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** is not being enforced (e.g., sweep phase).
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*/
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/* how much to allocate before next GC step */
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#if !defined(GCSTEPSIZE)
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/* ~100 small strings */
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#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
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#endif
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/*
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** Possible states of the Garbage Collector
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*/
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#define GCSpropagate 0
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#define GCSatomic 1
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#define GCSsweepstring 2
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#define GCSsweepudata 3
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#define GCSsweep 4
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#define GCSpause 5
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#define issweepphase(g) \
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(GCSsweepstring <= (g)->gcstate && (g)->gcstate <= GCSsweep)
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#define isgenerational(g) ((g)->gckind == KGC_GEN)
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/*
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** macros to tell when main invariant (white objects cannot point to black
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** ones) must be kept. During a non-generational collection, the sweep
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** phase may break the invariant, as objects turned white may point to
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** still-black objects. The invariant is restored when sweep ends and
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** all objects are white again. During a generational collection, the
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** invariant must be kept all times.
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*/
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#define keepinvariant(g) (isgenerational(g) || g->gcstate <= GCSatomic)
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/*
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** Outside the collector, the state in generational mode is kept in
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** 'propagate', so 'keepinvariant' is always true.
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*/
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#define keepinvariantout(g) \
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check_exp(g->gcstate == GCSpropagate || !isgenerational(g), \
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g->gcstate <= GCSatomic)
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/*
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** some useful bit tricks
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*/
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#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
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#define setbits(x,m) ((x) |= (m))
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#define testbits(x,m) ((x) & (m))
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#define bitmask(b) (1<<(b))
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#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
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#define l_setbit(x,b) setbits(x, bitmask(b))
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#define resetbit(x,b) resetbits(x, bitmask(b))
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#define testbit(x,b) testbits(x, bitmask(b))
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/* Layout for bit use in `marked' field: */
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#define WHITE0BIT 0 /* object is white (type 0) */
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#define WHITE1BIT 1 /* object is white (type 1) */
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#define BLACKBIT 2 /* object is black */
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#define FINALIZEDBIT 3 /* object has been separated for finalization */
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#define SEPARATED 4 /* object is in 'finobj' list or in 'tobefnz' */
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#define FIXEDBIT 5 /* object is fixed (should not be collected) */
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#define OLDBIT 6 /* object is old (only in generational mode) */
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/* bit 7 is currently used by tests (luaL_checkmemory) */
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#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
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#define iswhite(x) testbits((x)->gch.marked, WHITEBITS)
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#define isblack(x) testbit((x)->gch.marked, BLACKBIT)
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#define isgray(x) /* neither white nor black */ \
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(!testbits((x)->gch.marked, WHITEBITS | bitmask(BLACKBIT)))
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#define isold(x) testbit((x)->gch.marked, OLDBIT)
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/* MOVE OLD rule: whenever an object is moved to the beginning of
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a GC list, its old bit must be cleared */
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#define resetoldbit(o) resetbit((o)->gch.marked, OLDBIT)
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#define otherwhite(g) (g->currentwhite ^ WHITEBITS)
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#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
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#define isdead(g,v) isdeadm(otherwhite(g), (v)->gch.marked)
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#define changewhite(x) ((x)->gch.marked ^= WHITEBITS)
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#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT)
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#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
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#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
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#define luaC_condGC(L,c) \
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{if (G(L)->GCdebt > 0) {c;}; condchangemem(L);}
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#define luaC_checkGC(L) luaC_condGC(L, luaC_step(L);)
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#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
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luaC_barrier_(L,obj2gco(p),gcvalue(v)); }
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#define luaC_barrierback(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
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luaC_barrierback_(L,p); }
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#define luaC_objbarrier(L,p,o) \
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{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
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luaC_barrier_(L,obj2gco(p),obj2gco(o)); }
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#define luaC_objbarrierback(L,p,o) \
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{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) luaC_barrierback_(L,p); }
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#define luaC_barrierproto(L,p,c) \
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{ if (isblack(obj2gco(p))) luaC_barrierproto_(L,p,c); }
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LUAI_FUNC void luaC_freeallobjects (lua_State *L);
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LUAI_FUNC void luaC_step (lua_State *L);
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LUAI_FUNC void luaC_forcestep (lua_State *L);
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LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
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LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
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LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz,
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GCObject **list, int offset);
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LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
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LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
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LUAI_FUNC void luaC_barrierproto_ (lua_State *L, Proto *p, Closure *c);
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LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
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LUAI_FUNC void luaC_checkupvalcolor (global_State *g, UpVal *uv);
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LUAI_FUNC void luaC_changemode (lua_State *L, int mode);
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#endif
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