Files
system76-edk2/EmulatorPkg
wenyi,xie via groups.io dd5c7e3c52 EmulatorPkg/host: fix overflow in Mult
REF:https://bugzilla.tianocore.org/show_bug.cgi?id=2947

When calculating memory regions and store the information in the
gSystemMemory in file WinHost.c, the code below will cause overflow,
because _wtoi (MemorySizeStr) return an int value and SIZE_1MB is
also an int value, if MemorySizeStr is lager for example 2048, then
result of multiplication will overflow.

for (Index = 0, Done = FALSE; !Done; Index++) {
  //
  // Save the size of the memory and make a Unicode filename SystemMemory00
  //
  gSystemMemory[Index].Size = _wtoi (MemorySizeStr) * SIZE_1MB;

Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Signed-off-by: Wenyi Xie <xiewenyi2@huawei.com>
2020-09-23 02:53:41 +00:00
..
2020-02-10 22:30:07 +00:00
2020-02-10 22:30:07 +00:00
2019-08-19 09:57:25 -07:00

Overview

EmulatorPkg provides an environment where a UEFI environment can be emulated under an environment where a full UEFI compatible environment is not possible. (For example, running under an OS where an OS process hosts the UEFI emulation environment.)

https://github.com/tianocore/tianocore.github.io/wiki/EmulatorPkg

Status

  • Builds and runs under
    • a posix-like environment with X windows
      • Linux
      • OS X
    • Windows environment
      • Win10 (verified)
      • Win8 (not verified)

How to Build & Run

You can use the following command to build.

  • 32bit emulator in Windows:

    build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -a IA32

  • 64bit emulator in Windows:

    build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -a X64

  • 32bit emulator in Linux:

    build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a IA32

  • 64bit emulator in Linux:

    build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a X64

You can start/run the emulator using the following command:

  • 32bit emulator in Windows:

    cd Build\EmulatorIA32\DEBUG_VS2017\IA32\ && WinHost.exe

  • 64bit emulator in Windows:

    cd Build\EmulatorX64\DEBUG_VS2017\X64\ && WinHost.exe

  • 32bit emulator in Linux:

    cd Build/EmulatorIA32/DEBUG_GCC5/IA32/ && ./Host

  • 64bit emulator in Linux:

    cd Build/EmulatorX64/DEBUG_GCC5/X64/ && ./Host

On posix-like environment with the bash shell you can use EmulatorPkg/build.sh to simplify building and running emulator.

For example, to build + run:

$ EmulatorPkg/build.sh $ EmulatorPkg/build.sh run

The build architecture will match your host machine's architecture.

On X64 host machines, you can build + run IA32 mode as well:

$ EmulatorPkg/build.sh -a IA32 $ EmulatorPkg/build.sh -a IA32 run