1) Add a new file Common/caching.py a. Allows for automated caching of repeated class functions, class properties, and non-class functions b. When called the first time the value is cached and if called a second time, the cached result is called, not the function. c. When used, this saves lots of memory since the actual function pointers are replaced with smaller data elements. d. note that not all features are used yet. 2) Fix AutoGen/GenMake and AutoGen/GetC to not call into private member variables of ModuleAutoGen class a. use the existing accessor properties for the data 3) Change AutoGen classes to remove a exception for duplicate members in __new__ and use ?in? testing to speed up 4) Work on ModuleAutoGen class a. Change all properties that use caching to use @caching_property (see #1 above) b. Change all properties that do not use caching to use standard python decorator "@property" c. Change all cases where a dictionary/set/list/object was created and then immediately updated to use constructor parameters d. Refactor each property function to remove the internal variable that is no longer needed (this helps find items like #2 above) e. Refactor _ApplyBuildRule with optional parameter to work around circular dependency with BinaryFileList. Note that 4e was almost certainly unintended as the functions were acting on incomplete information since they were directly accessing private instance variables at the same time another function on the stack was creating the same private isntance data. This overall changes behavior slightly, but makes the codebase smaller and easier to read. Cc: Liming Gao <liming.gao@intel.com> Cc: Yonghong Zhu <yonghong.zhu@intel.com> Cc: Bob Feng <bob.c.feng@intel.com> Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Jaben Carsey <jaben.carsey@intel.com> Reviewed-by: Yonghong Zhu <yonghong.zhu@intel.com>
This directory contains the next generation of EDK II build tools and template files. Templates are located in the Conf directory, while the tools executables for Microsoft Windows 32-bit Operating Systems are located in the Bin\Win32 directory, other directory contatins tools source. 1. Build step to generate the binary tools. === Windows/Visual Studio Notes === To build the BaseTools, you should run the standard vsvars32.bat script from your preferred Visual Studio installation or you can run get_vsvars.bat to use latest automatically detected version. In addition to this, you should set the following environment variables: * EDK_TOOLS_PATH - Path to the BaseTools sub directory under the edk2 tree * BASE_TOOLS_PATH - The directory where the BaseTools source is located. (It is the same directory where this README.txt is located.) * PYTHON_FREEZER_PATH - Path to where the python freezer tool is installed After this, you can run the toolsetup.bat file, which is in the same directory as this file. It should setup the remainder of the environment, and build the tools if necessary. Please also refer to the 'BuildNotes.txt' file for more information on building under Windows. === Unix-like operating systems === To build on Unix-like operating systems, you only need to type 'make' in the base directory of the project. === Ubuntu Notes === On Ubuntu, the following command should install all the necessary build packages to build all the C BaseTools: sudo apt-get install build-essential uuid-dev === Python sqlite3 module === On Windows, the cx_freeze will not copy the sqlite3.dll to the frozen binary directory (the same directory as build.exe and GenFds.exe). Please copy it manually from <PythonHome>\DLLs. The Python distributed with most recent Linux will have sqlite3 module built in. If not, please install sqlit3 package separately. 26-OCT-2011