REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737 Apply uncrustify changes to .c/.h files in the MdeModulePkg package Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com> Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
		
			
				
	
	
		
			352 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			352 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  This library class defines a set of interfaces to customize Display module
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Copyright (c) 2013 - 2018, Intel Corporation. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#ifndef __CUSTOMIZED_DISPLAY_LIB_H__
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#define __CUSTOMIZED_DISPLAY_LIB_H__
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#include <Protocol/DisplayProtocol.h>
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/**
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+------------------------------------------------------------------------------+
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|                                 Setup Page                                   |
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+------------------------------------------------------------------------------+
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Statement
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Statement
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Statement
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+------------------------------------------------------------------------------+
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|                                F9=Reset to Defaults        F10=Save          |
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| ^"=Move Highlight          <Spacebar> Toggles Checkbox     Esc=Exit          |
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+------------------------------------------------------------------------------+
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  StatusBar
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**/
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/**
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  This funtion defines Page Frame and Backgroud.
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  Based on the above layout, it will be responsible for HeaderHeight, FooterHeight,
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  StatusBarHeight and Backgroud. And, it will reserve Screen for Statement.
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  @param[in]  FormData             Form Data to be shown in Page.
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  @param[out] ScreenForStatement   Screen to be used for Statement. (Prompt, Value and Help)
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  @return Status
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**/
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EFI_STATUS
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EFIAPI
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DisplayPageFrame (
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  IN FORM_DISPLAY_ENGINE_FORM  *FormData,
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  OUT EFI_SCREEN_DESCRIPTOR    *ScreenForStatement
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  );
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/**
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  Clear Screen to the initial state.
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**/
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VOID
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EFIAPI
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ClearDisplayPage (
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  VOID
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  );
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/**
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  This function updates customized key panel's help information.
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  The library will prepare those Strings for the basic key, ESC, Enter, Up/Down/Left/Right, +/-.
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  and arrange them in Footer panel.
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  @param[in]  FormData       Form Data to be shown in Page. FormData has the highlighted statement.
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  @param[in]  Statement      The statement current selected.
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  @param[in]  Selected       Whether or not a tag be selected. TRUE means Enter has hit this question.
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**/
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VOID
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EFIAPI
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RefreshKeyHelp (
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  IN FORM_DISPLAY_ENGINE_FORM       *FormData,
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  IN FORM_DISPLAY_ENGINE_STATEMENT  *Statement,
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  IN  BOOLEAN                       Selected
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  );
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/**
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  Update status bar.
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  This function updates the status bar on the bottom of menu screen. It just shows StatusBar.
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  Original logic in this function should be splitted out.
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  @param[in]  MessageType            The type of message to be shown. InputError or Configuration Changed.
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  @param[in]  State                  Show or Clear Message.
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**/
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VOID
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EFIAPI
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UpdateStatusBar (
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  IN  UINTN    MessageType,
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  IN  BOOLEAN  State
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  );
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/**
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  Create popup window.
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  This function draws OEM/Vendor specific pop up windows.
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  @param[out]  Key    User Input Key
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  @param       ...    String to be shown in Popup. The variable argument list is terminated by a NULL.
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**/
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VOID
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EFIAPI
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CreateDialog (
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  OUT EFI_INPUT_KEY  *Key         OPTIONAL,
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  ...
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  );
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/**
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  Confirm how to handle the changed data.
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  @return Action BROWSER_ACTION_SUBMIT, BROWSER_ACTION_DISCARD or other values.
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**/
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UINTN
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EFIAPI
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ConfirmDataChange (
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  VOID
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  );
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/**
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  OEM specifies whether Setup exits Page by ESC key.
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  This function customized the behavior that whether Setup exits Page so that
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  system able to boot when configuration is not changed.
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  @retval  TRUE     Exits FrontPage
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  @retval  FALSE    Don't exit FrontPage.
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**/
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BOOLEAN
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EFIAPI
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FormExitPolicy (
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  VOID
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  );
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/**
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  Set Timeout value for a ceratain Form to get user response.
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  This function allows to set timeout value on a ceratain form if necessary.
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  If timeout is not zero, the form will exit if user has no response in timeout.
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  @param[in]  FormData   Form Data to be shown in Page
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  @return 0     No timeout for this form.
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  @return > 0   Timeout value in 100 ns units.
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**/
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UINT64
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EFIAPI
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FormExitTimeout (
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  IN FORM_DISPLAY_ENGINE_FORM  *FormData
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  );
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//
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// Print Functions
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//
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/**
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  Prints a unicode string to the default console, at
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  the supplied cursor position, using L"%s" format.
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  @param  Column     The cursor position to print the string at. When it is -1, use current Position.
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  @param  Row        The cursor position to print the string at. When it is -1, use current Position.
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  @param  String     String pointer.
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  @return Length of string printed to the console
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**/
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UINTN
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EFIAPI
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PrintStringAt (
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  IN UINTN   Column,
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  IN UINTN   Row,
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  IN CHAR16  *String
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  );
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/**
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  Prints a unicode string with the specified width to the default console, at
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  the supplied cursor position, using L"%s" format.
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  @param  Column     The cursor position to print the string at. When it is -1, use current Position.
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  @param  Row        The cursor position to print the string at. When it is -1, use current Position.
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  @param  String     String pointer.
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  @param  Width      Width for String to be printed. If the print length of String < Width,
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                     Space char (L' ') will be used to append String.
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  @return Length of string printed to the console
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**/
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UINTN
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EFIAPI
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PrintStringAtWithWidth (
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  IN UINTN   Column,
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  IN UINTN   Row,
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  IN CHAR16  *String,
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  IN UINTN   Width
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  );
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/**
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  Prints a character to the default console, at
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  the supplied cursor position, using L"%c" format.
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  @param  Column     The cursor position to print the string at. When it is -1, use current Position.
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  @param  Row        The cursor position to print the string at. When it is -1, use current Position.
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  @param  Character  Character to print.
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  @return Length of string printed to the console.
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**/
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UINTN
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EFIAPI
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PrintCharAt (
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  IN UINTN  Column,
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  IN UINTN  Row,
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  CHAR16    Character
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  );
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/**
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  Clear retangle with specified text attribute.
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  @param  LeftColumn     Left column of retangle.
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  @param  RightColumn    Right column of retangle.
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  @param  TopRow         Start row of retangle.
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  @param  BottomRow      End row of retangle.
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  @param  TextAttribute  The character foreground and background.
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**/
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VOID
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EFIAPI
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ClearLines (
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  IN UINTN  LeftColumn,
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  IN UINTN  RightColumn,
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  IN UINTN  TopRow,
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  IN UINTN  BottomRow,
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  IN UINTN  TextAttribute
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  );
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//
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// Color Setting Functions
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//
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/**
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  Get OEM/Vendor specific popup attribute colors.
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  @retval  Byte code color setting for popup color.
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**/
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UINT8
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EFIAPI
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GetPopupColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific popup attribute colors.
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  @retval  Byte code color setting for popup inverse color.
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**/
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UINT8
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EFIAPI
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GetPopupInverseColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific PickList color attribute.
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  @retval  Byte code color setting for pick list color.
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**/
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UINT8
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EFIAPI
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GetPickListColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific arrow color attribute.
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  @retval  Byte code color setting for arrow color.
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**/
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UINT8
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EFIAPI
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GetArrowColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific info text color attribute.
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  @retval  Byte code color setting for info text color.
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**/
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UINT8
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EFIAPI
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GetInfoTextColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific help text color attribute.
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  @retval  Byte code color setting for help text color.
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**/
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UINT8
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EFIAPI
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GetHelpTextColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific grayed out text color attribute.
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  @retval  Byte code color setting for grayed out text color.
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**/
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UINT8
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EFIAPI
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GetGrayedTextColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific highlighted text color attribute.
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  @retval  Byte code color setting for highlight text color.
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**/
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UINT8
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EFIAPI
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GetHighlightTextColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific field text color attribute.
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  @retval  Byte code color setting for field text color.
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**/
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UINT8
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EFIAPI
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GetFieldTextColor (
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  VOID
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  );
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/**
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  Get OEM/Vendor specific subtitle text color attribute.
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  @retval  Byte code color setting for subtitle text color.
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**/
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UINT8
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EFIAPI
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GetSubTitleTextColor (
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  VOID
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  );
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#endif
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