This patch will set the memory pages used for page table as read-only memory after the paging is setup. CR0.WP must set to let it take into effect. A simple page table memory management mechanism, page table pool concept, is introduced to simplify the page table memory allocation and protection. It will also help to reduce the potential recursive "split" action during updating memory paging attributes. The basic idea is to allocate a bunch of continuous pages of memory in advance as one or more page table pools, and all future page tables consumption will happen in those pool instead of system memory. If the page pool is reserved at the boundary of 2MB page and with same size of 2MB page, there's no page granularity "split" operation will be needed, because the memory of new page tables (if needed) will be usually in the same page as target page table you're working on. And since we have centralized page tables (a few 2MB pages), it's easier to protect them by changing their attributes to be read-only once and for all. There's no need to apply the protection for new page tables any more as long as the pool has free pages available. Once current page table pool has been used up, one can allocate another 2MB memory pool and just set this new 2MB memory block to be read-only instead of setting the new page tables one page by one page. Two new PCDs PcdPageTablePoolUnitSize and PcdPageTablePoolAlignment are used to specify the size and alignment for page table pool. For IA32 processor 0x200000 (2MB) is the only choice for both of them to meet the requirement of page table pool. Laszlo (lersek@redhat.com) did a regression test on QEMU virtual platform with one middle version of this series patch. The details can be found at https://lists.01.org/pipermail/edk2-devel/2017-December/018625.html There're a few changes after his work. Cc: Jiewen Yao <jiewen.yao@intel.com> Cc: Star Zeng <star.zeng@intel.com> Cc: Eric Dong <eric.dong@intel.com> Cc: Ruiyu Ni <ruiyu.ni@intel.com> Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Jian J Wang <jian.j.wang@intel.com> Reviewed-by: Jiewen Yao <jiewen.yao@intel.com>
317 lines
10 KiB
C
317 lines
10 KiB
C
/** @file
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x64 Long Mode Virtual Memory Management Definitions
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References:
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1) IA-32 Intel(R) Architecture Software Developer's Manual Volume 1:Basic Architecture, Intel
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2) IA-32 Intel(R) Architecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel
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3) IA-32 Intel(R) Architecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel
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4) AMD64 Architecture Programmer's Manual Volume 2: System Programming
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Copyright (c) 2006 - 2017, Intel Corporation. All rights reserved.<BR>
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Copyright (c) 2017, AMD Incorporated. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef _VIRTUAL_MEMORY_H_
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#define _VIRTUAL_MEMORY_H_
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#define SYS_CODE64_SEL 0x38
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#pragma pack(1)
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typedef union {
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struct {
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UINT32 LimitLow : 16;
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UINT32 BaseLow : 16;
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UINT32 BaseMid : 8;
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UINT32 Type : 4;
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UINT32 System : 1;
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UINT32 Dpl : 2;
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UINT32 Present : 1;
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UINT32 LimitHigh : 4;
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UINT32 Software : 1;
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UINT32 Reserved : 1;
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UINT32 DefaultSize : 1;
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UINT32 Granularity : 1;
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UINT32 BaseHigh : 8;
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} Bits;
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UINT64 Uint64;
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} IA32_GDT;
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typedef struct {
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IA32_IDT_GATE_DESCRIPTOR Ia32IdtEntry;
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UINT32 Offset32To63;
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UINT32 Reserved;
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} X64_IDT_GATE_DESCRIPTOR;
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//
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// Page-Map Level-4 Offset (PML4) and
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// Page-Directory-Pointer Offset (PDPE) entries 4K & 2MB
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//
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typedef union {
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struct {
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UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
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UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
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UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
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UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
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UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
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UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
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UINT64 Reserved:1; // Reserved
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UINT64 MustBeZero:2; // Must Be Zero
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UINT64 Available:3; // Available for use by system software
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UINT64 PageTableBaseAddress:40; // Page Table Base Address
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UINT64 AvabilableHigh:11; // Available for use by system software
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UINT64 Nx:1; // No Execute bit
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} Bits;
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UINT64 Uint64;
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} PAGE_MAP_AND_DIRECTORY_POINTER;
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//
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// Page Table Entry 4KB
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//
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typedef union {
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struct {
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UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
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UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
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UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
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UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
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UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
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UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
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UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page
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UINT64 PAT:1; //
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UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
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UINT64 Available:3; // Available for use by system software
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UINT64 PageTableBaseAddress:40; // Page Table Base Address
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UINT64 AvabilableHigh:11; // Available for use by system software
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UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution
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} Bits;
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UINT64 Uint64;
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} PAGE_TABLE_4K_ENTRY;
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//
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// Page Table Entry 2MB
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//
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typedef union {
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struct {
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UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
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UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
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UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
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UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
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UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
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UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
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UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page
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UINT64 MustBe1:1; // Must be 1
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UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
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UINT64 Available:3; // Available for use by system software
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UINT64 PAT:1; //
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UINT64 MustBeZero:8; // Must be zero;
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UINT64 PageTableBaseAddress:31; // Page Table Base Address
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UINT64 AvabilableHigh:11; // Available for use by system software
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UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution
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} Bits;
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UINT64 Uint64;
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} PAGE_TABLE_ENTRY;
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//
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// Page Table Entry 1GB
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//
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typedef union {
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struct {
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UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
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UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
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UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
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UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
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UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
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UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
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UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page
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UINT64 MustBe1:1; // Must be 1
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UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
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UINT64 Available:3; // Available for use by system software
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UINT64 PAT:1; //
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UINT64 MustBeZero:17; // Must be zero;
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UINT64 PageTableBaseAddress:22; // Page Table Base Address
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UINT64 AvabilableHigh:11; // Available for use by system software
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UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution
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} Bits;
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UINT64 Uint64;
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} PAGE_TABLE_1G_ENTRY;
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#pragma pack()
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#define CR0_WP BIT16
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#define IA32_PG_P BIT0
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#define IA32_PG_RW BIT1
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#define IA32_PG_PS BIT7
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#define PAGING_PAE_INDEX_MASK 0x1FF
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#define PAGING_4K_ADDRESS_MASK_64 0x000FFFFFFFFFF000ull
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#define PAGING_2M_ADDRESS_MASK_64 0x000FFFFFFFE00000ull
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#define PAGING_1G_ADDRESS_MASK_64 0x000FFFFFC0000000ull
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#define PAGING_L1_ADDRESS_SHIFT 12
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#define PAGING_L2_ADDRESS_SHIFT 21
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#define PAGING_L3_ADDRESS_SHIFT 30
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#define PAGING_L4_ADDRESS_SHIFT 39
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#define PAGING_PML4E_NUMBER 4
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#define PAGE_TABLE_POOL_ALIGNMENT BASE_2MB
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#define PAGE_TABLE_POOL_UNIT_SIZE SIZE_2MB
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#define PAGE_TABLE_POOL_UNIT_PAGES EFI_SIZE_TO_PAGES (PAGE_TABLE_POOL_UNIT_SIZE)
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#define PAGE_TABLE_POOL_ALIGN_MASK \
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(~(EFI_PHYSICAL_ADDRESS)(PAGE_TABLE_POOL_ALIGNMENT - 1))
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typedef struct {
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VOID *NextPool;
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UINTN Offset;
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UINTN FreePages;
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} PAGE_TABLE_POOL;
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/**
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Enable Execute Disable Bit.
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**/
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VOID
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EnableExecuteDisableBit (
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VOID
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);
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/**
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Split 2M page to 4K.
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@param[in] PhysicalAddress Start physical address the 2M page covered.
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@param[in, out] PageEntry2M Pointer to 2M page entry.
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@param[in] StackBase Stack base address.
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@param[in] StackSize Stack size.
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**/
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VOID
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Split2MPageTo4K (
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IN EFI_PHYSICAL_ADDRESS PhysicalAddress,
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IN OUT UINT64 *PageEntry2M,
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IN EFI_PHYSICAL_ADDRESS StackBase,
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IN UINTN StackSize
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);
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/**
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Allocates and fills in the Page Directory and Page Table Entries to
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establish a 1:1 Virtual to Physical mapping.
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@param[in] StackBase Stack base address.
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@param[in] StackSize Stack size.
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@return The address of 4 level page map.
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**/
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UINTN
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CreateIdentityMappingPageTables (
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IN EFI_PHYSICAL_ADDRESS StackBase,
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IN UINTN StackSize
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);
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/**
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Fix up the vector number in the vector code.
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@param VectorBase Base address of the vector handler.
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@param VectorNum Index of vector.
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**/
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VOID
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EFIAPI
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AsmVectorFixup (
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VOID *VectorBase,
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UINT8 VectorNum
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);
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/**
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Get the information of vector template.
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@param TemplateBase Base address of the template code.
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@return Size of the Template code.
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**/
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UINTN
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EFIAPI
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AsmGetVectorTemplatInfo (
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OUT VOID **TemplateBase
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);
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/**
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Clear legacy memory located at the first 4K-page.
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This function traverses the whole HOB list to check if memory from 0 to 4095
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exists and has not been allocated, and then clear it if so.
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@param HobStart The start of HobList passed to DxeCore.
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**/
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VOID
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ClearFirst4KPage (
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IN VOID *HobStart
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);
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/**
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Return configure status of NULL pointer detection feature.
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@return TRUE NULL pointer detection feature is enabled
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@return FALSE NULL pointer detection feature is disabled
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**/
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BOOLEAN
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IsNullDetectionEnabled (
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VOID
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);
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/**
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Prevent the memory pages used for page table from been overwritten.
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@param[in] PageTableBase Base address of page table (CR3).
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@param[in] Level4Paging Level 4 paging flag.
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**/
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VOID
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EnablePageTableProtection (
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IN UINTN PageTableBase,
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IN BOOLEAN Level4Paging
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);
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/**
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This API provides a way to allocate memory for page table.
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This API can be called more than once to allocate memory for page tables.
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Allocates the number of 4KB pages and returns a pointer to the allocated
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buffer. The buffer returned is aligned on a 4KB boundary.
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If Pages is 0, then NULL is returned.
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If there is not enough memory remaining to satisfy the request, then NULL is
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returned.
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@param Pages The number of 4 KB pages to allocate.
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@return A pointer to the allocated buffer or NULL if allocation fails.
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**/
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VOID *
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AllocatePageTableMemory (
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IN UINTN Pages
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);
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#endif
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