REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737 Apply uncrustify changes to .c/.h files in the MdeModulePkg package Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com> Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
		
			
				
	
	
		
			586 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			586 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  Provides services to convert a BMP graphics image to a GOP BLT buffer and
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  from a GOP BLT buffer to a BMP graphics image.
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  Caution: This module requires additional review when modified.
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  This module processes external input - BMP image.
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  This external input must be validated carefully to avoid security issue such
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  as buffer overflow, integer overflow.
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  TranslateBmpToGopBlt() receives untrusted input and performs basic validation.
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  Copyright (c) 2016-2017, Microsoft Corporation
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  Copyright (c) 2018, Intel Corporation. All rights reserved.<BR>
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  All rights reserved.
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  SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#include <PiDxe.h>
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#include <Library/DebugLib.h>
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#include <Library/BaseMemoryLib.h>
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#include <Library/MemoryAllocationLib.h>
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#include <Library/SafeIntLib.h>
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#include <IndustryStandard/Bmp.h>
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#include <Library/BmpSupportLib.h>
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//
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// BMP Image header for an uncompressed 24-bit per pixel BMP image.
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//
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const BMP_IMAGE_HEADER  mBmpImageHeaderTemplate = {
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  'B',                                                                  // CharB
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  'M',                                                                  // CharM
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  0,                                                                    // Size will be updated at runtime
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  { 0, 0 },                                                             // Reserved
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  sizeof (BMP_IMAGE_HEADER),                                            // ImageOffset
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  sizeof (BMP_IMAGE_HEADER) - OFFSET_OF (BMP_IMAGE_HEADER, HeaderSize), // HeaderSize
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  0,                                                                    // PixelWidth will be updated at runtime
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  0,                                                                    // PixelHeight will be updated at runtime
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  1,                                                                    // Planes
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  24,                                                                   // BitPerPixel
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  0,                                                                    // CompressionType
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  0,                                                                    // ImageSize will be updated at runtime
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  0,                                                                    // XPixelsPerMeter
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  0,                                                                    // YPixelsPerMeter
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  0,                                                                    // NumberOfColors
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  0                                                                     // ImportantColors
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};
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/**
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  Translate a *.BMP graphics image to a GOP blt buffer. If a NULL Blt buffer
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  is passed in a GopBlt buffer will be allocated by this routine using
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  EFI_BOOT_SERVICES.AllocatePool(). If a GopBlt buffer is passed in it will be
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  used if it is big enough.
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  @param[in]       BmpImage      Pointer to BMP file.
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  @param[in]       BmpImageSize  Number of bytes in BmpImage.
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  @param[in, out]  GopBlt        Buffer containing GOP version of BmpImage.
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  @param[in, out]  GopBltSize    Size of GopBlt in bytes.
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  @param[out]      PixelHeight   Height of GopBlt/BmpImage in pixels.
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  @param[out]      PixelWidth    Width of GopBlt/BmpImage in pixels.
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  @retval  RETURN_SUCCESS            GopBlt and GopBltSize are returned.
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  @retval  RETURN_INVALID_PARAMETER  BmpImage is NULL.
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  @retval  RETURN_INVALID_PARAMETER  GopBlt is NULL.
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  @retval  RETURN_INVALID_PARAMETER  GopBltSize is NULL.
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  @retval  RETURN_INVALID_PARAMETER  PixelHeight is NULL.
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  @retval  RETURN_INVALID_PARAMETER  PixelWidth is NULL.
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  @retval  RETURN_UNSUPPORTED        BmpImage is not a valid *.BMP image.
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  @retval  RETURN_BUFFER_TOO_SMALL   The passed in GopBlt buffer is not big
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                                     enough.  The required size is returned in
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                                     GopBltSize.
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  @retval  RETURN_OUT_OF_RESOURCES   The GopBlt buffer could not be allocated.
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**/
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RETURN_STATUS
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EFIAPI
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TranslateBmpToGopBlt (
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  IN     VOID                           *BmpImage,
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  IN     UINTN                          BmpImageSize,
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  IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL  **GopBlt,
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  IN OUT UINTN                          *GopBltSize,
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  OUT    UINTN                          *PixelHeight,
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  OUT    UINTN                          *PixelWidth
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  )
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{
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  UINT8                          *Image;
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  UINT8                          *ImageHeader;
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  BMP_IMAGE_HEADER               *BmpHeader;
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  BMP_COLOR_MAP                  *BmpColorMap;
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  EFI_GRAPHICS_OUTPUT_BLT_PIXEL  *BltBuffer;
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  EFI_GRAPHICS_OUTPUT_BLT_PIXEL  *Blt;
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  UINT32                         BltBufferSize;
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  UINTN                          Index;
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  UINTN                          Height;
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  UINTN                          Width;
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  UINTN                          ImageIndex;
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  UINT32                         DataSizePerLine;
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  BOOLEAN                        IsAllocated;
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  UINT32                         ColorMapNum;
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  RETURN_STATUS                  Status;
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  UINT32                         DataSize;
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  UINT32                         Temp;
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  if ((BmpImage == NULL) || (GopBlt == NULL) || (GopBltSize == NULL)) {
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    return RETURN_INVALID_PARAMETER;
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  }
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  if ((PixelHeight == NULL) || (PixelWidth == NULL)) {
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    return RETURN_INVALID_PARAMETER;
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  }
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  if (BmpImageSize < sizeof (BMP_IMAGE_HEADER)) {
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    DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: BmpImageSize too small\n"));
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    return RETURN_UNSUPPORTED;
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  }
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  BmpHeader = (BMP_IMAGE_HEADER *)BmpImage;
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  if ((BmpHeader->CharB != 'B') || (BmpHeader->CharM != 'M')) {
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    DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: BmpHeader->Char fields incorrect\n"));
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    return RETURN_UNSUPPORTED;
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  }
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  //
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  // Doesn't support compress.
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  //
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  if (BmpHeader->CompressionType != 0) {
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    DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: Compression Type unsupported.\n"));
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    return RETURN_UNSUPPORTED;
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  }
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  if ((BmpHeader->PixelHeight == 0) || (BmpHeader->PixelWidth == 0)) {
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    DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: BmpHeader->PixelHeight or BmpHeader->PixelWidth is 0.\n"));
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    return RETURN_UNSUPPORTED;
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  }
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  //
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  // Only support BITMAPINFOHEADER format.
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  // BITMAPFILEHEADER + BITMAPINFOHEADER = BMP_IMAGE_HEADER
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  //
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  if (BmpHeader->HeaderSize != sizeof (BMP_IMAGE_HEADER) - OFFSET_OF (BMP_IMAGE_HEADER, HeaderSize)) {
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    DEBUG ((
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      DEBUG_ERROR,
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      "TranslateBmpToGopBlt: BmpHeader->Headership is not as expected.  Headersize is 0x%x\n",
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      BmpHeader->HeaderSize
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      ));
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    return RETURN_UNSUPPORTED;
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  }
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  //
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  // The data size in each line must be 4 byte alignment.
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  //
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  Status = SafeUint32Mult (
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             BmpHeader->PixelWidth,
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             BmpHeader->BitPerPixel,
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             &DataSizePerLine
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             );
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  if (EFI_ERROR (Status)) {
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    DEBUG ((
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      DEBUG_ERROR,
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      "TranslateBmpToGopBlt: invalid BmpImage... PixelWidth:0x%x BitPerPixel:0x%x\n",
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      BmpHeader->PixelWidth,
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      BmpHeader->BitPerPixel
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      ));
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    return RETURN_UNSUPPORTED;
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  }
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  Status = SafeUint32Add (DataSizePerLine, 31, &DataSizePerLine);
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  if (EFI_ERROR (Status)) {
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    DEBUG ((
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      DEBUG_ERROR,
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      "TranslateBmpToGopBlt: invalid BmpImage... DataSizePerLine:0x%x\n",
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      DataSizePerLine
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      ));
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    return RETURN_UNSUPPORTED;
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  }
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  DataSizePerLine = (DataSizePerLine >> 3) &(~0x3);
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  Status          = SafeUint32Mult (
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                      DataSizePerLine,
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                      BmpHeader->PixelHeight,
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                      &BltBufferSize
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                      );
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  if (EFI_ERROR (Status)) {
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    DEBUG ((
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      DEBUG_ERROR,
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      "TranslateBmpToGopBlt: invalid BmpImage... DataSizePerLine:0x%x PixelHeight:0x%x\n",
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      DataSizePerLine,
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      BmpHeader->PixelHeight
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      ));
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    return RETURN_UNSUPPORTED;
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  }
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  Status = SafeUint32Mult (
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             BmpHeader->PixelHeight,
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             DataSizePerLine,
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             &DataSize
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             );
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  if (EFI_ERROR (Status)) {
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    DEBUG ((
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      DEBUG_ERROR,
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      "TranslateBmpToGopBlt: invalid BmpImage... PixelHeight:0x%x DataSizePerLine:0x%x\n",
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      BmpHeader->PixelHeight,
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      DataSizePerLine
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      ));
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    return RETURN_UNSUPPORTED;
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  }
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  if ((BmpHeader->Size != BmpImageSize) ||
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      (BmpHeader->Size < BmpHeader->ImageOffset) ||
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      (BmpHeader->Size - BmpHeader->ImageOffset != DataSize))
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  {
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    DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: invalid BmpImage... \n"));
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    DEBUG ((DEBUG_ERROR, "   BmpHeader->Size: 0x%x\n", BmpHeader->Size));
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    DEBUG ((DEBUG_ERROR, "   BmpHeader->ImageOffset: 0x%x\n", BmpHeader->ImageOffset));
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    DEBUG ((DEBUG_ERROR, "   BmpImageSize: 0x%lx\n", (UINTN)BmpImageSize));
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    DEBUG ((DEBUG_ERROR, "   DataSize: 0x%lx\n", (UINTN)DataSize));
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    return RETURN_UNSUPPORTED;
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  }
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  //
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  // Calculate Color Map offset in the image.
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  //
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  Image       = BmpImage;
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  BmpColorMap = (BMP_COLOR_MAP *)(Image + sizeof (BMP_IMAGE_HEADER));
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  if (BmpHeader->ImageOffset < sizeof (BMP_IMAGE_HEADER)) {
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    return RETURN_UNSUPPORTED;
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  }
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  if (BmpHeader->ImageOffset > sizeof (BMP_IMAGE_HEADER)) {
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    switch (BmpHeader->BitPerPixel) {
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      case 1:
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        ColorMapNum = 2;
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        break;
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      case 4:
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        ColorMapNum = 16;
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        break;
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      case 8:
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        ColorMapNum = 256;
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        break;
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      default:
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        ColorMapNum = 0;
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        break;
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    }
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    //
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    // BMP file may has padding data between the bmp header section and the
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    // bmp data section.
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    //
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    if (BmpHeader->ImageOffset - sizeof (BMP_IMAGE_HEADER) < sizeof (BMP_COLOR_MAP) * ColorMapNum) {
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      return RETURN_UNSUPPORTED;
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    }
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  }
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  //
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  // Calculate graphics image data address in the image
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  //
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  Image       = ((UINT8 *)BmpImage) + BmpHeader->ImageOffset;
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  ImageHeader = Image;
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  //
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  // Calculate the BltBuffer needed size.
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  //
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  Status = SafeUint32Mult (
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             BmpHeader->PixelWidth,
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             BmpHeader->PixelHeight,
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             &BltBufferSize
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             );
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  if (EFI_ERROR (Status)) {
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    DEBUG ((
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      DEBUG_ERROR,
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      "TranslateBmpToGopBlt: invalid BltBuffer needed size... PixelWidth:0x%x PixelHeight:0x%x\n",
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      BmpHeader->PixelWidth,
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      BmpHeader->PixelHeight
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      ));
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    return RETURN_UNSUPPORTED;
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  }
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  Temp   = BltBufferSize;
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  Status = SafeUint32Mult (
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             BltBufferSize,
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             sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL),
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             &BltBufferSize
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             );
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  if (EFI_ERROR (Status)) {
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    DEBUG ((
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      DEBUG_ERROR,
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      "TranslateBmpToGopBlt: invalid BltBuffer needed size... PixelWidth x PixelHeight:0x%x struct size:0x%x\n",
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      Temp,
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      sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
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      ));
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    return RETURN_UNSUPPORTED;
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  }
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  IsAllocated = FALSE;
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  if (*GopBlt == NULL) {
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    //
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    // GopBlt is not allocated by caller.
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    //
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    DEBUG ((DEBUG_INFO, "Bmp Support: Allocating 0x%X bytes of memory\n", BltBufferSize));
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    *GopBltSize = (UINTN)BltBufferSize;
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    *GopBlt     = AllocatePool (*GopBltSize);
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    IsAllocated = TRUE;
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    if (*GopBlt == NULL) {
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      return RETURN_OUT_OF_RESOURCES;
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    }
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  } else {
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    //
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    // GopBlt has been allocated by caller.
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    //
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    if (*GopBltSize < (UINTN)BltBufferSize) {
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      *GopBltSize = (UINTN)BltBufferSize;
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      return RETURN_BUFFER_TOO_SMALL;
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    }
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  }
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  *PixelWidth  = BmpHeader->PixelWidth;
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  *PixelHeight = BmpHeader->PixelHeight;
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  DEBUG ((DEBUG_INFO, "BmpHeader->ImageOffset 0x%X\n", BmpHeader->ImageOffset));
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  DEBUG ((DEBUG_INFO, "BmpHeader->PixelWidth 0x%X\n", BmpHeader->PixelWidth));
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  DEBUG ((DEBUG_INFO, "BmpHeader->PixelHeight 0x%X\n", BmpHeader->PixelHeight));
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  DEBUG ((DEBUG_INFO, "BmpHeader->BitPerPixel 0x%X\n", BmpHeader->BitPerPixel));
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  DEBUG ((DEBUG_INFO, "BmpHeader->ImageSize 0x%X\n", BmpHeader->ImageSize));
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  DEBUG ((DEBUG_INFO, "BmpHeader->HeaderSize 0x%X\n", BmpHeader->HeaderSize));
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  DEBUG ((DEBUG_INFO, "BmpHeader->Size 0x%X\n", BmpHeader->Size));
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  //
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  // Translate image from BMP to Blt buffer format
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  //
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  BltBuffer = *GopBlt;
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  for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
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    Blt = &BltBuffer[(BmpHeader->PixelHeight - Height - 1) * BmpHeader->PixelWidth];
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    for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
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      switch (BmpHeader->BitPerPixel) {
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        case 1:
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          //
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          // Translate 1-bit (2 colors) BMP to 24-bit color
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          //
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          for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
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            Blt->Red   = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Red;
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            Blt->Green = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Green;
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            Blt->Blue  = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Blue;
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            Blt++;
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            Width++;
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          }
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          Blt--;
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          Width--;
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          break;
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        case 4:
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          //
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          // Translate 4-bit (16 colors) BMP Palette to 24-bit color
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          //
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          Index      = (*Image) >> 4;
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          Blt->Red   = BmpColorMap[Index].Red;
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          Blt->Green = BmpColorMap[Index].Green;
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          Blt->Blue  = BmpColorMap[Index].Blue;
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          if (Width < (BmpHeader->PixelWidth - 1)) {
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            Blt++;
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            Width++;
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            Index      = (*Image) & 0x0f;
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            Blt->Red   = BmpColorMap[Index].Red;
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            Blt->Green = BmpColorMap[Index].Green;
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            Blt->Blue  = BmpColorMap[Index].Blue;
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          }
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          break;
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        case 8:
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          //
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          // Translate 8-bit (256 colors) BMP Palette to 24-bit color
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          //
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          Blt->Red   = BmpColorMap[*Image].Red;
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          Blt->Green = BmpColorMap[*Image].Green;
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          Blt->Blue  = BmpColorMap[*Image].Blue;
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          break;
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        case 24:
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          //
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          // It is 24-bit BMP.
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          //
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          Blt->Blue  = *Image++;
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          Blt->Green = *Image++;
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          Blt->Red   = *Image;
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          break;
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        case 32:
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          //
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          // Conver 32 bit to 24bit bmp - just ignore the final byte of each pixel
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          Blt->Blue  = *Image++;
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          Blt->Green = *Image++;
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          Blt->Red   = *Image++;
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          break;
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        default:
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          //
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          // Other bit format BMP is not supported.
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          //
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          if (IsAllocated) {
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            FreePool (*GopBlt);
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            *GopBlt = NULL;
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          }
 | 
						|
 | 
						|
          DEBUG ((DEBUG_ERROR, "Bmp Bit format not supported.  0x%X\n", BmpHeader->BitPerPixel));
 | 
						|
          return RETURN_UNSUPPORTED;
 | 
						|
          break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    ImageIndex = (UINTN)Image - (UINTN)ImageHeader;
 | 
						|
    if ((ImageIndex % 4) != 0) {
 | 
						|
      //
 | 
						|
      // Bmp Image starts each row on a 32-bit boundary!
 | 
						|
      //
 | 
						|
      Image = Image + (4 - (ImageIndex % 4));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return RETURN_SUCCESS;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
  Translate a GOP blt buffer to an uncompressed 24-bit per pixel BMP graphics
 | 
						|
  image. If a NULL BmpImage is passed in a BmpImage buffer will be allocated by
 | 
						|
  this routine using EFI_BOOT_SERVICES.AllocatePool(). If a BmpImage buffer is
 | 
						|
  passed in it will be used if it is big enough.
 | 
						|
 | 
						|
  @param [in]      GopBlt        Pointer to GOP blt buffer.
 | 
						|
  @param [in]      PixelHeight   Height of GopBlt/BmpImage in pixels.
 | 
						|
  @param [in]      PixelWidth    Width of GopBlt/BmpImage in pixels.
 | 
						|
  @param [in, out] BmpImage      Buffer containing BMP version of GopBlt.
 | 
						|
  @param [in, out] BmpImageSize  Size of BmpImage in bytes.
 | 
						|
 | 
						|
  @retval RETURN_SUCCESS            BmpImage and BmpImageSize are returned.
 | 
						|
  @retval RETURN_INVALID_PARAMETER  GopBlt is NULL.
 | 
						|
  @retval RETURN_INVALID_PARAMETER  BmpImage is NULL.
 | 
						|
  @retval RETURN_INVALID_PARAMETER  BmpImageSize is NULL.
 | 
						|
  @retval RETURN_UNSUPPORTED        GopBlt cannot be converted to a *.BMP image.
 | 
						|
  @retval RETURN_BUFFER_TOO_SMALL   The passed in BmpImage buffer is not big
 | 
						|
                                    enough.  The required size is returned in
 | 
						|
                                    BmpImageSize.
 | 
						|
  @retval RETURN_OUT_OF_RESOURCES   The BmpImage buffer could not be allocated.
 | 
						|
 | 
						|
**/
 | 
						|
RETURN_STATUS
 | 
						|
EFIAPI
 | 
						|
TranslateGopBltToBmp (
 | 
						|
  IN     EFI_GRAPHICS_OUTPUT_BLT_PIXEL  *GopBlt,
 | 
						|
  IN     UINT32                         PixelHeight,
 | 
						|
  IN     UINT32                         PixelWidth,
 | 
						|
  IN OUT VOID                           **BmpImage,
 | 
						|
  IN OUT UINT32                         *BmpImageSize
 | 
						|
  )
 | 
						|
{
 | 
						|
  RETURN_STATUS                  Status;
 | 
						|
  UINT32                         PaddingSize;
 | 
						|
  UINT32                         BmpSize;
 | 
						|
  BMP_IMAGE_HEADER               *BmpImageHeader;
 | 
						|
  UINT8                          *Image;
 | 
						|
  UINTN                          Col;
 | 
						|
  UINTN                          Row;
 | 
						|
  EFI_GRAPHICS_OUTPUT_BLT_PIXEL  *BltPixel;
 | 
						|
 | 
						|
  if ((GopBlt == NULL) || (BmpImage == NULL) || (BmpImageSize == NULL)) {
 | 
						|
    return RETURN_INVALID_PARAMETER;
 | 
						|
  }
 | 
						|
 | 
						|
  if ((PixelHeight == 0) || (PixelWidth == 0)) {
 | 
						|
    return RETURN_UNSUPPORTED;
 | 
						|
  }
 | 
						|
 | 
						|
  //
 | 
						|
  // Allocate memory for BMP file.
 | 
						|
  //
 | 
						|
  PaddingSize = PixelWidth & 0x3;
 | 
						|
 | 
						|
  //
 | 
						|
  // First check PixelWidth * 3 + PaddingSize doesn't overflow
 | 
						|
  //
 | 
						|
  Status = SafeUint32Mult (PixelWidth, 3, &BmpSize);
 | 
						|
  if (EFI_ERROR (Status)) {
 | 
						|
    DEBUG ((
 | 
						|
      DEBUG_ERROR,
 | 
						|
      "TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
 | 
						|
      PixelHeight,
 | 
						|
      PixelWidth
 | 
						|
      ));
 | 
						|
    return RETURN_UNSUPPORTED;
 | 
						|
  }
 | 
						|
 | 
						|
  Status = SafeUint32Add (BmpSize, PaddingSize, &BmpSize);
 | 
						|
  if (EFI_ERROR (Status)) {
 | 
						|
    DEBUG ((
 | 
						|
      DEBUG_ERROR,
 | 
						|
      "TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
 | 
						|
      PixelHeight,
 | 
						|
      PixelWidth
 | 
						|
      ));
 | 
						|
    return RETURN_UNSUPPORTED;
 | 
						|
  }
 | 
						|
 | 
						|
  //
 | 
						|
  // Second check (mLogoWidth * 3 + PaddingSize) * mLogoHeight + sizeof (BMP_IMAGE_HEADER) doesn't overflow
 | 
						|
  //
 | 
						|
  Status = SafeUint32Mult (BmpSize, PixelHeight, &BmpSize);
 | 
						|
  if (EFI_ERROR (Status)) {
 | 
						|
    DEBUG ((
 | 
						|
      DEBUG_ERROR,
 | 
						|
      "TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
 | 
						|
      PixelHeight,
 | 
						|
      PixelWidth
 | 
						|
      ));
 | 
						|
    return RETURN_UNSUPPORTED;
 | 
						|
  }
 | 
						|
 | 
						|
  Status = SafeUint32Add (BmpSize, sizeof (BMP_IMAGE_HEADER), &BmpSize);
 | 
						|
  if (EFI_ERROR (Status)) {
 | 
						|
    DEBUG ((
 | 
						|
      DEBUG_ERROR,
 | 
						|
      "TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
 | 
						|
      PixelHeight,
 | 
						|
      PixelWidth
 | 
						|
      ));
 | 
						|
    return RETURN_UNSUPPORTED;
 | 
						|
  }
 | 
						|
 | 
						|
  //
 | 
						|
  // The image should be stored in EfiBootServicesData, allowing the system to
 | 
						|
  // reclaim the memory
 | 
						|
  //
 | 
						|
  if (*BmpImage == NULL) {
 | 
						|
    *BmpImage = AllocateZeroPool (BmpSize);
 | 
						|
    if (*BmpImage == NULL) {
 | 
						|
      return EFI_OUT_OF_RESOURCES;
 | 
						|
    }
 | 
						|
 | 
						|
    *BmpImageSize = BmpSize;
 | 
						|
  } else if (*BmpImageSize < BmpSize) {
 | 
						|
    *BmpImageSize = BmpSize;
 | 
						|
    return RETURN_BUFFER_TOO_SMALL;
 | 
						|
  }
 | 
						|
 | 
						|
  BmpImageHeader = (BMP_IMAGE_HEADER *)*BmpImage;
 | 
						|
  CopyMem (BmpImageHeader, &mBmpImageHeaderTemplate, sizeof (BMP_IMAGE_HEADER));
 | 
						|
  BmpImageHeader->Size        = *BmpImageSize;
 | 
						|
  BmpImageHeader->ImageSize   = *BmpImageSize - sizeof (BMP_IMAGE_HEADER);
 | 
						|
  BmpImageHeader->PixelWidth  = PixelWidth;
 | 
						|
  BmpImageHeader->PixelHeight = PixelHeight;
 | 
						|
 | 
						|
  //
 | 
						|
  // Convert BLT buffer to BMP file.
 | 
						|
  //
 | 
						|
  Image = (UINT8 *)BmpImageHeader + sizeof (BMP_IMAGE_HEADER);
 | 
						|
  for (Row = 0; Row < PixelHeight; Row++) {
 | 
						|
    BltPixel = &GopBlt[(PixelHeight - Row - 1) * PixelWidth];
 | 
						|
 | 
						|
    for (Col = 0; Col < PixelWidth; Col++) {
 | 
						|
      *Image++ = BltPixel->Blue;
 | 
						|
      *Image++ = BltPixel->Green;
 | 
						|
      *Image++ = BltPixel->Red;
 | 
						|
      BltPixel++;
 | 
						|
    }
 | 
						|
 | 
						|
    //
 | 
						|
    // Padding for 4 byte alignment.
 | 
						|
    //
 | 
						|
    Image += PaddingSize;
 | 
						|
  }
 | 
						|
 | 
						|
  return RETURN_SUCCESS;
 | 
						|
}
 |