The TimerLib in the OvmfPkg uses a global variable called mPmba and depends on that global being updated. This works for modules loaded into memory, but not XIP modules in ROM/FLASH. This patch removes the mPmba global variable and instead reads the PIIX4 Power Management Base Address from PCI configuration space when it is needed. This patch also simplifies the initialization logic in the constructor and introduces #defines to eliminate hard coded values in the function implementations. According to the PIIX4 documentation, the IO Space enable bit in the PCI Command Register does not have to be set for the Power Management Base Address to be decoded, so that one op has been removed from the constructor. I have tested this patch with QEMU and verified that the UDK Debugger us functional when SOURCE_DEBUG_ENABLE is set. Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Michael Kinney <michael.d.kinney@intel.com> Reviewed-by: Laszlo Ersek <lersek@redhat.com> I also tested it with RHEL-6.3 guest boot/shutdown, Fedora 18 Alpha XFCE guest boot/shutdown, and Windows 8 Consumer Preview guest boot/reboot/shutdown. (RHEL-6.3 host.) I didn't notice any adverse effects. Tested-by: Laszlo Ersek <lersek@redhat.com> git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@13783 6f19259b-4bc3-4df7-8a09-765794883524
305 lines
8.2 KiB
C
305 lines
8.2 KiB
C
/** @file
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ACPI Timer implements one instance of Timer Library.
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Copyright (c) 2008 - 2012, Intel Corporation. All rights reserved.<BR>
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Copyright (c) 2011, Andrei Warkentin <andreiw@motorola.com>
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This program and the accompanying materials are
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licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include <Base.h>
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#include <Library/TimerLib.h>
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#include <Library/BaseLib.h>
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#include <Library/IoLib.h>
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#include <Library/PciLib.h>
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#include <Library/DebugLib.h>
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#include <Library/PcdLib.h>
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#include <IndustryStandard/Pci22.h>
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#include <IndustryStandard/Acpi.h>
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//
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// PCI Location of PIIX4 Power Management PCI Configuration Registers
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//
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#define PIIX4_POWER_MANAGEMENT_BUS 0x00
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#define PIIX4_POWER_MANAGEMENT_DEVICE 0x01
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#define PIIX4_POWER_MANAGEMENT_FUNCTION 0x03
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//
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// Macro to access PIIX4 Power Management PCI Configuration Registers
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//
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#define PIIX4_PCI_POWER_MANAGEMENT_REGISTER(Register) \
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PCI_LIB_ADDRESS ( \
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PIIX4_POWER_MANAGEMENT_BUS, \
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PIIX4_POWER_MANAGEMENT_DEVICE, \
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PIIX4_POWER_MANAGEMENT_FUNCTION, \
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Register \
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)
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//
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// PIIX4 Power Management PCI Configuration Registers
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//
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#define PMBA PIIX4_PCI_POWER_MANAGEMENT_REGISTER (0x40)
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#define PMBA_RTE BIT0
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#define PMREGMISC PIIX4_PCI_POWER_MANAGEMENT_REGISTER (0x80)
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#define PMIOSE BIT0
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//
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// The ACPI Time in the PIIX4 is a 24-bit counter
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//
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#define ACPI_TIMER_COUNT_SIZE BIT24
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//
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// Offset in the PIIX4 Power Management Base Address to the ACPI Timer
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//
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#define ACPI_TIMER_OFFSET 0x8
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/**
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The constructor function enables ACPI IO space.
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If ACPI I/O space not enabled, this function will enable it.
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It will always return RETURN_SUCCESS.
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@retval EFI_SUCCESS The constructor always returns RETURN_SUCCESS.
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**/
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RETURN_STATUS
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EFIAPI
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AcpiTimerLibConstructor (
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VOID
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)
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{
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//
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// Check to see if the PIIX4 Power Management Base Address is already enabled
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//
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if ((PciRead8 (PMREGMISC) & PMIOSE) == 0) {
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//
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// If the PIIX4 Power Management Base Address is not programmed,
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// then program the PIIX4 Power Management Base Address from a PCD.
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//
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PciAndThenOr32 (PMBA, (UINT32)(~0x0000FFC0), PcdGet16 (PcdAcpiPmBaseAddress));
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//
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// Enable PMBA I/O port decodes in PMREGMISC
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//
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PciOr8 (PMREGMISC, PMIOSE);
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}
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return RETURN_SUCCESS;
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}
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/**
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Internal function to read the current tick counter of ACPI.
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Internal function to read the current tick counter of ACPI.
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@return The tick counter read.
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**/
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UINT32
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InternalAcpiGetTimerTick (
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VOID
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)
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{
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//
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// Read PMBA to read and return the current ACPI timer value.
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//
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return IoRead32 ((PciRead32 (PMBA) & ~PMBA_RTE) + ACPI_TIMER_OFFSET);
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}
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/**
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Stalls the CPU for at least the given number of ticks.
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Stalls the CPU for at least the given number of ticks. It's invoked by
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MicroSecondDelay() and NanoSecondDelay().
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@param Delay A period of time to delay in ticks.
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**/
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VOID
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InternalAcpiDelay (
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IN UINT32 Delay
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)
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{
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UINT32 Ticks;
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UINT32 Times;
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Times = Delay >> 22;
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Delay &= BIT22 - 1;
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do {
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//
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// The target timer count is calculated here
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//
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Ticks = InternalAcpiGetTimerTick () + Delay;
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Delay = BIT22;
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//
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// Wait until time out
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// Delay >= 2^23 could not be handled by this function
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// Timer wrap-arounds are handled correctly by this function
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//
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while (((Ticks - InternalAcpiGetTimerTick ()) & BIT23) == 0) {
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CpuPause ();
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}
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} while (Times-- > 0);
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}
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/**
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Stalls the CPU for at least the given number of microseconds.
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Stalls the CPU for the number of microseconds specified by MicroSeconds.
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@param MicroSeconds The minimum number of microseconds to delay.
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@return MicroSeconds
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**/
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UINTN
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EFIAPI
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MicroSecondDelay (
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IN UINTN MicroSeconds
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)
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{
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InternalAcpiDelay (
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(UINT32)DivU64x32 (
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MultU64x32 (
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MicroSeconds,
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ACPI_TIMER_FREQUENCY
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),
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1000000u
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)
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);
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return MicroSeconds;
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}
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/**
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Stalls the CPU for at least the given number of nanoseconds.
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Stalls the CPU for the number of nanoseconds specified by NanoSeconds.
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@param NanoSeconds The minimum number of nanoseconds to delay.
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@return NanoSeconds
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**/
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UINTN
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EFIAPI
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NanoSecondDelay (
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IN UINTN NanoSeconds
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)
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{
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InternalAcpiDelay (
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(UINT32)DivU64x32 (
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MultU64x32 (
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NanoSeconds,
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ACPI_TIMER_FREQUENCY
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),
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1000000000u
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)
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);
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return NanoSeconds;
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}
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/**
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Retrieves the current value of a 64-bit free running performance counter.
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Retrieves the current value of a 64-bit free running performance counter. The
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counter can either count up by 1 or count down by 1. If the physical
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performance counter counts by a larger increment, then the counter values
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must be translated. The properties of the counter can be retrieved from
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GetPerformanceCounterProperties().
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@return The current value of the free running performance counter.
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**/
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UINT64
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EFIAPI
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GetPerformanceCounter (
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VOID
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)
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{
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return (UINT64)InternalAcpiGetTimerTick ();
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}
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/**
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Retrieves the 64-bit frequency in Hz and the range of performance counter
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values.
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If StartValue is not NULL, then the value that the performance counter starts
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with immediately after is it rolls over is returned in StartValue. If
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EndValue is not NULL, then the value that the performance counter end with
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immediately before it rolls over is returned in EndValue. The 64-bit
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frequency of the performance counter in Hz is always returned. If StartValue
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is less than EndValue, then the performance counter counts up. If StartValue
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is greater than EndValue, then the performance counter counts down. For
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example, a 64-bit free running counter that counts up would have a StartValue
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of 0 and an EndValue of 0xFFFFFFFFFFFFFFFF. A 24-bit free running counter
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that counts down would have a StartValue of 0xFFFFFF and an EndValue of 0.
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@param StartValue The value the performance counter starts with when it
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rolls over.
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@param EndValue The value that the performance counter ends with before
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it rolls over.
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@return The frequency in Hz.
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**/
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UINT64
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EFIAPI
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GetPerformanceCounterProperties (
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OUT UINT64 *StartValue, OPTIONAL
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OUT UINT64 *EndValue OPTIONAL
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)
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{
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if (StartValue != NULL) {
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*StartValue = 0;
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}
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if (EndValue != NULL) {
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*EndValue = ACPI_TIMER_COUNT_SIZE - 1;
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}
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return ACPI_TIMER_FREQUENCY;
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}
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/**
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Converts elapsed ticks of performance counter to time in nanoseconds.
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This function converts the elapsed ticks of running performance counter to
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time value in unit of nanoseconds.
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@param Ticks The number of elapsed ticks of running performance counter.
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@return The elapsed time in nanoseconds.
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**/
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UINT64
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EFIAPI
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GetTimeInNanoSecond (
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IN UINT64 Ticks
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)
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{
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UINT64 NanoSeconds;
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UINT32 Remainder;
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//
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// Ticks
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// Time = --------- x 1,000,000,000
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// Frequency
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//
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NanoSeconds = MultU64x32 (DivU64x32Remainder (Ticks, ACPI_TIMER_FREQUENCY, &Remainder), 1000000000u);
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//
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// Frequency < 0x100000000, so Remainder < 0x100000000, then (Remainder * 1,000,000,000)
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// will not overflow 64-bit.
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//
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NanoSeconds += DivU64x32 (MultU64x32 ((UINT64) Remainder, 1000000000u), ACPI_TIMER_FREQUENCY);
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return NanoSeconds;
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}
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