REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737 Apply uncrustify changes to .c/.h files in the OvmfPkg package Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com> Reviewed-by: Andrew Fish <afish@apple.com>
		
			
				
	
	
		
			211 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /** @file
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|   ACPI Timer implements one instance of Timer Library.
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| 
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|   Copyright (c) 2008 - 2012, Intel Corporation. All rights reserved.<BR>
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|   Copyright (c) 2011, Andrei Warkentin <andreiw@motorola.com>
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| 
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|   SPDX-License-Identifier: BSD-2-Clause-Patent
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| 
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| **/
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| 
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| #include <Library/DebugLib.h>
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| #include <Library/BaseLib.h>
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| #include <IndustryStandard/Acpi.h>
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| 
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| #include "AcpiTimerLib.h"
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| 
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| //
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| // The ACPI Time is a 24-bit counter
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| //
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| #define ACPI_TIMER_COUNT_SIZE  BIT24
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| 
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| /**
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|   Stalls the CPU for at least the given number of ticks.
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| 
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|   Stalls the CPU for at least the given number of ticks. It's invoked by
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|   MicroSecondDelay() and NanoSecondDelay().
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| 
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|   @param  Delay     A period of time to delay in ticks.
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| 
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| **/
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| VOID
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| InternalAcpiDelay (
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|   IN      UINT32  Delay
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|   )
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| {
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|   UINT32  Ticks;
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|   UINT32  Times;
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| 
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|   Times  = Delay >> 22;
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|   Delay &= BIT22 - 1;
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|   do {
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|     //
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|     // The target timer count is calculated here
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|     //
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|     Ticks = InternalAcpiGetTimerTick () + Delay;
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|     Delay = BIT22;
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|     //
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|     // Wait until time out
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|     // Delay >= 2^23 could not be handled by this function
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|     // Timer wrap-arounds are handled correctly by this function
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|     //
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|     while (((Ticks - InternalAcpiGetTimerTick ()) & BIT23) == 0) {
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|       CpuPause ();
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|     }
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|   } while (Times-- > 0);
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| }
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| 
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| /**
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|   Stalls the CPU for at least the given number of microseconds.
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| 
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|   Stalls the CPU for the number of microseconds specified by MicroSeconds.
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| 
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|   @param  MicroSeconds  The minimum number of microseconds to delay.
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| 
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|   @return MicroSeconds
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| 
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| **/
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| UINTN
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| EFIAPI
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| MicroSecondDelay (
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|   IN      UINTN  MicroSeconds
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|   )
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| {
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|   InternalAcpiDelay (
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|     (UINT32)DivU64x32 (
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|               MultU64x32 (
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|                 MicroSeconds,
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|                 ACPI_TIMER_FREQUENCY
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|                 ),
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|               1000000u
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|               )
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|     );
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|   return MicroSeconds;
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| }
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| 
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| /**
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|   Stalls the CPU for at least the given number of nanoseconds.
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| 
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|   Stalls the CPU for the number of nanoseconds specified by NanoSeconds.
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| 
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|   @param  NanoSeconds The minimum number of nanoseconds to delay.
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| 
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|   @return NanoSeconds
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| 
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| **/
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| UINTN
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| EFIAPI
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| NanoSecondDelay (
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|   IN      UINTN  NanoSeconds
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|   )
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| {
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|   InternalAcpiDelay (
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|     (UINT32)DivU64x32 (
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|               MultU64x32 (
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|                 NanoSeconds,
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|                 ACPI_TIMER_FREQUENCY
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|                 ),
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|               1000000000u
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|               )
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|     );
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|   return NanoSeconds;
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| }
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| 
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| /**
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|   Retrieves the current value of a 64-bit free running performance counter.
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| 
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|   Retrieves the current value of a 64-bit free running performance counter. The
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|   counter can either count up by 1 or count down by 1. If the physical
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|   performance counter counts by a larger increment, then the counter values
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|   must be translated. The properties of the counter can be retrieved from
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|   GetPerformanceCounterProperties().
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| 
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|   @return The current value of the free running performance counter.
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| 
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| **/
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| UINT64
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| EFIAPI
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| GetPerformanceCounter (
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|   VOID
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|   )
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| {
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|   return (UINT64)InternalAcpiGetTimerTick ();
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| }
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| 
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| /**
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|   Retrieves the 64-bit frequency in Hz and the range of performance counter
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|   values.
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| 
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|   If StartValue is not NULL, then the value that the performance counter starts
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|   with immediately after is it rolls over is returned in StartValue. If
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|   EndValue is not NULL, then the value that the performance counter end with
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|   immediately before it rolls over is returned in EndValue. The 64-bit
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|   frequency of the performance counter in Hz is always returned. If StartValue
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|   is less than EndValue, then the performance counter counts up. If StartValue
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|   is greater than EndValue, then the performance counter counts down. For
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|   example, a 64-bit free running counter that counts up would have a StartValue
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|   of 0 and an EndValue of 0xFFFFFFFFFFFFFFFF. A 24-bit free running counter
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|   that counts down would have a StartValue of 0xFFFFFF and an EndValue of 0.
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| 
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|   @param  StartValue  The value the performance counter starts with when it
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|                       rolls over.
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|   @param  EndValue    The value that the performance counter ends with before
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|                       it rolls over.
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| 
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|   @return The frequency in Hz.
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| 
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| **/
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| UINT64
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| EFIAPI
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| GetPerformanceCounterProperties (
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|   OUT      UINT64  *StartValue   OPTIONAL,
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|   OUT      UINT64  *EndValue     OPTIONAL
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|   )
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| {
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|   if (StartValue != NULL) {
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|     *StartValue = 0;
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|   }
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| 
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|   if (EndValue != NULL) {
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|     *EndValue = ACPI_TIMER_COUNT_SIZE - 1;
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|   }
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| 
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|   return ACPI_TIMER_FREQUENCY;
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| }
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| 
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| /**
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|   Converts elapsed ticks of performance counter to time in nanoseconds.
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| 
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|   This function converts the elapsed ticks of running performance counter to
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|   time value in unit of nanoseconds.
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| 
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|   @param  Ticks     The number of elapsed ticks of running performance counter.
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| 
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|   @return The elapsed time in nanoseconds.
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| 
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| **/
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| UINT64
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| EFIAPI
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| GetTimeInNanoSecond (
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|   IN      UINT64  Ticks
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|   )
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| {
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|   UINT64  NanoSeconds;
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|   UINT32  Remainder;
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| 
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|   //
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|   //          Ticks
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|   // Time = --------- x 1,000,000,000
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|   //        Frequency
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|   //
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|   NanoSeconds = MultU64x32 (DivU64x32Remainder (Ticks, ACPI_TIMER_FREQUENCY, &Remainder), 1000000000u);
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| 
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|   //
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|   // Frequency < 0x100000000, so Remainder < 0x100000000, then (Remainder * 1,000,000,000)
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|   // will not overflow 64-bit.
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|   //
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|   NanoSeconds += DivU64x32 (MultU64x32 ((UINT64)Remainder, 1000000000u), ACPI_TIMER_FREQUENCY);
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| 
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|   return NanoSeconds;
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| }
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