REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737 Apply uncrustify changes to .c/.h files in the MdePkg package Cc: Andrew Fish <afish@apple.com> Cc: Leif Lindholm <leif@nuviainc.com> Cc: Michael D Kinney <michael.d.kinney@intel.com> Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com> Reviewed-by: Liming Gao <gaoliming@byosoft.com.cn>
		
			
				
	
	
		
			193 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			193 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /** @file
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|   BaseRng Library that uses the TimerLib to provide reasonably random numbers.
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|   Do not use this on a production system.
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| 
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|   Copyright (c) Microsoft Corporation.
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|   SPDX-License-Identifier: BSD-2-Clause-Patent
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| **/
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| 
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| #include <Base.h>
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| #include <Library/BaseLib.h>
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| #include <Library/DebugLib.h>
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| #include <Library/TimerLib.h>
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| 
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| #define DEFAULT_DELAY_TIME_IN_MICROSECONDS  10
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| 
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| /**
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|  Using the TimerLib GetPerformanceCounterProperties() we delay
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|  for enough time for the PerformanceCounter to increment.
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| 
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|  If the return value from GetPerformanceCounterProperties (TimerLib)
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|  is zero, this function will return 10 and attempt to assert.
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|  **/
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| STATIC
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| UINT32
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| CalculateMinimumDecentDelayInMicroseconds (
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|   VOID
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|   )
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| {
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|   UINT64  CounterHz;
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| 
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|   // Get the counter properties
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|   CounterHz = GetPerformanceCounterProperties (NULL, NULL);
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|   // Make sure we won't divide by zero
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|   if (CounterHz == 0) {
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|     ASSERT (CounterHz != 0); // Assert so the developer knows something is wrong
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|     return DEFAULT_DELAY_TIME_IN_MICROSECONDS;
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|   }
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| 
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|   // Calculate the minimum delay based on 1.5 microseconds divided by the hertz.
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|   // We calculate the length of a cycle (1/CounterHz) and multiply it by 1.5 microseconds
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|   // This ensures that the performance counter has increased by at least one
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|   return (UINT32)(MAX (DivU64x64Remainder (1500000, CounterHz, NULL), 1));
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| }
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| 
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| /**
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|   Generates a 16-bit random number.
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| 
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|   if Rand is NULL, then ASSERT().
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| 
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|   @param[out] Rand     Buffer pointer to store the 16-bit random value.
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| 
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|   @retval TRUE         Random number generated successfully.
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|   @retval FALSE        Failed to generate the random number.
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| 
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| **/
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| BOOLEAN
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| EFIAPI
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| GetRandomNumber16 (
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|   OUT     UINT16  *Rand
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|   )
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| {
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|   UINT32  Index;
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|   UINT8   *RandPtr;
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|   UINT32  DelayInMicroSeconds;
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| 
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|   ASSERT (Rand != NULL);
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| 
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|   if (Rand == NULL) {
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|     return FALSE;
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|   }
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| 
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|   DelayInMicroSeconds = CalculateMinimumDecentDelayInMicroseconds ();
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|   RandPtr             = (UINT8 *)Rand;
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|   // Get 2 bytes of random ish data
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|   for (Index = 0; Index < sizeof (UINT16); Index++) {
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|     *RandPtr = (UINT8)(GetPerformanceCounter () & 0xFF);
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|     // Delay to give the performance counter a chance to change
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|     MicroSecondDelay (DelayInMicroSeconds);
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|     RandPtr++;
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|   }
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| 
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|   return TRUE;
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| }
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| 
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| /**
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|   Generates a 32-bit random number.
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| 
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|   if Rand is NULL, then ASSERT().
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| 
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|   @param[out] Rand     Buffer pointer to store the 32-bit random value.
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| 
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|   @retval TRUE         Random number generated successfully.
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|   @retval FALSE        Failed to generate the random number.
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| 
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| **/
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| BOOLEAN
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| EFIAPI
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| GetRandomNumber32 (
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|   OUT     UINT32  *Rand
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|   )
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| {
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|   UINT32  Index;
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|   UINT8   *RandPtr;
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|   UINT32  DelayInMicroSeconds;
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| 
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|   ASSERT (Rand != NULL);
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| 
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|   if (NULL == Rand) {
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|     return FALSE;
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|   }
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| 
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|   RandPtr             = (UINT8 *)Rand;
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|   DelayInMicroSeconds = CalculateMinimumDecentDelayInMicroseconds ();
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|   // Get 4 bytes of random ish data
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|   for (Index = 0; Index < sizeof (UINT32); Index++) {
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|     *RandPtr = (UINT8)(GetPerformanceCounter () & 0xFF);
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|     // Delay to give the performance counter a chance to change
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|     MicroSecondDelay (DelayInMicroSeconds);
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|     RandPtr++;
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|   }
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| 
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|   return TRUE;
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| }
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| 
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| /**
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|   Generates a 64-bit random number.
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| 
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|   if Rand is NULL, then ASSERT().
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| 
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|   @param[out] Rand     Buffer pointer to store the 64-bit random value.
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| 
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|   @retval TRUE         Random number generated successfully.
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|   @retval FALSE        Failed to generate the random number.
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| 
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| **/
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| BOOLEAN
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| EFIAPI
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| GetRandomNumber64 (
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|   OUT     UINT64  *Rand
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|   )
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| {
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|   UINT32  Index;
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|   UINT8   *RandPtr;
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|   UINT32  DelayInMicroSeconds;
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| 
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|   ASSERT (Rand != NULL);
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| 
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|   if (NULL == Rand) {
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|     return FALSE;
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|   }
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| 
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|   RandPtr             = (UINT8 *)Rand;
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|   DelayInMicroSeconds = CalculateMinimumDecentDelayInMicroseconds ();
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|   // Get 8 bytes of random ish data
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|   for (Index = 0; Index < sizeof (UINT64); Index++) {
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|     *RandPtr = (UINT8)(GetPerformanceCounter () & 0xFF);
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|     // Delay to give the performance counter a chance to change
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|     MicroSecondDelay (DelayInMicroSeconds);
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|     RandPtr++;
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|   }
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| 
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|   return TRUE;
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| }
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| 
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| /**
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|   Generates a 128-bit random number.
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| 
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|   if Rand is NULL, then ASSERT().
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| 
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|   @param[out] Rand     Buffer pointer to store the 128-bit random value.
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| 
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|   @retval TRUE         Random number generated successfully.
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|   @retval FALSE        Failed to generate the random number.
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| 
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| **/
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| BOOLEAN
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| EFIAPI
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| GetRandomNumber128 (
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|   OUT     UINT64  *Rand
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|   )
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| {
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|   ASSERT (Rand != NULL);
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|   // This should take around 80ms
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| 
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|   // Read first 64 bits
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|   if (!GetRandomNumber64 (Rand)) {
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|     return FALSE;
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|   }
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| 
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|   // Read second 64 bits
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|   return GetRandomNumber64 (++Rand);
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| }
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