Files
system76-edk2/EmulatorPkg
Paulo Alcantara dda74d6d62 EmulatorPkg/EmuSimpleFileSystemDxe: Fix incorrect return values upon allocation failure
In EmuSimpleFileSystemOpenVolume() function - in case an allocation failed
with AllocatePool() - EFI_UNSUPPORTED was being returned instead of
EFI_OUT_OF_RESOURCES, which is incorrect.

Even worse, in EmuSimpleFileSystemDriverBindingStart(), an unitiliasied
variable (Status) will be returned in case of an allocation failure with
AllocateZeroPool().

This patch fixes both issues by correctly returning EFI_OUT_OF_RESOURCES.

Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Paulo Alcantara <pcacjr@zytor.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>

git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@15615 6f19259b-4bc3-4df7-8a09-765794883524
2014-07-03 20:05:22 +00:00
..
2012-02-01 07:06:12 +00:00
2012-08-13 17:06:39 +00:00
2012-04-24 06:49:39 +00:00
2011-06-29 16:30:51 +00:00

=== EmulatorPkg Overview ===

EmulatorPkg provides an environment where a UEFI environment can be
emulated under an environment where a full UEFI compatible
environment is not possible.  (For example, running under an OS
where an OS process hosts the UEFI emulation environment.)

http://sourceforge.net/apps/mediawiki/tianocore/index.php?title=EmulatorPkg

=== Status ===

* Builds and runs under a posix-like environment with X windows
  - Linux
  - OS X

=== Future Plans ===

* Win32 and Win64 support

=== Build Scripts ===

On systems with the bash shell you can use EmulatorPkg/build.sh to simplify
building and running EmulatorPkg.

For example, to build + run:
$ EmulatorPkg/build.sh
$ EmulatorPkg/build.sh run

The build architecture will match your host machine's architecture.

On X64 host machines, you can build + run IA32 mode as well:
$ EmulatorPkg/build.sh -a IA32
$ EmulatorPkg/build.sh -a IA32 run