git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@3325 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			870 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			870 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*++
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| 
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| Copyright (c) 2006, Intel Corporation                                                         
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| All rights reserved. This program and the accompanying materials                          
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| are licensed and made available under the terms and conditions of the BSD License         
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| which accompanies this distribution.  The full text of the license may be found at        
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| http://opensource.org/licenses/bsd-license.php                                            
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|                                                                                           
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| THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,                     
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| WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.             
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| 
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| Module Name:
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| 
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|   EbcSupport.c
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| 
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| Abstract:
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| 
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|   This module contains EBC support routines that are customized based on
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|   the target processor.
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| 
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| --*/
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| 
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| #include "EbcInt.h"
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| #include "EbcExecute.h"
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| #include "EbcSupport.h"
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| 
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| STATIC
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| EFI_STATUS
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| WriteBundle (
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|   IN    VOID    *MemPtr,
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|   IN    UINT8   Template,
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|   IN    UINT64  Slot0,
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|   IN    UINT64  Slot1,
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|   IN    UINT64  Slot2
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|   );
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| 
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| STATIC
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| VOID
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| PushU64 (
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|   VM_CONTEXT *VmPtr,
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|   UINT64     Arg
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|   )
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| {
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|   //
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|   // Advance the VM stack down, and then copy the argument to the stack.
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|   // Hope it's aligned.
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|   //
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|   VmPtr->R[0] -= sizeof (UINT64);
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|   *(UINT64 *) VmPtr->R[0] = Arg;
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| }
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| 
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| STATIC
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| UINT64
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| EbcInterpret (
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|   UINT64      Arg1,
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|   ...
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|   )
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| {
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|   //
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|   // Create a new VM context on the stack
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|   //
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|   VM_CONTEXT  VmContext;
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|   UINTN       Addr;
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|   EFI_STATUS  Status;
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|   UINTN       StackIndex;
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|   VA_LIST     List;
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|   UINT64      Arg2;
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|   UINT64      Arg3;
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|   UINT64      Arg4;
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|   UINT64      Arg5;
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|   UINT64      Arg6;
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|   UINT64      Arg7;
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|   UINT64      Arg8;
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|   UINT64      Arg9;
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|   UINT64      Arg10;
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|   UINT64      Arg11;
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|   UINT64      Arg12;
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|   UINT64      Arg13;
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|   UINT64      Arg14;
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|   UINT64      Arg15;
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|   UINT64      Arg16;
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|   //
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|   // Get the EBC entry point from the processor register. Make sure you don't
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|   // call any functions before this or you could mess up the register the
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|   // entry point is passed in.
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|   //
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|   Addr = EbcLLGetEbcEntryPoint ();
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|   //
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|   // Need the args off the stack.
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|   //
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|   VA_START (List, Arg1);
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|   Arg2      = VA_ARG (List, UINT64);
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|   Arg3      = VA_ARG (List, UINT64);
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|   Arg4      = VA_ARG (List, UINT64);
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|   Arg5      = VA_ARG (List, UINT64);
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|   Arg6      = VA_ARG (List, UINT64);
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|   Arg7      = VA_ARG (List, UINT64);
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|   Arg8      = VA_ARG (List, UINT64);
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|   Arg9      = VA_ARG (List, UINT64);
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|   Arg10     = VA_ARG (List, UINT64);
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|   Arg11     = VA_ARG (List, UINT64);
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|   Arg12     = VA_ARG (List, UINT64);
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|   Arg13     = VA_ARG (List, UINT64);
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|   Arg14     = VA_ARG (List, UINT64);
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|   Arg15     = VA_ARG (List, UINT64);
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|   Arg16     = VA_ARG (List, UINT64);
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|   //
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|   // Now clear out our context
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|   //
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|   ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
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|   //
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|   // Set the VM instruction pointer to the correct location in memory.
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|   //
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|   VmContext.Ip = (VMIP) Addr;
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|   //
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|   // Initialize the stack pointer for the EBC. Get the current system stack
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|   // pointer and adjust it down by the max needed for the interpreter.
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|   //
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|   //
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|   // NOTE: Eventually we should have the interpreter allocate memory
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|   //       for stack space which it will use during its execution. This
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|   //       would likely improve performance because the interpreter would
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|   //       no longer be required to test each memory access and adjust
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|   //       those reading from the stack gap.
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|   //
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|   // For IPF, the stack looks like (assuming 10 args passed)
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|   //   arg10
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|   //   arg9       (Bottom of high stack)
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|   //   [ stack gap for interpreter execution ]
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|   //   [ magic value for detection of stack corruption ]
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|   //   arg8       (Top of low stack)
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|   //   arg7....
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|   //   arg1
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|   //   [ 64-bit return address ]
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|   //   [ ebc stack ]
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|   // If the EBC accesses memory in the stack gap, then we assume that it's
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|   // actually trying to access args9 and greater. Therefore we need to
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|   // adjust memory accesses in this region to point above the stack gap.
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|   //
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|   //
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|   // Now adjust the EBC stack pointer down to leave a gap for interpreter
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|   // execution. Then stuff a magic value there.
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|   //
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|   
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|   Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);
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|   if (EFI_ERROR(Status)) {
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|     return Status;
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|   }
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|   VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
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|   VmContext.R[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
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|   VmContext.HighStackBottom = (UINTN) VmContext.R[0];
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|   VmContext.R[0] -= sizeof (UINTN);
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| 
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|   
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|   PushU64 (&VmContext, (UINT64) VM_STACK_KEY_VALUE);
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|   VmContext.StackMagicPtr = (UINTN *) VmContext.R[0];
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|   VmContext.LowStackTop   = (UINTN) VmContext.R[0];
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|   //
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|   // Push the EBC arguments on the stack. Does not matter that they may not
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|   // all be valid.
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|   //
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|   PushU64 (&VmContext, Arg16);
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|   PushU64 (&VmContext, Arg15);
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|   PushU64 (&VmContext, Arg14);
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|   PushU64 (&VmContext, Arg13);
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|   PushU64 (&VmContext, Arg12);
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|   PushU64 (&VmContext, Arg11);
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|   PushU64 (&VmContext, Arg10);
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|   PushU64 (&VmContext, Arg9);
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|   PushU64 (&VmContext, Arg8);
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|   PushU64 (&VmContext, Arg7);
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|   PushU64 (&VmContext, Arg6);
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|   PushU64 (&VmContext, Arg5);
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|   PushU64 (&VmContext, Arg4);
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|   PushU64 (&VmContext, Arg3);
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|   PushU64 (&VmContext, Arg2);
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|   PushU64 (&VmContext, Arg1);
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|   //
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|   // Push a bogus return address on the EBC stack because the
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|   // interpreter expects one there. For stack alignment purposes on IPF,
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|   // EBC return addresses are always 16 bytes. Push a bogus value as well.
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|   //
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|   PushU64 (&VmContext, 0);
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|   PushU64 (&VmContext, 0xDEADBEEFDEADBEEF);
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|   VmContext.StackRetAddr = (UINT64) VmContext.R[0];
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|   //
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|   // Begin executing the EBC code
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|   //
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|   EbcExecute (&VmContext);
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|   //
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|   // Return the value in R[7] unless there was an error
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|   //
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|   ReturnEBCStack(StackIndex);
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|   return (UINT64) VmContext.R[7];
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| }
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| 
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| STATIC
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| UINT64
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| ExecuteEbcImageEntryPoint (
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|   IN EFI_HANDLE           ImageHandle,
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|   IN EFI_SYSTEM_TABLE     *SystemTable
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|   )
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| /*++
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| 
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| Routine Description:
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| 
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|   IPF implementation.
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| 
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|   Begin executing an EBC image. The address of the entry point is passed
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|   in via a processor register, so we'll need to make a call to get the
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|   value.
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|   
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| Arguments:
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| 
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|   ImageHandle   - image handle for the EBC application we're executing
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|   SystemTable   - standard system table passed into an driver's entry point
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| 
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| Returns:
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| 
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|   The value returned by the EBC application we're going to run.
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| 
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| --*/
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| {
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|   //
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|   // Create a new VM context on the stack
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|   //
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|   VM_CONTEXT  VmContext;
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|   UINTN       Addr;
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|   EFI_STATUS  Status;
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|   UINTN       StackIndex;
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| 
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|   //
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|   // Get the EBC entry point from the processor register. Make sure you don't
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|   // call any functions before this or you could mess up the register the
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|   // entry point is passed in.
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|   //
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|   Addr = EbcLLGetEbcEntryPoint ();
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| 
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|   //
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|   // Now clear out our context
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|   //
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|   ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
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| 
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|   //
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|   // Save the image handle so we can track the thunks created for this image
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|   //
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|   VmContext.ImageHandle = ImageHandle;
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|   VmContext.SystemTable = SystemTable;
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| 
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|   //
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|   // Set the VM instruction pointer to the correct location in memory.
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|   //
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|   VmContext.Ip = (VMIP) Addr;
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| 
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|   //
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|   // Get the stack pointer. This is the bottom of the upper stack.
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|   //
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|   Addr                      = EbcLLGetStackPointer ();
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|   
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|   Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);
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|   if (EFI_ERROR(Status)) {
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|     return Status;
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|   }
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|   VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
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|   VmContext.R[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
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|   VmContext.HighStackBottom = (UINTN) VmContext.R[0];
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|   VmContext.R[0] -= sizeof (UINTN);
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| 
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|   
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|   //
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|   // Allocate stack space for the interpreter. Then put a magic value
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|   // at the bottom so we can detect stack corruption.
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|   //
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|   PushU64 (&VmContext, (UINT64) VM_STACK_KEY_VALUE);
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|   VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.R[0];
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| 
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|   //
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|   // When we thunk to external native code, we copy the last 8 qwords from
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|   // the EBC stack into the processor registers, and adjust the stack pointer
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|   // up. If the caller is not passing 8 parameters, then we've moved the
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|   // stack pointer up into the stack gap. If this happens, then the caller
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|   // can mess up the stack gap contents (in particular our magic value).
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|   // Therefore, leave another gap below the magic value. Pick 10 qwords down,
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|   // just as a starting point.
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|   //
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|   VmContext.R[0] -= 10 * sizeof (UINT64);
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| 
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|   //
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|   // Align the stack pointer such that after pushing the system table,
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|   // image handle, and return address on the stack, it's aligned on a 16-byte
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|   // boundary as required for IPF.
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|   //
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|   VmContext.R[0] &= (INT64)~0x0f;
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|   VmContext.LowStackTop = (UINTN) VmContext.R[0];
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|   //
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|   // Simply copy the image handle and system table onto the EBC stack.
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|   // Greatly simplifies things by not having to spill the args
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|   //
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|   PushU64 (&VmContext, (UINT64) SystemTable);
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|   PushU64 (&VmContext, (UINT64) ImageHandle);
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| 
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|   //
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|   // Interpreter assumes 64-bit return address is pushed on the stack.
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|   // IPF does not do this so pad the stack accordingly. Also, a
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|   // "return address" is 16 bytes as required for IPF stack alignments.
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|   //
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|   PushU64 (&VmContext, (UINT64) 0);
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|   PushU64 (&VmContext, (UINT64) 0x1234567887654321);
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|   VmContext.StackRetAddr = (UINT64) VmContext.R[0];
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| 
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|   //
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|   // Begin executing the EBC code
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|   //
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|   EbcExecute (&VmContext);
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| 
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|   //
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|   // Return the value in R[7] unless there was an error
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|   //
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|   ReturnEBCStack(StackIndex);
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|   return (UINT64) VmContext.R[7];
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| }
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| 
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| EFI_STATUS
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| EbcCreateThunks (
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|   IN EFI_HANDLE   ImageHandle,
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|   IN VOID         *EbcEntryPoint,
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|   OUT VOID        **Thunk,
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|   IN  UINT32      Flags
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|   )
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| /*++
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| 
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| Routine Description:
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| 
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|   Create thunks for an EBC image entry point, or an EBC protocol service.
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|   
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| Arguments:
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| 
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|   ImageHandle     - Image handle for the EBC image. If not null, then we're
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|                     creating a thunk for an image entry point.
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|   EbcEntryPoint   - Address of the EBC code that the thunk is to call
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|   Thunk           - Returned thunk we create here
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|   Flags           - Flags indicating options for creating the thunk
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|   
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| Returns:
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| 
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|   Standard EFI status.
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|   
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| --*/
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| {
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|   UINT8       *Ptr;
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|   UINT8       *ThunkBase;
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|   UINT64      Addr;
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|   UINT64      Code[3];    // Code in a bundle
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|   UINT64      RegNum;     // register number for MOVL
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|   UINT64      I;          // bits of MOVL immediate data
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|   UINT64      Ic;         // bits of MOVL immediate data
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|   UINT64      Imm5c;      // bits of MOVL immediate data
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|   UINT64      Imm9d;      // bits of MOVL immediate data
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|   UINT64      Imm7b;      // bits of MOVL immediate data
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|   UINT64      Br;         // branch register for loading and jumping
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|   UINT64      *Data64Ptr;
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|   UINT32      ThunkSize;
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|   UINT32      Size;
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| 
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|   //
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|   // Check alignment of pointer to EBC code, which must always be aligned
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|   // on a 2-byte boundary.
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|   //
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|   if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {
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|     return EFI_INVALID_PARAMETER;
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|   }
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|   //
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|   // Allocate memory for the thunk. Make the (most likely incorrect) assumption
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|   // that the returned buffer is not aligned, so round up to the next
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|   // alignment size.
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|   //
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|   Size      = EBC_THUNK_SIZE + EBC_THUNK_ALIGNMENT - 1;
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|   ThunkSize = Size;
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|   Ptr = AllocatePool (Size);
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| 
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|   if (Ptr == NULL) {
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|     return EFI_OUT_OF_RESOURCES;
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|   }
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|   //
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|   // Save the start address of the buffer.
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|   //
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|   ThunkBase = Ptr;
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| 
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|   //
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|   // Make sure it's aligned for code execution. If not, then
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|   // round up.
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|   //
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|   if ((UINT32) (UINTN) Ptr & (EBC_THUNK_ALIGNMENT - 1)) {
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|     Ptr = (UINT8 *) (((UINTN) Ptr + (EBC_THUNK_ALIGNMENT - 1)) &~ (UINT64) (EBC_THUNK_ALIGNMENT - 1));
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|   }
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|   //
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|   // Return the pointer to the thunk to the caller to user as the
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|   // image entry point.
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|   //
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|   *Thunk = (VOID *) Ptr;
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| 
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|   //
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|   // Clear out the thunk entry
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|   // ZeroMem(Ptr, Size);
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|   //
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|   // For IPF, when you do a call via a function pointer, the function pointer
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|   // actually points to a function descriptor which consists of a 64-bit
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|   // address of the function, followed by a 64-bit gp for the function being
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|   // called. See the the Software Conventions and Runtime Architecture Guide
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|   // for details.
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|   // So first off in our thunk, create a descriptor for our actual thunk code.
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|   // This means we need to create a pointer to the thunk code (which follows
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|   // the descriptor we're going to create), followed by the gp of the Vm
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|   // interpret function we're going to eventually execute.
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|   //
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|   Data64Ptr = (UINT64 *) Ptr;
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| 
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|   //
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|   // Write the function's entry point (which is our thunk code that follows
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|   // this descriptor we're creating).
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|   //
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|   *Data64Ptr = (UINT64) (Data64Ptr + 2);
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|   //
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|   // Get the gp from the descriptor for EbcInterpret and stuff it in our thunk
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|   // descriptor.
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|   //
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|   *(Data64Ptr + 1) = *(UINT64 *) ((UINT64 *) (UINTN) EbcInterpret + 1);
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|   //
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|   // Advance our thunk data pointer past the descriptor. Since the
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|   // descriptor consists of 16 bytes, the pointer is still aligned for
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|   // IPF code execution (on 16-byte boundary).
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|   //
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|   Ptr += sizeof (UINT64) * 2;
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| 
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|   //
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|   // *************************** MAGIC BUNDLE ********************************
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|   //
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|   // Write magic code bundle for: movl r8 = 0xca112ebcca112ebc to help the VM
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|   // to recognize it is a thunk.
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|   //
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|   Addr = (UINT64) 0xCA112EBCCA112EBC;
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| 
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|   //
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|   // Now generate the code bytes. First is nop.m 0x0
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|   //
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|   Code[0] = OPCODE_NOP;
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| 
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|   //
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|   // Next is simply Addr[62:22] (41 bits) of the address
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|   //
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|   Code[1] = RShiftU64 (Addr, 22) & 0x1ffffffffff;
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| 
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|   //
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|   // Extract bits from the address for insertion into the instruction
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|   // i = Addr[63:63]
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|   //
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|   I = RShiftU64 (Addr, 63) & 0x01;
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|   //
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|   // ic = Addr[21:21]
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|   //
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|   Ic = RShiftU64 (Addr, 21) & 0x01;
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|   //
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|   // imm5c = Addr[20:16] for 5 bits
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|   //
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|   Imm5c = RShiftU64 (Addr, 16) & 0x1F;
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|   //
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|   // imm9d = Addr[15:7] for 9 bits
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|   //
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|   Imm9d = RShiftU64 (Addr, 7) & 0x1FF;
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|   //
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|   // imm7b = Addr[6:0] for 7 bits
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|   //
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|   Imm7b = Addr & 0x7F;
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| 
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|   //
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|   // The EBC entry point will be put into r8, so r8 can be used here
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|   // temporary. R8 is general register and is auto-serialized.
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|   //
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|   RegNum = 8;
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| 
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|   //
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|   // Next is jumbled data, including opcode and rest of address
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|   //
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|   Code[2] = LShiftU64 (Imm7b, 13);
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|   Code[2] = Code[2] | LShiftU64 (0x00, 20);   // vc
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|   Code[2] = Code[2] | LShiftU64 (Ic, 21);
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|   Code[2] = Code[2] | LShiftU64 (Imm5c, 22);
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|   Code[2] = Code[2] | LShiftU64 (Imm9d, 27);
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|   Code[2] = Code[2] | LShiftU64 (I, 36);
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|   Code[2] = Code[2] | LShiftU64 ((UINT64)MOVL_OPCODE, 37);
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|   Code[2] = Code[2] | LShiftU64 ((RegNum & 0x7F), 6);
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| 
 | |
|   WriteBundle ((VOID *) Ptr, 0x05, Code[0], Code[1], Code[2]);
 | |
| 
 | |
|   //
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|   // *************************** FIRST BUNDLE ********************************
 | |
|   //
 | |
|   // Write code bundle for: movl r8 = EBC_ENTRY_POINT so we pass
 | |
|   // the ebc entry point in to the interpreter function via a processor
 | |
|   // register.
 | |
|   // Note -- we could easily change this to pass in a pointer to a structure
 | |
|   // that contained, among other things, the EBC image's entry point. But
 | |
|   // for now pass it directly.
 | |
|   //
 | |
|   Ptr += 16;
 | |
|   Addr = (UINT64) EbcEntryPoint;
 | |
| 
 | |
|   //
 | |
|   // Now generate the code bytes. First is nop.m 0x0
 | |
|   //
 | |
|   Code[0] = OPCODE_NOP;
 | |
| 
 | |
|   //
 | |
|   // Next is simply Addr[62:22] (41 bits) of the address
 | |
|   //
 | |
|   Code[1] = RShiftU64 (Addr, 22) & 0x1ffffffffff;
 | |
| 
 | |
|   //
 | |
|   // Extract bits from the address for insertion into the instruction
 | |
|   // i = Addr[63:63]
 | |
|   //
 | |
|   I = RShiftU64 (Addr, 63) & 0x01;
 | |
|   //
 | |
|   // ic = Addr[21:21]
 | |
|   //
 | |
|   Ic = RShiftU64 (Addr, 21) & 0x01;
 | |
|   //
 | |
|   // imm5c = Addr[20:16] for 5 bits
 | |
|   //
 | |
|   Imm5c = RShiftU64 (Addr, 16) & 0x1F;
 | |
|   //
 | |
|   // imm9d = Addr[15:7] for 9 bits
 | |
|   //
 | |
|   Imm9d = RShiftU64 (Addr, 7) & 0x1FF;
 | |
|   //
 | |
|   // imm7b = Addr[6:0] for 7 bits
 | |
|   //
 | |
|   Imm7b = Addr & 0x7F;
 | |
| 
 | |
|   //
 | |
|   // Put the EBC entry point in r8, which is the location of the return value
 | |
|   // for functions.
 | |
|   //
 | |
|   RegNum = 8;
 | |
| 
 | |
|   //
 | |
|   // Next is jumbled data, including opcode and rest of address
 | |
|   //
 | |
|   Code[2] = LShiftU64 (Imm7b, 13);
 | |
|   Code[2] = Code[2] | LShiftU64 (0x00, 20);   // vc
 | |
|   Code[2] = Code[2] | LShiftU64 (Ic, 21);
 | |
|   Code[2] = Code[2] | LShiftU64 (Imm5c, 22);
 | |
|   Code[2] = Code[2] | LShiftU64 (Imm9d, 27);
 | |
|   Code[2] = Code[2] | LShiftU64 (I, 36);
 | |
|   Code[2] = Code[2] | LShiftU64 ((UINT64)MOVL_OPCODE, 37);
 | |
|   Code[2] = Code[2] | LShiftU64 ((RegNum & 0x7F), 6);
 | |
| 
 | |
|   WriteBundle ((VOID *) Ptr, 0x05, Code[0], Code[1], Code[2]);
 | |
| 
 | |
|   //
 | |
|   // *************************** NEXT BUNDLE *********************************
 | |
|   //
 | |
|   // Write code bundle for:
 | |
|   //   movl rx = offset_of(EbcInterpret|ExecuteEbcImageEntryPoint)
 | |
|   //
 | |
|   // Advance pointer to next bundle, then compute the offset from this bundle
 | |
|   // to the address of the entry point of the interpreter.
 | |
|   //
 | |
|   Ptr += 16;
 | |
|   if (Flags & FLAG_THUNK_ENTRY_POINT) {
 | |
|     Addr = (UINT64) ExecuteEbcImageEntryPoint;
 | |
|   } else {
 | |
|     Addr = (UINT64) EbcInterpret;
 | |
|   }
 | |
|   //
 | |
|   // Indirection on Itanium-based systems
 | |
|   //
 | |
|   Addr = *(UINT64 *) Addr;
 | |
| 
 | |
|   //
 | |
|   // Now write the code to load the offset into a register
 | |
|   //
 | |
|   Code[0] = OPCODE_NOP;
 | |
| 
 | |
|   //
 | |
|   // Next is simply Addr[62:22] (41 bits) of the address
 | |
|   //
 | |
|   Code[1] = RShiftU64 (Addr, 22) & 0x1ffffffffff;
 | |
| 
 | |
|   //
 | |
|   // Extract bits from the address for insertion into the instruction
 | |
|   // i = Addr[63:63]
 | |
|   //
 | |
|   I = RShiftU64 (Addr, 63) & 0x01;
 | |
|   //
 | |
|   // ic = Addr[21:21]
 | |
|   //
 | |
|   Ic = RShiftU64 (Addr, 21) & 0x01;
 | |
|   //
 | |
|   // imm5c = Addr[20:16] for 5 bits
 | |
|   //
 | |
|   Imm5c = RShiftU64 (Addr, 16) & 0x1F;
 | |
|   //
 | |
|   // imm9d = Addr[15:7] for 9 bits
 | |
|   //
 | |
|   Imm9d = RShiftU64 (Addr, 7) & 0x1FF;
 | |
|   //
 | |
|   // imm7b = Addr[6:0] for 7 bits
 | |
|   //
 | |
|   Imm7b = Addr & 0x7F;
 | |
| 
 | |
|   //
 | |
|   // Put it in r31, a scratch register
 | |
|   //
 | |
|   RegNum = 31;
 | |
| 
 | |
|   //
 | |
|   // Next is jumbled data, including opcode and rest of address
 | |
|   //
 | |
|   Code[2] =   LShiftU64(Imm7b, 13);
 | |
|   Code[2] = Code[2] | LShiftU64 (0x00, 20);   // vc
 | |
|   Code[2] = Code[2] | LShiftU64 (Ic, 21);
 | |
|   Code[2] = Code[2] | LShiftU64 (Imm5c, 22);
 | |
|   Code[2] = Code[2] | LShiftU64 (Imm9d, 27);
 | |
|   Code[2] = Code[2] | LShiftU64 (I, 36);
 | |
|   Code[2] = Code[2] | LShiftU64 ((UINT64)MOVL_OPCODE, 37);
 | |
|   Code[2] = Code[2] | LShiftU64 ((RegNum & 0x7F), 6);
 | |
| 
 | |
|   WriteBundle ((VOID *) Ptr, 0x05, Code[0], Code[1], Code[2]);
 | |
| 
 | |
|   //
 | |
|   // *************************** NEXT BUNDLE *********************************
 | |
|   //
 | |
|   // Load branch register with EbcInterpret() function offset from the bundle
 | |
|   // address: mov b6 = RegNum
 | |
|   //
 | |
|   // See volume 3 page 4-29 of the Arch. Software Developer's Manual.
 | |
|   //
 | |
|   // Advance pointer to next bundle
 | |
|   //
 | |
|   Ptr += 16;
 | |
|   Code[0] = OPCODE_NOP;
 | |
|   Code[1] = OPCODE_NOP;
 | |
|   Code[2] = OPCODE_MOV_BX_RX;
 | |
| 
 | |
|   //
 | |
|   // Pick a branch register to use. Then fill in the bits for the branch
 | |
|   // register and user register (same user register as previous bundle).
 | |
|   //
 | |
|   Br = 6;
 | |
|   Code[2] |= LShiftU64 (Br, 6);
 | |
|   Code[2] |= LShiftU64 (RegNum, 13);
 | |
|   WriteBundle ((VOID *) Ptr, 0x0d, Code[0], Code[1], Code[2]);
 | |
| 
 | |
|   //
 | |
|   // *************************** NEXT BUNDLE *********************************
 | |
|   //
 | |
|   // Now do the branch:  (p0) br.cond.sptk.few b6
 | |
|   //
 | |
|   // Advance pointer to next bundle.
 | |
|   // Fill in the bits for the branch register (same reg as previous bundle)
 | |
|   //
 | |
|   Ptr += 16;
 | |
|   Code[0] = OPCODE_NOP;
 | |
|   Code[1] = OPCODE_NOP;
 | |
|   Code[2] = OPCODE_BR_COND_SPTK_FEW;
 | |
|   Code[2] |= LShiftU64 (Br, 13);
 | |
|   WriteBundle ((VOID *) Ptr, 0x1d, Code[0], Code[1], Code[2]);
 | |
| 
 | |
|   //
 | |
|   // Add the thunk to our list of allocated thunks so we can do some cleanup
 | |
|   // when the image is unloaded. Do this last since the Add function flushes
 | |
|   // the instruction cache for us.
 | |
|   //
 | |
|   EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize);
 | |
| 
 | |
|   //
 | |
|   // Done
 | |
|   //
 | |
|   return EFI_SUCCESS;
 | |
| }
 | |
| 
 | |
| STATIC
 | |
| EFI_STATUS
 | |
| WriteBundle (
 | |
|   IN    VOID    *MemPtr,
 | |
|   IN    UINT8   Template,
 | |
|   IN    UINT64  Slot0,
 | |
|   IN    UINT64  Slot1,
 | |
|   IN    UINT64  Slot2
 | |
|   )
 | |
| /*++
 | |
| 
 | |
| Routine Description:
 | |
| 
 | |
|   Given raw bytes of Itanium based code, format them into a bundle and
 | |
|   write them out.
 | |
|   
 | |
| Arguments:
 | |
| 
 | |
|   MemPtr    - pointer to memory location to write the bundles to
 | |
|   Template  - 5-bit template
 | |
|   Slot0-2   - instruction slot data for the bundle
 | |
| 
 | |
| Returns:
 | |
| 
 | |
|   EFI_INVALID_PARAMETER - Pointer is not aligned
 | |
|                         - No more than 5 bits in template
 | |
|                         - More than 41 bits used in code
 | |
|   EFI_SUCCESS           - All data is written.
 | |
| 
 | |
| --*/
 | |
| {
 | |
|   UINT8   *BPtr;
 | |
|   UINT32  Index;
 | |
|   UINT64  Low64;
 | |
|   UINT64  High64;
 | |
| 
 | |
|   //
 | |
|   // Verify pointer is aligned
 | |
|   //
 | |
|   if ((UINT64) MemPtr & 0xF) {
 | |
|     return EFI_INVALID_PARAMETER;
 | |
|   }
 | |
|   //
 | |
|   // Verify no more than 5 bits in template
 | |
|   //
 | |
|   if (Template &~0x1F) {
 | |
|     return EFI_INVALID_PARAMETER;
 | |
|   }
 | |
|   //
 | |
|   // Verify max of 41 bits used in code
 | |
|   //
 | |
|   if ((Slot0 | Slot1 | Slot2) &~0x1ffffffffff) {
 | |
|     return EFI_INVALID_PARAMETER;
 | |
|   }
 | |
| 
 | |
|   Low64   = LShiftU64 (Slot1, 46);
 | |
|   Low64   = Low64 | LShiftU64 (Slot0, 5) | Template;
 | |
| 
 | |
|   High64  = RShiftU64 (Slot1, 18);
 | |
|   High64  = High64 | LShiftU64 (Slot2, 23);
 | |
| 
 | |
|   //
 | |
|   // Now write it all out
 | |
|   //
 | |
|   BPtr = (UINT8 *) MemPtr;
 | |
|   for (Index = 0; Index < 8; Index++) {
 | |
|     *BPtr = (UINT8) Low64;
 | |
|     Low64 = RShiftU64 (Low64, 8);
 | |
|     BPtr++;
 | |
|   }
 | |
| 
 | |
|   for (Index = 0; Index < 8; Index++) {
 | |
|     *BPtr   = (UINT8) High64;
 | |
|     High64  = RShiftU64 (High64, 8);
 | |
|     BPtr++;
 | |
|   }
 | |
| 
 | |
|   return EFI_SUCCESS;
 | |
| }
 | |
| 
 | |
| VOID
 | |
| EbcLLCALLEX (
 | |
|   IN VM_CONTEXT   *VmPtr,
 | |
|   IN UINTN        FuncAddr,
 | |
|   IN UINTN        NewStackPointer,
 | |
|   IN VOID         *FramePtr,
 | |
|   IN UINT8        Size
 | |
|   )
 | |
| /*++
 | |
| 
 | |
| Routine Description:
 | |
| 
 | |
|   This function is called to execute an EBC CALLEX instruction. 
 | |
|   The function check the callee's content to see whether it is common native
 | |
|   code or a thunk to another piece of EBC code.
 | |
|   If the callee is common native code, use EbcLLCAllEXASM to manipulate,
 | |
|   otherwise, set the VM->IP to target EBC code directly to avoid another VM
 | |
|   be startup which cost time and stack space.
 | |
|   
 | |
| Arguments:
 | |
| 
 | |
|   VmPtr             - Pointer to a VM context.
 | |
|   FuncAddr          - Callee's address
 | |
|   NewStackPointer   - New stack pointer after the call
 | |
|   FramePtr          - New frame pointer after the call
 | |
|   Size              - The size of call instruction
 | |
| 
 | |
| Returns:
 | |
| 
 | |
|   None.
 | |
|   
 | |
| --*/
 | |
| {
 | |
|   UINTN    IsThunk;
 | |
|   UINTN    TargetEbcAddr;
 | |
|   UINTN    CodeOne18;
 | |
|   UINTN    CodeOne23;
 | |
|   UINTN    CodeTwoI;
 | |
|   UINTN    CodeTwoIc;
 | |
|   UINTN    CodeTwo7b;
 | |
|   UINTN    CodeTwo5c;
 | |
|   UINTN    CodeTwo9d;
 | |
|   UINTN    CalleeAddr;
 | |
| 
 | |
|   IsThunk       = 1;
 | |
|   TargetEbcAddr = 0;
 | |
| 
 | |
|   //
 | |
|   // FuncAddr points to the descriptor of the target instructions.
 | |
|   //
 | |
|   CalleeAddr = *((UINT64 *)FuncAddr);
 | |
| 
 | |
|   //
 | |
|   // Processor specific code to check whether the callee is a thunk to EBC.
 | |
|   //
 | |
|   if (*((UINT64 *)CalleeAddr) != 0xBCCA000100000005) {
 | |
|     IsThunk = 0;
 | |
|     goto Action;
 | |
|   }
 | |
|   if (*((UINT64 *)CalleeAddr + 1) != 0x697623C1004A112E)  {
 | |
|     IsThunk = 0;
 | |
|     goto Action;
 | |
|   }
 | |
| 
 | |
|   CodeOne18 = RShiftU64 (*((UINT64 *)CalleeAddr + 2), 46) & 0x3FFFF;
 | |
|   CodeOne23 = (*((UINT64 *)CalleeAddr + 3)) & 0x7FFFFF;
 | |
|   CodeTwoI  = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 59) & 0x1;
 | |
|   CodeTwoIc = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 44) & 0x1;
 | |
|   CodeTwo7b = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 36) & 0x7F;
 | |
|   CodeTwo5c = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 45) & 0x1F;
 | |
|   CodeTwo9d = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 50) & 0x1FF;
 | |
| 
 | |
|   TargetEbcAddr = CodeTwo7b;
 | |
|   TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwo9d, 7);
 | |
|   TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwo5c, 16);
 | |
|   TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwoIc, 21);
 | |
|   TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeOne18, 22);
 | |
|   TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeOne23, 40);
 | |
|   TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwoI, 63);
 | |
| 
 | |
| Action:
 | |
|   if (IsThunk == 1){
 | |
|     //
 | |
|     // The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and
 | |
|     // put our return address and frame pointer on the VM stack.
 | |
|     // Then set the VM's IP to new EBC code.
 | |
|     //
 | |
|     VmPtr->R[0] -= 8;
 | |
|     VmWriteMemN (VmPtr, (UINTN) VmPtr->R[0], (UINTN) FramePtr);
 | |
|     VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->R[0];
 | |
|     VmPtr->R[0] -= 8;
 | |
|     VmWriteMem64 (VmPtr, (UINTN) VmPtr->R[0], (UINT64) (VmPtr->Ip + Size));
 | |
| 
 | |
|     VmPtr->Ip = (VMIP) (UINTN) TargetEbcAddr;
 | |
|   } else {
 | |
|     //
 | |
|     // The callee is not a thunk to EBC, call native code.
 | |
|     //
 | |
|     EbcLLCALLEXNative (FuncAddr, NewStackPointer, FramePtr);
 | |
| 
 | |
|     //
 | |
|     // Get return value and advance the IP.
 | |
|     //
 | |
|     VmPtr->R[7] = EbcLLGetReturnValue ();
 | |
|     VmPtr->Ip += Size;
 | |
|   }
 | |
| }
 |