StdLib: Add support and include files for Lua. The sources for the Lua standalone interpreter, as well as its library, have been added to AppPkg/Applications/Lua. The Lua library, LuaLib, can be used to embed Lua into new applications. The Lua header files, needed for both building and embedding, are located in StdLib/Include/Lua. The original versions of these header files, in the source directory, have been converted into stubs that reference the include files in StdLib. This allows us to keep the Lua sources as close to the distributed version as possible. Documentation is contained in the Lua/doc directory. Further information is available at www.lua.org. Contributed-under: TianoCore Contribution Agreement 1.0 Signed Off by: Bruce Maynard <Bruce.Maynard@Emulex.Com> Reviewed by: Daryl McDaniel <daryl.mcdaniel@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@16313 6f19259b-4bc3-4df7-8a09-765794883524
29 lines
772 B
C
29 lines
772 B
C
/*
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** $Id: lundump.h,v 1.39.1.1 2013/04/12 18:48:47 roberto Exp $
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** load precompiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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#ifndef lundump_h
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#define lundump_h
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#include "lobject.h"
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#include "lzio.h"
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/* load one chunk; from lundump.c */
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LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
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/* make header; from lundump.c */
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LUAI_FUNC void luaU_header (lu_byte* h);
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/* dump one chunk; from ldump.c */
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LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
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/* data to catch conversion errors */
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#define LUAC_TAIL "\x19\x93\r\n\x1a\n"
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/* size in bytes of header of binary files */
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#define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
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#endif
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