Only support building a single board at a time
As a follow up toc461e20df3
("make: Remove version from build output path"), only support building a single version of a single board by default. The build directory can still be specified by passing `BUILD`. Fixes running the `clean` target when `BUILD` is a custom value or `BOARD` isn't set. Fixes:b03c960b4f
("make: Reduce build output") Signed-off-by: Tim Crawford <tcrawford@system76.com>
This commit is contained in:
committed by
Tim Crawford
parent
946415f3a7
commit
01be30f107
@@ -31,25 +31,25 @@ sim: $(BUILD)/ec.rom
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# Convert from Intel Hex file to binary file
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$(BUILD)/ec.rom: $(BUILD)/ec.ihx
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@echo " OBJCOPY $(subst $(obj)/,,$@)"
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@echo " OBJCOPY $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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objcopy -I ihex -O binary --gap-fill=0xFF --pad-to=$(CONFIG_EC_FLASH_SIZE) $< $@
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# Link object files into Intel Hex file
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$(BUILD)/ec.ihx: $(OBJ)
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@echo " LINK $(subst $(obj)/,,$@)"
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@echo " LINK $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(CC) $(LDFLAGS) -o $@ $^
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# Compile ASM files into object files
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$(ASM_OBJ): $(BUILD)/%.rel: src/%.asm
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@echo " AS $(subst $(obj)/,,$@)"
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@echo " AS $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(AS) $(ASFLAGS) $@ $<
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# Compile C files into object files
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$(C_OBJ): $(BUILD)/%.rel: src/%.c $(INCLUDE)
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@echo " CC $(subst $(obj)/,,$@)"
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@echo " CC $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(CC) $(CFLAGS) -o $@ -c $<
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@@ -22,25 +22,25 @@ sim: $(BUILD)/ec.elf
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# Convert from Intel Hex file to binary file
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$(BUILD)/ec.rom: $(BUILD)/ec.ihx
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@echo " OBJCOPY $(subst $(obj)/,,$@)"
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@echo " OBJCOPY $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(OBJCOPY) -I ihex -O binary --gap-fill 0xFF $< $@
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# Convert from ELF file to Intel Hex file
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$(BUILD)/ec.ihx: $(BUILD)/ec.elf
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@echo " OBJCOPY $(subst $(obj)/,,$@)"
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@echo " OBJCOPY $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(OBJCOPY) -j .text -j .data -O ihex $< $@
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# Link object files into ELF file
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$(BUILD)/ec.elf: $(OBJ)
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@echo " LINK $(subst $(obj)/,,$@)"
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@echo " LINK $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(CC) -o $@ $^
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# Compile C files into object files
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$(BUILD)/%.o: src/%.c $(INCLUDE)
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@echo " CC $(subst $(obj)/,,$@)"
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@echo " CC $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(CC) $(CFLAGS) -o $@ -c $<
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@@ -33,25 +33,25 @@ FLASH_CC=\
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# Convert from binary file to C header
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$(BUILD)/include/flash.h: $(FLASH_BUILD)/flash.rom
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@echo " XXD $(subst $(obj)/,,$@)"
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@echo " XXD $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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xxd -include < $< > $@
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# Convert from Intel Hex file to binary file
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$(FLASH_BUILD)/flash.rom: $(FLASH_BUILD)/flash.ihx
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@echo " OBJCOPY $(subst $(obj)/,,$@)"
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@echo " OBJCOPY $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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objcopy -I ihex -O binary $< $@
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# Link object files into Intel Hex file
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$(FLASH_BUILD)/flash.ihx: $(FLASH_OBJ)
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@echo " LINK $(subst $(obj)/,,$@)"
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@echo " LINK $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(FLASH_CC) -o $@ $^
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# Compile C files into object files
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$(FLASH_OBJ): $(FLASH_BUILD)/%.rel: src/%.c $(FLASH_INCLUDE)
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@echo " CC $(subst $(obj)/,,$@)"
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@echo " CC $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(FLASH_CC) $(FLASH_CFLAGS) -o $@ -c $<
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@@ -32,25 +32,25 @@ SCRATCH_CC=\
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# Convert from binary file to C header
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$(BUILD)/include/scratch.h: $(SCRATCH_BUILD)/scratch.rom
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@echo " XXD $(subst $(obj)/,,$@)"
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@echo " XXD $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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xxd -include < $< > $@
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# Convert from Intel Hex file to binary file
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$(SCRATCH_BUILD)/scratch.rom: $(SCRATCH_BUILD)/scratch.ihx
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@echo " OBJCOPY $(subst $(obj)/,,$@)"
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@echo " OBJCOPY $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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objcopy -I ihex -O binary $< $@
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# Link object files into Intel Hex file
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$(SCRATCH_BUILD)/scratch.ihx: $(SCRATCH_OBJ)
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@echo " LINK $(subst $(obj)/,,$@)"
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@echo " LINK $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(SCRATCH_CC) -o $@ $^
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# Compile C files into object files
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$(SCRATCH_OBJ): $(SCRATCH_BUILD)/%.rel: src/%.c $(SCRATCH_INCLUDE)
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@echo " CC $(subst $(obj)/,,$@)"
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@echo " CC $(subst $(BUILD)/,,$@)"
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mkdir -p $(@D)
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$(SCRATCH_CC) $(SCRATCH_CFLAGS) -o $@ -c $<
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