keymap: Use u8 for array access
The index will never be negative and will never exceed 255. Change them from i16 to u8 so SDCC will generate more efficient code. Signed-off-by: Tim Crawford <tcrawford@system76.com>
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committed by
Jeremy Soller
parent
458cb000f3
commit
5599c02e83
@@ -27,9 +27,9 @@
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// Save dynamic keymap to flash
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bool keymap_save_config(void);
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// Get a keycode from the dynamic keymap
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bool keymap_get(int16_t layer, int16_t output, int16_t input, uint16_t * value);
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bool keymap_get(uint8_t layer, uint8_t output, uint8_t input, uint16_t * value);
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// Set a keycode in the dynamic keymap
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bool keymap_set(int16_t layer, int16_t output, int16_t input, uint16_t value);
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bool keymap_set(uint8_t layer, uint8_t output, uint8_t input, uint16_t value);
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#endif
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// Translate a keycode from PS/2 set 2 to PS/2 set 1
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