keymap: Use u8 for array access

The index will never be negative and will never exceed 255. Change them
from i16 to u8 so SDCC will generate more efficient code.

Signed-off-by: Tim Crawford <tcrawford@system76.com>
This commit is contained in:
Tim Crawford
2021-08-02 11:56:47 -06:00
committed by Jeremy Soller
parent 458cb000f3
commit 5599c02e83
2 changed files with 7 additions and 7 deletions

View File

@@ -27,9 +27,9 @@
// Save dynamic keymap to flash
bool keymap_save_config(void);
// Get a keycode from the dynamic keymap
bool keymap_get(int16_t layer, int16_t output, int16_t input, uint16_t * value);
bool keymap_get(uint8_t layer, uint8_t output, uint8_t input, uint16_t * value);
// Set a keycode in the dynamic keymap
bool keymap_set(int16_t layer, int16_t output, int16_t input, uint16_t value);
bool keymap_set(uint8_t layer, uint8_t output, uint8_t input, uint16_t value);
#endif
// Translate a keycode from PS/2 set 2 to PS/2 set 1