Change repetitive prints from DEBUG to TRACE

This commit is contained in:
Jeremy Soller
2021-06-10 09:12:34 -06:00
committed by Jeremy Soller
parent 913b0dfc44
commit 90057df94f
4 changed files with 7 additions and 7 deletions

View File

@ -68,18 +68,18 @@ void fan_duty_set(uint8_t peci_fan_duty, uint8_t dgpu_fan_duty) __reentrant {
// set PECI fan duty
if (peci_fan_duty != DCR2) {
DEBUG("PECI fan_duty_raw=%d\n", peci_fan_duty);
TRACE("PECI fan_duty_raw=%d\n", peci_fan_duty);
last_duty_peci = peci_fan_duty = fan_smooth(last_duty_peci, peci_fan_duty);
DCR2 = fan_max ? MAX_FAN_SPEED : peci_fan_duty;
DEBUG("PECI fan_duty_smoothed=%d\n", peci_fan_duty);
TRACE("PECI fan_duty_smoothed=%d\n", peci_fan_duty);
}
// set dGPU fan duty
if (dgpu_fan_duty != DCR4) {
DEBUG("DGPU fan_duty_raw=%d\n", dgpu_fan_duty);
TRACE("DGPU fan_duty_raw=%d\n", dgpu_fan_duty);
last_duty_dgpu = dgpu_fan_duty = fan_smooth(last_duty_dgpu, dgpu_fan_duty);
DCR4 = fan_max ? MAX_FAN_SPEED : dgpu_fan_duty;
DEBUG("DGPU fan_duty_smoothed=%d\n", dgpu_fan_duty);
TRACE("DGPU fan_duty_smoothed=%d\n", dgpu_fan_duty);
}
}