keymap: Allow ghost keys to be pressed once the ghost is removed
- Don't record a ghost key as pressed - Debouce on ghost release to allow ghosts to settle. - Reduce debounce time from 20ms to 15ms. Signed-off-by: Evan Lojewski <github@meklort.com>
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@ -30,7 +30,7 @@ void kbscan_init(void) {
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}
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// Debounce time in milliseconds
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#define DEBOUNCE_DELAY 20
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#define DEBOUNCE_DELAY 15
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static uint8_t kbscan_get_row(int i) {
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// Set current line as output
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@ -215,6 +215,7 @@ void kbscan_event(void) {
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uint8_t layer = kbscan_layer;
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static uint8_t kbscan_last[KM_OUT] = { 0 };
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static uint8_t kbscan_last_layer[KM_OUT][KM_IN] = { { 0 } };
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static bool kbscan_ghost[KM_OUT] = { false };
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static bool debounce = false;
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static uint32_t debounce_time = 0;
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@ -242,8 +243,12 @@ void kbscan_event(void) {
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uint8_t last = kbscan_last[i];
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if (new != last) {
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if (kbscan_has_ghost_in_row(i, new)) {
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kbscan_last[i] = new;
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kbscan_ghost[i] = true;
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continue;
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} else if (kbscan_ghost[i]) {
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kbscan_ghost[i] = false;
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// Debounce to allow remaining ghosts to settle.
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debounce = true;
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}
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// A key was pressed or released
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